Compare PBA Pro Bowling prices across 50+ stores and find the best deal. Developed by FarSight Studios. Published by FarSight Studios. Released on 10/23/2019. Available on PC. Genres: Simulation, Sports.

If you have ever wanted to actually read an oil pattern before deciding which ball to throw, this is the only PC bowling sim that takes that seriously. The question is how much bare-bones presentation you can tolerate to get there.

I am not a bowler by hobby, but I respect any sport where equipment physics legitimately matter, and PBA Pro Bowling earns some credit on that front. The core throwing mechanic uses the right stick to control release speed and straightness, then the left stick to add spin mid-lane, so mastering a shot comes down to matching your throw speed with the amount of hook you dial in. Each ball in the licensed roster carries its own weight, hook rating, and control stat, and the authentic PBA Tour oil patterns mean that the ideal ball for one venue is the wrong call at another. That layering of ball selection, speed, and spin is the game's strongest argument for existing. The career mode is built wide rather than deep. Over 100 tournaments spread across dozens of venues sounds substantial, and it keeps you busy for a good while, but the progression loop gets repetitive faster than it should. You are one fixed character with no real customization, the camera is locked to a first-person view while you set your line and release, and only switches to the more watchable broadcast angle when the AI bowls. That camera inconsistency is a genuine annoyance: you spend your turns staring down a lane in a static POV, then watch your opponent bowl from a polished TV-style angle that shows you exactly what the game could look like all the time. A toggle for broadcast view during your own shots was never added and should have been there at launch. Local multiplayer works fine for couch sessions, and the arcade mode adds power-up balls, including a bomb ball that produces a very satisfying pin explosion at the cost of a shared cooldown between players, which creates its own mild tension in a local match. Online tournaments are present, though the player population is thin, especially compared to the sequel title that FarSight has since released. Commentary from Rob Stone and PBA legend Randy Pederson adds some texture, noting tour averages on spare attempts, which is a genuinely useful detail rather than empty chatter. Ball and pin physics are the most consistently praised element across the community, and they hold up: pins react believably, and a well-struck pocket hit feels correct. The visuals sit somewhere between acceptable and underwhelming for a 2019 PC release. The venues have distinct characters, from dive-bar lanes to proper PBA tournament floors, and the variety helps the career from feeling completely monotonous. The pro bowler models are recognizable and motion-captured, so the animations are serviceable. But overall presentation lacks the polish you would expect from a packaged sports title at full ask. Steam reviews sit at mostly positive on a modest review count, which tracks with the overall feel: people who came in wanting a serious bowling sim found enough to like, while players expecting the production value of a major sports franchise were left cold. Worth noting that FarSight has a newer entry in the series, so if you have not already bought into this one, it is worth checking whether the sequel better fits your expectations before committing here. Fred, Scout Team

PBA Pro Bowling
SimulationSports

PBA Pro Bowling

Oct 23, 2019FarSight Studios
GamerScout Says

If you have ever wanted to actually read an oil pattern before deciding which ball to throw, this is the only PC bowling sim that takes that seriously. The question is how much bare-bones presentation you can tolerate to get there.

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About PBA Pro Bowling

I am not a bowler by hobby, but I respect any sport where equipment physics legitimately matter, and PBA Pro Bowling earns some credit on that front. The core throwing mechanic uses the right stick to control release speed and straightness, then the left stick to add spin mid-lane, so mastering a shot comes down to matching your throw speed with the amount of hook you dial in. Each ball in the licensed roster carries its own weight, hook rating, and control stat, and the authentic PBA Tour oil patterns mean that the ideal ball for one venue is the wrong call at another. That layering of ball selection, speed, and spin is the game's strongest argument for existing. The career mode is built wide rather than deep. Over 100 tournaments spread across dozens of venues sounds substantial, and it keeps you busy for a good while, but the progression loop gets repetitive faster than it should. You are one fixed character with no real customization, the camera is locked to a first-person view while you set your line and release, and only switches to the more watchable broadcast angle when the AI bowls. That camera inconsistency is a genuine annoyance: you spend your turns staring down a lane in a static POV, then watch your opponent bowl from a polished TV-style angle that shows you exactly what the game could look like all the time. A toggle for broadcast view during your own shots was never added and should have been there at launch. Local multiplayer works fine for couch sessions, and the arcade mode adds power-up balls, including a bomb ball that produces a very satisfying pin explosion at the cost of a shared cooldown between players, which creates its own mild tension in a local match. Online tournaments are present, though the player population is thin, especially compared to the sequel title that FarSight has since released. Commentary from Rob Stone and PBA legend Randy Pederson adds some texture, noting tour averages on spare attempts, which is a genuinely useful detail rather than empty chatter. Ball and pin physics are the most consistently praised element across the community, and they hold up: pins react believably, and a well-struck pocket hit feels correct. The visuals sit somewhere between acceptable and underwhelming for a 2019 PC release. The venues have distinct characters, from dive-bar lanes to proper PBA tournament floors, and the variety helps the career from feeling completely monotonous. The pro bowler models are recognizable and motion-captured, so the animations are serviceable. But overall presentation lacks the polish you would expect from a packaged sports title at full ask. Steam reviews sit at mostly positive on a modest review count, which tracks with the overall feel: people who came in wanting a serious bowling sim found enough to like, while players expecting the production value of a major sports franchise were left cold. Worth noting that FarSight has a newer entry in the series, so if you have not already bought into this one, it is worth checking whether the sequel better fits your expectations before committing here. Fred, Scout Team

Tags

singleplayermultiplayerpvplocal-multiplayerlocal-coopachievementscloud-savestier:indieOil Pattern SimulationBall PhysicsCareer GrindLicensed ProsArcade ModeLocal PvPSingle Camera ViewNiche Sports Sim

System Requirements

Minimum

OS
64-bit Windows 7, Windows 8.1, Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
Nvidia GeForce GTX 660 or AMD R9 270X
Processor
Intel i5 2500K or AMD FX-8350

Recommended

OS
64-bit Windows 7, Windows 8.1, Windows 10
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
3 GB available space
Graphics
Nvidia GeForce GTX 1060 or AMD RX 580
Processor
Intel i7 7700 or AMD Ryzen 1600X

Reviews & Ratings

No ratings available

Game Info

Developer
FarSight Studios
Publisher
FarSight Studios
Release Date
Oct 23, 2019

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