Compare Life is Strange: True Colors prices across 50+ stores and find the best deal. Developed by Deck Nine. Published by Square Enix. Released on 9/9/2021. Available on PC, Nintendo Switch. Genres: Action, Adventure.

If you've ever wanted a narrative adventure that makes you genuinely feel for a cast of small-town strangers, Alex Chen's story in Haven Springs is one of the best arguments the genre has made in years.

I've put enough hours into narrative adventures to know when one is coasting and when one is genuinely working hard for your emotional investment. True Colors works hard. You play as Alex Chen, a young woman with the power of empathy - not as a metaphor, but as a literal supernatural ability that lets her read and absorb the emotions radiating off the people around her. It's a quieter, more interior superpower than the time-rewind mechanics of the original game or the telekinesis of Life is Strange 2, but it turns out to be the smartest fit for what Deck Nine actually wants to do here: build a small, dense community and make you care about every person in it. The core loop will be familiar to anyone who has touched this series before. You walk around Haven Springs, interact with objects and NPCs, pick dialogue options, and occasionally deploy Alex's power to read someone's emotional state or absorb a feeling that's overwhelming them. The five chapters are delivered as a complete, non-episodic package - a real improvement over the drawn-out release schedule that hurt Life is Strange 2's momentum. Each chapter takes roughly two to three hours, and the pacing inside that structure is largely confident. Chapter three in particular pulls off a fun tonal shift that keeps the formula feeling fresh. Side stories are tucked throughout town and are easy to miss if you rush, so the game quietly rewards the players who slow down and poke at everything. There are even a couple of arcade cabinets with playable mini-games loaded on them, which is a small touch that adds texture to the world. The criticisms worth knowing before you buy are real, though. The choices feel less consequential than in the first game - your relationships with Haven Springs residents shape the final confrontation, but the moment-to-moment branch weight is lighter than the series has trained you to expect. The town itself is small enough that some reviewers found it claustrophobic after a few chapters. The narrative also leans heavily toward warmth and goodwill among characters, which is either a relief or a problem depending on your tolerance for a Gilmore Girls-ish baseline niceness. Players who came in wanting the cynicism and gut-punch stakes of the original may feel the drama arrives a little late. On the technical side, the PC version handles noticeably better than the console ports did at launch, though some animation glitches cropped up in early playthroughs. What True Colors does exceptionally well is character writing. Alex Chen is one of the most naturally voiced protagonists the series has produced, and the supporting cast - including a returning Steph from Before the Storm - gives you real reasons to spend time with them beyond just advancing the plot. The visual jump over earlier entries is significant, with lighting and color work that complements Alex's emotion-reading abilities in a way that feels deliberate rather than decorative. The singer-songwriter soundtrack earns its screen time. If you're not already a Life is Strange fan, this is a reasonable entry point - the story is self-contained, the controls are simple, and the emotional payoff is genuine. If you bounced off the series before because the pacing felt too slow, True Colors is unlikely to convert you. Alex, Scout Team

Life is Strange: True Colors
ActionAdventure

Life is Strange: True Colors

Sep 9, 2021Deck NineSquare Enix
GamerScout Says

If you've ever wanted a narrative adventure that makes you genuinely feel for a cast of small-town strangers, Alex Chen's story in Haven Springs is one of the best arguments the genre has made in years.

PCNintendo Switch
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About Life is Strange: True Colors

I've put enough hours into narrative adventures to know when one is coasting and when one is genuinely working hard for your emotional investment. True Colors works hard. You play as Alex Chen, a young woman with the power of empathy - not as a metaphor, but as a literal supernatural ability that lets her read and absorb the emotions radiating off the people around her. It's a quieter, more interior superpower than the time-rewind mechanics of the original game or the telekinesis of Life is Strange 2, but it turns out to be the smartest fit for what Deck Nine actually wants to do here: build a small, dense community and make you care about every person in it. The core loop will be familiar to anyone who has touched this series before. You walk around Haven Springs, interact with objects and NPCs, pick dialogue options, and occasionally deploy Alex's power to read someone's emotional state or absorb a feeling that's overwhelming them. The five chapters are delivered as a complete, non-episodic package - a real improvement over the drawn-out release schedule that hurt Life is Strange 2's momentum. Each chapter takes roughly two to three hours, and the pacing inside that structure is largely confident. Chapter three in particular pulls off a fun tonal shift that keeps the formula feeling fresh. Side stories are tucked throughout town and are easy to miss if you rush, so the game quietly rewards the players who slow down and poke at everything. There are even a couple of arcade cabinets with playable mini-games loaded on them, which is a small touch that adds texture to the world. The criticisms worth knowing before you buy are real, though. The choices feel less consequential than in the first game - your relationships with Haven Springs residents shape the final confrontation, but the moment-to-moment branch weight is lighter than the series has trained you to expect. The town itself is small enough that some reviewers found it claustrophobic after a few chapters. The narrative also leans heavily toward warmth and goodwill among characters, which is either a relief or a problem depending on your tolerance for a Gilmore Girls-ish baseline niceness. Players who came in wanting the cynicism and gut-punch stakes of the original may feel the drama arrives a little late. On the technical side, the PC version handles noticeably better than the console ports did at launch, though some animation glitches cropped up in early playthroughs. What True Colors does exceptionally well is character writing. Alex Chen is one of the most naturally voiced protagonists the series has produced, and the supporting cast - including a returning Steph from Before the Storm - gives you real reasons to spend time with them beyond just advancing the plot. The visual jump over earlier entries is significant, with lighting and color work that complements Alex's emotion-reading abilities in a way that feels deliberate rather than decorative. The singer-songwriter soundtrack earns its screen time. If you're not already a Life is Strange fan, this is a reasonable entry point - the story is self-contained, the controls are simple, and the emotional payoff is genuine. If you bounced off the series before because the pacing felt too slow, True Colors is unlikely to convert you. Alex, Scout Team

Tags

steamEmpathy MechanicSingle-Location MysteryNon-Episodic ReleaseBranching DialogueEmotional StorytellingSinger-Songwriter SoundtrackComplete-at-Launch

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Reviews & Ratings

Steam
89%(16,615)

Game Info

Developer
Deck Nine
Publisher
Square Enix
Release Date
Sep 9, 2021

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