Compare Liberte prices across 50+ stores and find the best deal. Developed by Superstatic. Published by Anshar Publishing. Released on 5/23/2023. Available on PC. Genres: Action, Indie, RPG.

French Revolution meets Lovecraftian body horror in a top-down action roguelite, and that premise alone earns it a look - just go in knowing the combat has real rough edges.

My first session with Liberté started with a coronation interrupted by something that looked like it wandered in from an Alex Garland film, and I was hooked on the premise before the first run ended. The setting is genuinely singular: alternate-history Paris, four factions tearing each other apart, and an otherworldly entity called Lady Bliss rewriting the rules of biology for anyone who gets too close. You play Rene, an amnesiac who wakes up as Lady Bliss's chosen errand runner, tasked with finding her a worthy ruler while the city bleeds around you. It is a better story hook than ninety percent of the genre, and Superstatic clearly poured real care into the script and its shades-of-gray characters. The deck-building here works differently than you might expect from Slay the Spire comparisons. Liberté is a top-down action game first, closer to Hades in kinetic feel, with cards serving as your ability loadout rather than a turn-based hand. You start each run by choosing a deck, then draw cards as you level up. The wrinkle is mana: to activate a card you want, you burn another card from your hand to generate mana based on its cost. That tug-of-war between using a card now and sacrificing it for resources gives every level-up moment genuine weight. Over 100 skill and talent cards cover ranged builds, melee axes-and-blades runs, and stranger combinations. You can also unlock Carte Blanche and rare crafting materials through Influence Points, letting you slowly sculpt a more targeted deck across sessions. The faction system adds another layer. At the start of each level you pick a side in an argument between two of the four factions - the Church, the Tribe, the Prince's loyalists, and the Rebels - and your choice nudges your alliance track forward, unlocking faction-specific rewards as you go. Each path has its own lore weight, and the branching means a full exploration of the content is a substantial investment in replay time. Enemy design tries to match this ambition: trained soldiers move in formations, tribal shamans hang back while their fighters cover them, and the Bliss-corrupted monsters are visually and behaviorally distinct from the human factions. Here is where I have to be honest with you, though. The combat has problems that the setting cannot paper over. The dodge mechanic is staminaless, which sounds generous until you realize enemies were balanced around the assumption you would spam it, making late-act encounters feel punishing in a sloppy rather than a satisfying way. Boss fights skew toward damage-sponge territory with abilities that are difficult to read before they connect. The Bliss Curses that stack on you after each completed act compound quickly and can tip a run from challenging into chaotic. Location variety is also lean, especially early on: you will spend hours revisiting the same Parisian streets, the same cathedral, the same Bliss gardens before the map opens up. Community players noted the same missions cycling on failed runs, which undercuts the roguelite promise of a fresh experience with each attempt. Liberté lands in that particular indie pocket where ambition visibly outpaces polish. The world Superstatic built deserves a tighter action loop underneath it. If you are drawn to the premise - Cronenberg-inflected body horror, fractious revolutionary politics, a card system that makes you think on your feet - there is a genuinely interesting game here that a forgiving mood will reward. If tight combat responsiveness is your baseline requirement, the cracks will frustrate before the story can win you over. Kai, Scout Team

Liberte
ActionIndieRPG

Liberte

May 23, 2023SuperstaticAnshar Publishing
GamerScout Says

French Revolution meets Lovecraftian body horror in a top-down action roguelite, and that premise alone earns it a look - just go in knowing the combat has real rough edges.

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About Liberte

My first session with Liberté started with a coronation interrupted by something that looked like it wandered in from an Alex Garland film, and I was hooked on the premise before the first run ended. The setting is genuinely singular: alternate-history Paris, four factions tearing each other apart, and an otherworldly entity called Lady Bliss rewriting the rules of biology for anyone who gets too close. You play Rene, an amnesiac who wakes up as Lady Bliss's chosen errand runner, tasked with finding her a worthy ruler while the city bleeds around you. It is a better story hook than ninety percent of the genre, and Superstatic clearly poured real care into the script and its shades-of-gray characters. The deck-building here works differently than you might expect from Slay the Spire comparisons. Liberté is a top-down action game first, closer to Hades in kinetic feel, with cards serving as your ability loadout rather than a turn-based hand. You start each run by choosing a deck, then draw cards as you level up. The wrinkle is mana: to activate a card you want, you burn another card from your hand to generate mana based on its cost. That tug-of-war between using a card now and sacrificing it for resources gives every level-up moment genuine weight. Over 100 skill and talent cards cover ranged builds, melee axes-and-blades runs, and stranger combinations. You can also unlock Carte Blanche and rare crafting materials through Influence Points, letting you slowly sculpt a more targeted deck across sessions. The faction system adds another layer. At the start of each level you pick a side in an argument between two of the four factions - the Church, the Tribe, the Prince's loyalists, and the Rebels - and your choice nudges your alliance track forward, unlocking faction-specific rewards as you go. Each path has its own lore weight, and the branching means a full exploration of the content is a substantial investment in replay time. Enemy design tries to match this ambition: trained soldiers move in formations, tribal shamans hang back while their fighters cover them, and the Bliss-corrupted monsters are visually and behaviorally distinct from the human factions. Here is where I have to be honest with you, though. The combat has problems that the setting cannot paper over. The dodge mechanic is staminaless, which sounds generous until you realize enemies were balanced around the assumption you would spam it, making late-act encounters feel punishing in a sloppy rather than a satisfying way. Boss fights skew toward damage-sponge territory with abilities that are difficult to read before they connect. The Bliss Curses that stack on you after each completed act compound quickly and can tip a run from challenging into chaotic. Location variety is also lean, especially early on: you will spend hours revisiting the same Parisian streets, the same cathedral, the same Bliss gardens before the map opens up. Community players noted the same missions cycling on failed runs, which undercuts the roguelite promise of a fresh experience with each attempt. Liberté lands in that particular indie pocket where ambition visibly outpaces polish. The world Superstatic built deserves a tighter action loop underneath it. If you are drawn to the premise - Cronenberg-inflected body horror, fractious revolutionary politics, a card system that makes you think on your feet - there is a genuinely interesting game here that a forgiving mood will reward. If tight combat responsiveness is your baseline requirement, the cracks will frustrate before the story can win you over. Kai, Scout Team

Tags

singleplayermultiplayercooplocal-coopachievementscloud-savestier:sub-5Faction AllegianceMana Burn SystemAlternate History HorrorStory ModeCosmic HorrorCronenberg-InspiredIsometric Action

System Requirements

Minimum

OS
Windows 7
Memory
8 GB RAM
Storage
4 GB available space
Graphics
AMD Radeon RX 750 / Nvidia Geforce 960
Processor
2.2 Ghz

Recommended

OS
Windows 10
Memory
16 GB RAM
Network
Broadband Internet connection
Storage
4 GB available space
Graphics
AMD Radeon RX 580 / Nvidia Geforce 1060
Processor
2.6 Ghz

Reviews & Ratings

No ratings available

Game Info

Developer
Superstatic
Publisher
Anshar Publishing
Release Date
May 23, 2023

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