
Trickster VR: Co-op Dungeon Crawler
Solid VR brawler that finally gives your headset something worth swinging at, but bring friends or the repetition hits fast.
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About Trickster VR: Co-op Dungeon Crawler
My first hour in Trickster VR had me sold: sword in one hand, bow in the other, procedurally generated floating islands stretching out ahead, and a wave of orc spellcasters and berserkers closing in fast. The physical combat loop, blocking, parrying, hunting armour weak-spots, landing headshots on a jumping orc before it reaches your portal, feels genuinely considered for a VR title at this price point. Enemy armour placement actually matters here: swinging at a shoulder guard nets you chip damage while a clean neck shot drops a grunt in one. That kind of feedback loop is exactly what makes motion-controller combat worth tolerating over a standard controller. The weapon roster sits at 22 unlockable options, spanning swords, dual knives, bows, crossbows, and the Widowmaker longbow added post-launch. Sword play rewards tight shield timing and parry reads, while ranged loadouts demand real precision aiming given the VR input. Each weapon also carries a special unlockable ability, which keeps the progression loop moving across the 45 levels spread over 5 regions. Two modes cover your bases: Adventure Mode runs you through procedurally assembled levels with light quest objectives (escort, elimination, survival variants across 9 mission types), while Wave Attack drops you into straight portal defense. Three difficulty tiers mean the early game will not bore experienced players for long, and the procedural biome system, green, snow, desert, plus a day-night cycle, gives the environments enough visual shuffle to justify return trips. Here is the catch: solo play exposes the repetition faster than it should. The mission structure does not vary enough once you have seen each quest type, and the solo difficulty curve flattens out in the middle stretch. The game is clearly designed around 4-player co-op. With a full squad, the orc count scales up to match, roles naturally split between shield tanks and bow support, and the revive mechanic adds genuine team tension. That co-op dynamic is where the 85 percent positive Steam rating comes from. Players going in alone will hit a wall of sameness around the two-to-three hour mark. One honest flag worth raising: this is a 2019 game with a modest development footprint. The player base is thin, which means matchmaking into a public lobby is not something to count on at any given hour. Your best move is to queue with people you know. The locomotion system uses a dash-style movement that sits between teleport and full artificial locomotion, which most players find to be a reasonable comfort compromise, though Valve Index users should check the community discussions for controller mapping quirks before diving in. Audio quality has drawn some criticism over the years, with certain sound effects feeling undercooked relative to the visual presentation, which pops considerably for an indie VR title. Bottom line: if you have a SteamVR headset, three friends with the same, and want a low-barrier co-op session that rewards physical skill over menu navigation, Trickster VR delivers the goods. Flying solo on a quiet Tuesday night is a different story. Fred, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7
- Memory
- 8 GB RAM
- Storage
- 1 GB available space
- Graphics
- NVIDIA GeForce GTX 770
- Processor
- Core i5-4430
- VR Support
- SteamVR. Standing or Room Scale
Recommended
- OS
- Windows 7
- Memory
- 16 GB RAM
- Storage
- 1 GB available space
- Graphics
- NVIDIA GeForce GTX 1070
- Processor
- Core i7-4820K
Reviews & Ratings
Game Info
- Developer
- Superstatic
- Publisher
- Superstatic
- Release Date
- Jan 15, 2019