Compare Hermes: Rescue Mission prices across 50+ stores and find the best deal. Developed by Platinum Games. Published by Alawar Casual. Released on 11/20/2019. Available on PC. Genres: Adventure, Casual, Indie.

A bite-sized Greek mythology time-manager that knows its audience and mostly respects their time, though rough translation and a cluttered screen keep it from being something special.

My instinct with games this small is always to give them the generous read first, and Hermes: Rescue Mission does earn some of that generosity. It is a compact, pleasant-enough time-management game dressed in the sandals and togas of Greek mythology, built for a very specific kind of player: someone who wants 45-minute sessions of light resource-chain puzzling with a story peeking through at the edges. If you have ever enjoyed an Alawar casual title or anything in the 12 Labours of Hercules lineage, you will recognise the skeleton here immediately. The loop works like this. Each level drops you onto a road winding through a corrupted landscape, and you click your way through clearing obstacles, gathering wood and food and stone, and rebuilding structures to unlock the next stretch of path. The mythological hook comes from the altar system: restore the shrines of Zeus, Ares, and Artemis, and each deity grants you a unique power you can deploy against the satyr ambushes and multi-headed beasts that periodically block your route. That is a genuinely nice touch, and on paper it gives the resource chain some personality. The game also offers three difficulty tiers, including a fully untimed mode that removes the star-rating pressure entirely, which is a small but meaningful kindness for players who just want to absorb the atmosphere without racing the clock. Where things get wobbly is the execution around the edges. The localization reads like a first-pass machine translation that nobody ran through an editor. You can follow the story beats if you squint, but the awkward phrasing pulls you out of what should be a light, breezy mythology romp. The difficulty labels are equally opaque: the three modes have no descriptions, so first-timers are left guessing whether they want casual, hard, or relax. Small usability issue, but it signals a lack of polish that carries through. More critically, the screen can get visually noisy at a fast pace. Collectible resources blend into decorative scenery in ways that make clicking feel like guesswork rather than strategy. That is the opposite of what a good time-management game should feel like. The soundtrack, though, is where I will go to bat for this one. Flutes and harps weave something genuinely warm and Greek-feeling throughout the levels, and for a game sitting this deep in the budget tier, that sonic intentionality matters more than you might expect. It keeps the energy from slipping into monotony across the five-to-six hour runtime needed to see everything and collect all achievements, none of which are missable and all of which unlock simply by finishing the game on any difficulty. For achievement hunters or players who want a clean completion with no friction, that is a comfortable promise. The art is bright and cartoony, leaning primary colors in a way that suits younger players or anyone who genuinely likes their mythology served cheerful rather than epic. Kai, Scout Team

Hermes: Rescue Mission
AdventureCasualIndie

Hermes: Rescue Mission

Nov 20, 2019Platinum GamesAlawar Casual
GamerScout Says

A bite-sized Greek mythology time-manager that knows its audience and mostly respects their time, though rough translation and a cluttered screen keep it from being something special.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Hermes: Rescue Mission

My instinct with games this small is always to give them the generous read first, and Hermes: Rescue Mission does earn some of that generosity. It is a compact, pleasant-enough time-management game dressed in the sandals and togas of Greek mythology, built for a very specific kind of player: someone who wants 45-minute sessions of light resource-chain puzzling with a story peeking through at the edges. If you have ever enjoyed an Alawar casual title or anything in the 12 Labours of Hercules lineage, you will recognise the skeleton here immediately. The loop works like this. Each level drops you onto a road winding through a corrupted landscape, and you click your way through clearing obstacles, gathering wood and food and stone, and rebuilding structures to unlock the next stretch of path. The mythological hook comes from the altar system: restore the shrines of Zeus, Ares, and Artemis, and each deity grants you a unique power you can deploy against the satyr ambushes and multi-headed beasts that periodically block your route. That is a genuinely nice touch, and on paper it gives the resource chain some personality. The game also offers three difficulty tiers, including a fully untimed mode that removes the star-rating pressure entirely, which is a small but meaningful kindness for players who just want to absorb the atmosphere without racing the clock. Where things get wobbly is the execution around the edges. The localization reads like a first-pass machine translation that nobody ran through an editor. You can follow the story beats if you squint, but the awkward phrasing pulls you out of what should be a light, breezy mythology romp. The difficulty labels are equally opaque: the three modes have no descriptions, so first-timers are left guessing whether they want casual, hard, or relax. Small usability issue, but it signals a lack of polish that carries through. More critically, the screen can get visually noisy at a fast pace. Collectible resources blend into decorative scenery in ways that make clicking feel like guesswork rather than strategy. That is the opposite of what a good time-management game should feel like. The soundtrack, though, is where I will go to bat for this one. Flutes and harps weave something genuinely warm and Greek-feeling throughout the levels, and for a game sitting this deep in the budget tier, that sonic intentionality matters more than you might expect. It keeps the energy from slipping into monotony across the five-to-six hour runtime needed to see everything and collect all achievements, none of which are missable and all of which unlock simply by finishing the game on any difficulty. For achievement hunters or players who want a clean completion with no friction, that is a comfortable promise. The art is bright and cartoony, leaning primary colors in a way that suits younger players or anyone who genuinely likes their mythology served cheerful rather than epic. Kai, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Time ManagementGreek MythologyResource ChainAltar MechanicsUntimed ModeAchievement-FriendlyShort CompletableGod Powers

System Requirements

Minimum

OS
Windows 7 or later
Memory
2 GB RAM
DirectX
Version 11
Storage
700 MB available space
Graphics
512 MB 3D video card
Processor
2 GHz

Recommended

OS
Windows 7 or later
Memory
4 GB RAM
DirectX
Version 11
Storage
700 MB available space
Graphics
512 MB 3D video card
Processor
3 GHZ processor or better

Community Discussion

Be the first to comment on Hermes: Rescue Mission.

Reviews & Ratings

No ratings available

Game Info

Developer
Platinum Games
Publisher
Alawar Casual
Release Date
Nov 20, 2019

Price Alert

Get notified when the price drops below your target!

Create Alert

More from Platinum Games

Frequently asked questions about Hermes: Rescue Mission

Where can I buy Hermes: Rescue Mission cheapest?

Compare Hermes: Rescue Mission prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Hermes: Rescue Mission available on?

Hermes: Rescue Mission is available on PC.

When was Hermes: Rescue Mission released?

Hermes: Rescue Mission was released on 20 November 2019.

Who developed Hermes: Rescue Mission?

Hermes: Rescue Mission was developed by Platinum Games and published by Alawar Casual.