Compare Heaven's Vault prices across trusted key stores and find the best deal. Developed by inkle Ltd. Published by inkle Ltd. Released on 4/16/2019. Available on PC. Genres: Adventure, Indie. Metacritic score: 76/100.

An archaeological sci-fi adventure where you piece together a dead language glyph by glyph. Slow, literate, and quietly unlike anything else.

Heaven's Vault is an adventure game built around one central idea: translation as exploration. You play as Aliya Elasra, a sharp-tongued archaeologist sailing the Nebula - a network of rivers threading through moons - alongside her robot companion Six. The core loop is not combat, not puzzles in the traditional sense, but reading. You find inscriptions carved into ruins, guess at words from context and symbol patterns, and slowly reconstruct a language that has been silent for centuries. It sounds niche, because it is, and it is absolutely worth your time if that sentence made you lean forward rather than close the tab. inkle built their reputation on 80 Days, a game that proved prose could carry a whole experience, and Heaven's Vault doubles down on that conviction. The dialogue is genuinely good - Aliya has opinions, biases, and a habit of being wrong in interesting ways. Your translation guesses accumulate into a personal record, and whether you got a word right or wrong earlier shapes how later inscriptions read. The game remembers your errors. It does not punish them; it folds them into the story, which is a quietly radical design choice. There is a strong central mystery about who built the ancient civilization, what destroyed it, and why it keeps echoing into the present, and the game earns its ending if you let it breathe. The visual style deserves its own paragraph. Characters move through fully rendered 3D environments but are themselves hand-drawn in a loose, expressive line style that gives the whole thing a graphic novel quality. It is not seamless - the blending of 2D figures against 3D backdrops occasionally looks awkward - but the art direction is clearly intentional and the environments, all crumbling stone and dusty light, carry real atmosphere. Jono Grant's score is understated and worth listening to properly, the kind of ambient work that deepens a mood without announcing itself. Where the game loses people is pacing and navigation. Sailing between locations is slow by design, and the conversation system, while rich, occasionally loops in ways that feel like the game has lost track of what you already know. Some players find the translation mechanic too forgiving, too much guided guessing rather than genuine linguistic discovery. That is a fair read. The archaeology is more metaphor than simulation. If you come expecting a rigorous language-puzzle game you may feel cheated. If you come expecting a meditative story about the weight of history and the stories civilizations leave behind, it delivers that with uncommon sincerity. At around six to eight hours for a first playthrough, Heaven's Vault knows its length. A New Game Plus mode unlocks after completion, letting you revisit the story with full translation knowledge intact, which reframes nearly every early conversation. That second pass is genuinely rewarding - one of the better uses of NG+ in a narrative game. It is a small, specific, handcrafted piece of work from a studio that cares intensely about what it makes. Kai, Scout Team

Heaven's Vault

Heaven's Vault

Apr 16, 2019inkle Ltd
GamerScout Says

An archaeological sci-fi adventure where you piece together a dead language glyph by glyph. Slow, literate, and quietly unlike anything else.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €1.87

GamerScout Verdict

Best for patient readers who want a narrative game that treats archaeology and language as genuine sources of wonder.

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Price History

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About Heaven's Vault

Heaven's Vault is an adventure game built around one central idea: translation as exploration. You play as Aliya Elasra, a sharp-tongued archaeologist sailing the Nebula - a network of rivers threading through moons - alongside her robot companion Six. The core loop is not combat, not puzzles in the traditional sense, but reading. You find inscriptions carved into ruins, guess at words from context and symbol patterns, and slowly reconstruct a language that has been silent for centuries. It sounds niche, because it is, and it is absolutely worth your time if that sentence made you lean forward rather than close the tab. inkle built their reputation on 80 Days, a game that proved prose could carry a whole experience, and Heaven's Vault doubles down on that conviction. The dialogue is genuinely good - Aliya has opinions, biases, and a habit of being wrong in interesting ways. Your translation guesses accumulate into a personal record, and whether you got a word right or wrong earlier shapes how later inscriptions read. The game remembers your errors. It does not punish them; it folds them into the story, which is a quietly radical design choice. There is a strong central mystery about who built the ancient civilization, what destroyed it, and why it keeps echoing into the present, and the game earns its ending if you let it breathe. The visual style deserves its own paragraph. Characters move through fully rendered 3D environments but are themselves hand-drawn in a loose, expressive line style that gives the whole thing a graphic novel quality. It is not seamless - the blending of 2D figures against 3D backdrops occasionally looks awkward - but the art direction is clearly intentional and the environments, all crumbling stone and dusty light, carry real atmosphere. Jono Grant's score is understated and worth listening to properly, the kind of ambient work that deepens a mood without announcing itself. Where the game loses people is pacing and navigation. Sailing between locations is slow by design, and the conversation system, while rich, occasionally loops in ways that feel like the game has lost track of what you already know. Some players find the translation mechanic too forgiving, too much guided guessing rather than genuine linguistic discovery. That is a fair read. The archaeology is more metaphor than simulation. If you come expecting a rigorous language-puzzle game you may feel cheated. If you come expecting a meditative story about the weight of history and the stories civilizations leave behind, it delivers that with uncommon sincerity. At around six to eight hours for a first playthrough, Heaven's Vault knows its length. A New Game Plus mode unlocks after completion, letting you revisit the story with full translation knowledge intact, which reframes nearly every early conversation. That second pass is genuinely rewarding - one of the better uses of NG+ in a narrative game. It is a small, specific, handcrafted piece of work from a studio that cares intensely about what it makes.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamArchaeologyLanguage PuzzleBranching DialogueFemale ProtagonistNew Game PlusAtmosphericLiteraryScience FantasyMystery

System Requirements

Minimum

Processor
SSE2 instruction set support
Memory
4 GB RAM
Graphics
Nvidia Geforce GTX 660 / AMD Radeon HD 7850, 2+ Gb of vram
DirectX
Version 10
Storage
5 GB available space

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Reviews & Ratings

Metacritic
76
Steam
84%(2,421)

Game Info

Developer
inkle Ltd
Publisher
inkle Ltd
Release Date
Apr 16, 2019

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How much does Heaven's Vault cost?

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What platforms is Heaven's Vault available on?

Heaven's Vault is available on PC.

When was Heaven's Vault released?

Heaven's Vault was released on 16 April 2019.

Who developed Heaven's Vault?

Heaven's Vault was developed by inkle Ltd.

Is Heaven's Vault worth buying?

Heaven's Vault holds a Metacritic score of 76/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.