Compare Fish Story prices across 50+ stores and find the best deal. Developed by Five Percents. Published by Five Percents. Released on 11/11/2021. Available on PC, Linux. Genres: Action, Adventure, Casual, Indie.

Dodge falling debris, manage your hunger, and collect sea-floor jewels in a pocket-sized underwater arcade that somehow has more heart than its price tag suggests.

I'll be honest: when a game sits at under a dollar on Steam, my first instinct is to brace for something hollow. Fish Story from Five Percents pushed back on that instinct harder than I expected. It is a compact 2D side-scrolling action-adventure set beneath a tropical lagoon, where strange lights have started appearing in the sky above the surface and mysterious objects are raining down into the deep. You play as a nimble little fish navigating that chaos, and the loop is tighter than it sounds: dodge the falling debris, keep hunger levels from bottoming out by hunting around the sea floor, collect gems scattered across multiple underwater locations, and eventually face a final boss that the game cleverly hints might not be the villain you think it is. That last beat, small as it is, shows a storytelling instinct that a lot of micro-games never bother with. Mechanically, Fish Story sits in the casual arcade lane with a light survival coating. The hunger meter adds a resource-management pressure that stops the experience from feeling entirely passive, and the falling-object dodge sections carry a rhythm that reminded me of old Flash-era browser games, but with noticeably warmer art direction. The 2D underwater visuals lean cute and colorful rather than gritty, and the soundtrack is genuinely the star here. Five Percents clearly put care into the audio atmosphere: the music has a quiet, bioluminescent quality that makes those underwater locations feel like they have actual weight and mood behind them. Surreal and emotional in the right proportions, which is rare for something this small. The caveats are real and worth naming. This is a short experience, likely completable in a single sitting, and the six Steam achievements are the main incentive for a second pass. The community hub is quiet to the point of near-silence, so if you run into something confusing or a bug, you are mostly on your own. The developer has posted open suggestion and bug threads, which signals at least some ongoing attention, but Fish Story is clearly a finished, contained artifact rather than a live-service thing. Think of it the way you think of a short story collection rather than a novel: it knows its length and it mostly respects it. Who is this for? Parents looking for something calming and non-violent to share with younger kids will find it genuinely suitable. Indie completionists who appreciate a game that does not overstay its welcome will feel at home. If you need 20 hours of content and a skill ceiling, look elsewhere. But if you can make peace with a short, atmospheric underwater arcade that prioritizes mood and a warm visual identity over complexity, Fish Story earns its place. The community reception on Steam sits at a strong positive percentage across its user base, which for a game this niche feels like the right signal. Kai, Scout Team

Fish Story
ActionAdventureCasualIndie

Fish Story

Nov 11, 2021Five Percents
GamerScout Says

Dodge falling debris, manage your hunger, and collect sea-floor jewels in a pocket-sized underwater arcade that somehow has more heart than its price tag suggests.

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Screenshots & Media

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About Fish Story

I'll be honest: when a game sits at under a dollar on Steam, my first instinct is to brace for something hollow. Fish Story from Five Percents pushed back on that instinct harder than I expected. It is a compact 2D side-scrolling action-adventure set beneath a tropical lagoon, where strange lights have started appearing in the sky above the surface and mysterious objects are raining down into the deep. You play as a nimble little fish navigating that chaos, and the loop is tighter than it sounds: dodge the falling debris, keep hunger levels from bottoming out by hunting around the sea floor, collect gems scattered across multiple underwater locations, and eventually face a final boss that the game cleverly hints might not be the villain you think it is. That last beat, small as it is, shows a storytelling instinct that a lot of micro-games never bother with. Mechanically, Fish Story sits in the casual arcade lane with a light survival coating. The hunger meter adds a resource-management pressure that stops the experience from feeling entirely passive, and the falling-object dodge sections carry a rhythm that reminded me of old Flash-era browser games, but with noticeably warmer art direction. The 2D underwater visuals lean cute and colorful rather than gritty, and the soundtrack is genuinely the star here. Five Percents clearly put care into the audio atmosphere: the music has a quiet, bioluminescent quality that makes those underwater locations feel like they have actual weight and mood behind them. Surreal and emotional in the right proportions, which is rare for something this small. The caveats are real and worth naming. This is a short experience, likely completable in a single sitting, and the six Steam achievements are the main incentive for a second pass. The community hub is quiet to the point of near-silence, so if you run into something confusing or a bug, you are mostly on your own. The developer has posted open suggestion and bug threads, which signals at least some ongoing attention, but Fish Story is clearly a finished, contained artifact rather than a live-service thing. Think of it the way you think of a short story collection rather than a novel: it knows its length and it mostly respects it. Who is this for? Parents looking for something calming and non-violent to share with younger kids will find it genuinely suitable. Indie completionists who appreciate a game that does not overstay its welcome will feel at home. If you need 20 hours of content and a skill ceiling, look elsewhere. But if you can make peace with a short, atmospheric underwater arcade that prioritizes mood and a warm visual identity over complexity, Fish Story earns its place. The community reception on Steam sits at a strong positive percentage across its user base, which for a game this niche feels like the right signal. Kai, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Micro-ArcadeHunger MechanicShort-FormBoss TwistBioluminescent AestheticGem CollectingSide-ScrollerKid-Friendly Co-Watch

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
Windows 7, 8 or 10
Memory
4 GB RAM
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
300 MB available space
Graphics
2 GB of VRAM
Processor
Dual Core
Sound Card
DirectX compatible

Recommended

OS
Windows 7, 8 or 10
Memory
8 GB RAM
DirectX
Version 11
Storage
300 MB available space
Graphics
4 GB of VRAM
Processor
Quad Core+
Sound Card
DirectX compatible

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Game Info

Developer
Five Percents
Publisher
Five Percents
Release Date
Nov 11, 2021

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Frequently asked questions about Fish Story

Where can I buy Fish Story cheapest?

Compare Fish Story prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Fish Story available on?

Fish Story is available on PC, Linux.

When was Fish Story released?

Fish Story was released on 11 November 2021.

Who developed Fish Story?

Fish Story was developed by Five Percents.