Compare Fallout 4 - Automatron prices across trusted key stores and find the best deal. Developed by Bethesda Game Studios. Published by Bethesda Softworks. Released on 3/21/2016. Available on PC. Genres: RPG.

Bethesda's first Fallout 4 DLC lets you build custom robot companions from harvested parts, solid tinkering, thin story.

Automatron is the first paid DLC for Fallout 4, and it does exactly one thing well: the robot workshop. A villain called the Mechanist is flooding the Commonwealth with hostile machines, including the creepy Robobrain units that are exactly what they sound like, human brains stuffed into robot chassis. Your job is to hunt these robots down, strip their corpses for parts, and use those components to assemble your own mechanical companions. It is a systems-focused expansion that leans hard into Fallout 4's existing crafting DNA, and if that loop already hooked you in the base game, this scratches the same itch with new toys. The companion-building mechanic is the genuine highlight here. You can mix and match limbs, armor plating, weapons, and ability modules across a surprisingly wide range of options. Want a Protectron with a Sentry Bot's minigun arm and a full set of welded metal plating? Done. The customization depth is real enough that players who genuinely love Fallout 4's workshop mode will find hours of experimenting here. The robots can also serve as your active companion, which means you can theme a full playthrough around your creation in a way that feels personal rather than cosmetic. The story, though, is where Automatron runs out of steam fast. The Mechanist's arc is short, hits its twist early, and wraps up before it gets interesting. For a DLC built around a single antagonist, there is a striking lack of time spent actually building dread or mystery around them. The quest line clocks in at maybe three to four hours if you are not stopping to craft, and the writing does not reward close reading the way the base game's better quests occasionally do. There are no meaningful choices that ripple outward, no faction tensions to exploit, no memorable side characters. It is a content delivery system for the robot parts, barely disguised as a story. Combat against the new robot enemies is fine. Robobrains and the other Mechanist variants hit harder than standard Commonwealth scavengers and require some targeting-system awareness if you want to preserve useful components, which adds a small layer of tactical consideration. It is not enough to make the combat feel fresh on its own, but it pairs reasonably with the harvesting loop. On higher difficulties, the new enemies are genuinely threatening, which helps. Who should care about Automatron? If you sank fifty-plus hours into Fallout 4 and the settlement and crafting systems kept you there, this is competent additional content that fits naturally into that playstyle. If you are an RPG player who came to Fallout 4 for its narrative and faction systems, Automatron will feel thin and optional, because it is. The Mixed Steam score is honest: this is not a substantial expansion by any measure, but it delivers on its specific promise of robot crafting with enough variety to justify the time for the right kind of player. Monika, Scout Team

Fallout 4 - Automatron

Fallout 4 - Automatron

Mar 21, 2016Bethesda Game StudiosBethesda Softworks
GamerScout Says

Bethesda's first Fallout 4 DLC lets you build custom robot companions from harvested parts, solid tinkering, thin story.

PC
Best Price Available
€0.00
at N/A
Historical low: €3.84

GamerScout Verdict

Best for Fallout 4 workshop devotees who want more parts to play with, RPG fans seeking story depth will leave hungry.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€3.8423 Jun 2026
Keyshops
€3.57€3.78€3.98€4.195 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Fallout 4 - Automatron

Automatron is the first paid DLC for Fallout 4, and it does exactly one thing well: the robot workshop. A villain called the Mechanist is flooding the Commonwealth with hostile machines, including the creepy Robobrain units that are exactly what they sound like, human brains stuffed into robot chassis. Your job is to hunt these robots down, strip their corpses for parts, and use those components to assemble your own mechanical companions. It is a systems-focused expansion that leans hard into Fallout 4's existing crafting DNA, and if that loop already hooked you in the base game, this scratches the same itch with new toys. The companion-building mechanic is the genuine highlight here. You can mix and match limbs, armor plating, weapons, and ability modules across a surprisingly wide range of options. Want a Protectron with a Sentry Bot's minigun arm and a full set of welded metal plating? Done. The customization depth is real enough that players who genuinely love Fallout 4's workshop mode will find hours of experimenting here. The robots can also serve as your active companion, which means you can theme a full playthrough around your creation in a way that feels personal rather than cosmetic. The story, though, is where Automatron runs out of steam fast. The Mechanist's arc is short, hits its twist early, and wraps up before it gets interesting. For a DLC built around a single antagonist, there is a striking lack of time spent actually building dread or mystery around them. The quest line clocks in at maybe three to four hours if you are not stopping to craft, and the writing does not reward close reading the way the base game's better quests occasionally do. There are no meaningful choices that ripple outward, no faction tensions to exploit, no memorable side characters. It is a content delivery system for the robot parts, barely disguised as a story. Combat against the new robot enemies is fine. Robobrains and the other Mechanist variants hit harder than standard Commonwealth scavengers and require some targeting-system awareness if you want to preserve useful components, which adds a small layer of tactical consideration. It is not enough to make the combat feel fresh on its own, but it pairs reasonably with the harvesting loop. On higher difficulties, the new enemies are genuinely threatening, which helps. Who should care about Automatron? If you sank fifty-plus hours into Fallout 4 and the settlement and crafting systems kept you there, this is competent additional content that fits naturally into that playstyle. If you are an RPG player who came to Fallout 4 for its narrative and faction systems, Automatron will feel thin and optional, because it is. The Mixed Steam score is honest: this is not a substantial expansion by any measure, but it delivers on its specific promise of robot crafting with enough variety to justify the time for the right kind of player.

Monika
Monika · Scout Team

RPGs

Tags

steamCompanion CraftingRobot CombatWorkshop ModeDLC ExpansionShort StoryLoot-and-BuildModular Customization

System Requirements

Minimum

Processor
Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
Storage
30 GB a…

Recommended

Processor
Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent Stora…

Keep exploring

Community Discussion

Be the first to comment on Fallout 4 - Automatron.

Reviews & Ratings

Steam
73%(4,065)

Game Info

Developer
Bethesda Game Studios
Publisher
Bethesda Softworks
Release Date
Mar 21, 2016

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Bethesda Game Studios

Buy smarter: helpful guides

Looking for more? See games like Fallout 4 - Automatron →

Frequently asked questions about Fallout 4 - Automatron

How much does Fallout 4 - Automatron cost?

Fallout 4 - Automatron pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Fallout 4 - Automatron cheapest?

Compare Fallout 4 - Automatron prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Fallout 4 - Automatron available on?

Fallout 4 - Automatron is available on PC.

When was Fallout 4 - Automatron released?

Fallout 4 - Automatron was released on 21 March 2016.

Who developed Fallout 4 - Automatron?

Fallout 4 - Automatron was developed by Bethesda Game Studios and published by Bethesda Softworks.