ESO: Morrowind Upgrade + The Discovery Pack (DLC)
Return to Vvardenfell in ESO's first full Chapter expansion: a sprawling MMO zone rebuilt from TES III's bones, plus the nature-wielding Warden class and Battlegrounds PvP thrown in for good measure.
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About ESO: Morrowind Upgrade + The Discovery Pack (DLC)
ESO: Morrowind is the first full "Chapter" expansion for The Elder Scrolls Online, set on the volcanic island of Vvardenfell roughly 700 years before the events of The Elder Scrolls III. That framing is doing a lot of heavy lifting for fans of the 2002 classic: ZeniMax rebuilt the zone using the original game's height map as a foundation, so the geography feels genuine even if the timeline means Vivec City is still under construction and Red Mountain hasn't quite had its worst day yet. For lore obsessives, that is genuinely exciting territory. You are helping Vivec himself hold together his divine power while a Daedric threat looms over the island, which is exactly the kind of mythic-scale stakes the setting deserves. The headline mechanical addition is the Warden, the first new class added to ESO since launch. It brings three distinct skill lines: Animal Companion for damage-focused players who want to call in Cliff Racers and eventually a permanent War Bear, Green Balance for healers using cone and area-of-effect nature spells, and Winter's Embrace for tanks leaning on frost-based defensive abilities like Ice Fortress. In practice the Warden plays like a nature druid with genuine role flexibility, capable of filling tank, healer, or DPS slots depending on how you build it. It is not the most overpowered class in the roster and veterans of the other five classes will not feel outclassed, but the build variety holds up well past the early hours and the animal companion theming gives it personality that most MMO classes lack. The bear, however, drew some fair criticism at launch for feeling underwhelming in raw stats, so do not expect your furry companion to carry the fight. Beyond the Warden, the expansion adds over 30 hours of main story quests across Vvardenfell, a clutch of delves and world bosses, and the Halls of Fabrication, a 12-player Trial set inside one of Sotha Sil's Clockwork City workshops that qualifies as serious endgame content. On the PvP side, Battlegrounds introduced 4v4v4 arena combat with Team Deathmatch, Capture the Flag, and Domination modes. Reception to Battlegrounds was mixed at launch, with balance complaints surfacing quickly, though the modes themselves add a useful alternative to Cyrodiil's open-world warfare for players who want quick structured matches. The world itself remains the strongest argument for the purchase: the mushroom forests, the Ashlander camps, the Telvanni towers of Sadrith Mora, and the half-built streets of Vivec City all land as a distinctly alien landscape that no other zone in ESO replicates. The honest caveat is that Morrowind will not convert anyone who has bounced off ESO's combat or its particular MMO-flavored storytelling before. Some quest chains are sprawling and memorable, aided by full voice acting and lore books that reward the curious, but the zone can also feel thin on incidental smaller quests between the major story beats. If you are already invested in ESO and want a dense, lore-rich zone with a genuinely interesting new class to level, this Chapter delivers. If you are coming purely for nostalgia, the setting earns it. The Discovery Pack cosmetics, including the Warden Costume, Dwarven War Dog Pet, and Dwarven Crown Crate, are cosmetic extras that add flavor but do not affect gameplay. Note that the Morrowind zone content has since been made freely available to all players, so what you are paying for here is primarily the Warden class unlock alongside the Discovery Pack bonuses. Morika, Scout Team
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Game Info
- Developer
- ZeniMax Online Studios
- Publisher
- ZeniMax Online Studios
- Release Date
- Jun 6, 2017
