Compare Endzone - A World Apart: Distant Places (DLC) (PC) prices across 50+ stores and find the best deal. Developed by Gentlymad Studios. Published by Assemble Entertainment. Released on 5/17/2022. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Indie, Simulation, Strategy.

Distant Places adds hot-air-balloon exploration and new territories to Endzone's post-apocalyptic city builder, but it needs the base game to mean anything.

Endzone - A World Apart: Distant Places is a content expansion for Gentlymad Studios' post-apocalyptic survival city builder, layering new exploration mechanics on top of the base game's already demanding resource loops. The headlining addition is the Hot Air Balloon, a tool that lets your settlement scouts push beyond your starting map into fresh territories. On paper that sounds modest. In practice it reshapes how you plan your mid-game, because the resources and conditions you find out there can change your entire build priority back home. Do you rush balloon infrastructure early, or shore up food and water first? That tension is the kind of decision-making that makes a sim worth the hours. For players already comfortable with Endzone's core survival pressure - managing radiation, drought cycles, contaminated soil, and a population that will absolutely die if you misjudge a harvest - Distant Places offers a welcome reason to restart a campaign and experiment with new layouts. The new territories are not just cosmetic repaints; they come with their own environmental challenges and resource profiles, which means your cookie-cutter settlement template from 50 hours ago probably needs adjusting. That is good design. It punishes copy-paste thinking and rewards players who actually understand why their logistics chains work. The honest caveat: this is DLC, not a standalone product. Without the base game you have nothing here. The expansion also does not address some of the base game's rougher edges, including an AI difficulty curve that can feel either too forgiving or brutally spiked depending on map seed, and a tutorial system in the base game that front-loads information without always explaining which decisions matter most in the first 30 minutes. Distant Places assumes you are already past that learning wall. If you are not, buy and learn the base game first, spend a full campaign on it, then come back here. For strategy and sim players who already have Endzone in their library and are hunting for a reason to return, Distant Places delivers a focused, mechanically relevant reason to do exactly that. It is not a sweeping overhaul, but it adds genuine strategic texture rather than just cosmetic content. The balloon exploration loop slots naturally into the game's pacing, and the new territories give experienced players a fresh set of constraints to solve. Mod support in the base game is modest compared to a Paradox title, so official expansions like this carry more weight than they would in a deeper ecosystem. Take that into account when weighing the value. Diego, Scout Team

Endzone - A World Apart: Distant Places (DLC) (PC)
IndieSimulationStrategy

Endzone - A World Apart: Distant Places (DLC) (PC)

May 17, 2022Gentlymad StudiosAssemble Entertainment
GamerScout Says

Distant Places adds hot-air-balloon exploration and new territories to Endzone's post-apocalyptic city builder, but it needs the base game to mean anything.

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About Endzone - A World Apart: Distant Places (DLC) (PC)

Endzone - A World Apart: Distant Places is a content expansion for Gentlymad Studios' post-apocalyptic survival city builder, layering new exploration mechanics on top of the base game's already demanding resource loops. The headlining addition is the Hot Air Balloon, a tool that lets your settlement scouts push beyond your starting map into fresh territories. On paper that sounds modest. In practice it reshapes how you plan your mid-game, because the resources and conditions you find out there can change your entire build priority back home. Do you rush balloon infrastructure early, or shore up food and water first? That tension is the kind of decision-making that makes a sim worth the hours. For players already comfortable with Endzone's core survival pressure - managing radiation, drought cycles, contaminated soil, and a population that will absolutely die if you misjudge a harvest - Distant Places offers a welcome reason to restart a campaign and experiment with new layouts. The new territories are not just cosmetic repaints; they come with their own environmental challenges and resource profiles, which means your cookie-cutter settlement template from 50 hours ago probably needs adjusting. That is good design. It punishes copy-paste thinking and rewards players who actually understand why their logistics chains work. The honest caveat: this is DLC, not a standalone product. Without the base game you have nothing here. The expansion also does not address some of the base game's rougher edges, including an AI difficulty curve that can feel either too forgiving or brutally spiked depending on map seed, and a tutorial system in the base game that front-loads information without always explaining which decisions matter most in the first 30 minutes. Distant Places assumes you are already past that learning wall. If you are not, buy and learn the base game first, spend a full campaign on it, then come back here. For strategy and sim players who already have Endzone in their library and are hunting for a reason to return, Distant Places delivers a focused, mechanically relevant reason to do exactly that. It is not a sweeping overhaul, but it adds genuine strategic texture rather than just cosmetic content. The balloon exploration loop slots naturally into the game's pacing, and the new territories give experienced players a fresh set of constraints to solve. Mod support in the base game is modest compared to a Paradox title, so official expansions like this carry more weight than they would in a deeper ecosystem. Take that into account when weighing the value. Diego, Scout Team

Tags

xboxPost-ApocalypticCity BuilderSurvival ManagementExploration MechanicsResource ChainsDLC ExpansionSettlement Building

System Requirements

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Game Info

Developer
Gentlymad Studios
Publisher
Assemble Entertainment
Release Date
May 17, 2022

Features

Single-playerDownloadable ContentSteam AchievementsCaptions availableFamily Sharing

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