Compare Driftmoon prices across 50+ stores and find the best deal. Developed by Ville Mönkkönen. Published by Ville Mönkkönen. Released on 1/3/2014. Available on PC, Mac, Linux. Genres: Adventure, Indie, RPG. Metacritic score: 73/100.

If you miss the handcrafted warmth of early Ultima and Quest for Glory, Driftmoon is the quiet little RPG that fills that void without asking for more than 10 hours of your life.

I have a soft spot for games that feel genuinely hand-sewn, and Driftmoon is one of the most obvious examples of that in the indie RPG space. Built by a tiny Finnish studio, this top-down adventure-RPG drops you into a fantasy world where your entire village has been turned to stone, your father is missing, and your only lead is a firefly with showbiz dreams and a skeleton who refuses to let a little thing like death slow him down. That setup sounds whimsical, and it is, but there is also a surprisingly earnest story beating underneath all the puns. On the mechanical side, Driftmoon keeps things deliberately lean. Combat runs in real-time with automatic attacks: click an enemy, step back, and let your party work while you manage a small set of special skills tied to a mana meter you can expand by hunting down hidden silver feathers scattered across the environment. Swapping between a melee weapon and a bow adds a thin layer of tactical consideration, particularly against ranged or venomous enemies. A karma system tracks your choices and reflects them at the game's conclusion. The standout mechanic, and the one that still feels fresh, is the ability to physically drag objects around the environment with your mouse. Shift a rock, reveal a collectible underneath. Pull a crate to bridge a gap. It is a small interactive touch, but the kind of considered detail that tells you the people making this actually thought about what it feels like to poke around their world. The built-in mod editor and a handful of community-made total conversions add genuine longevity beyond the eight-to-ten-hour main campaign. The writing is where Driftmoon earns most of its goodwill. The humor leans toward comic fantasy in the Terry Pratchett tradition, pop culture nods, talking plants, and enemies that announce they have a present for you before trying to explode on top of you. Most of it lands. Companions, including a haughty panther queen and the perpetually optimistic skeleton Robert, have real personality. The world is generous with dialogue: talk to animals, talk to NPCs twice, and you will find layers that most games of this size would not bother with. Fast travel between discovered landmarks prevents any tedium from the light backtracking. There are honest limitations to flag. The combat is the weakest part of the experience, and diehard action-RPG fans looking for deep skill trees or party micromanagement will be underwhelmed. The story is mostly linear, with few meaningful side quests pulling you off the critical path. The ending has drawn some polarizing reactions due to religious themes that emerge more explicitly in the final act, worth knowing before you go in. Some reviewers also noted that the draggable-object system is inconsistent, making it occasionally unclear which items in the environment can actually be moved. None of these are deal-breakers in isolation, but stacked together they confirm that Driftmoon is a modest production, not a hidden epic. For a certain kind of player, though, none of that matters. If you grew up with Ultima VII, Quest for Glory, or Divine Divinity and miss the feeling of a handcrafted world where every corner has been thought about, Driftmoon scratches that itch with genuine sincerity. Its soundtrack, used sparingly and with real taste, carries a warmth that lingers. Its companions are the kind you remember. And at its runtime, it knows exactly when to end. Kai, Scout Team

Driftmoon
AdventureIndieRPG

Driftmoon

Jan 3, 2014Ville Mönkkönen
GamerScout Says

If you miss the handcrafted warmth of early Ultima and Quest for Glory, Driftmoon is the quiet little RPG that fills that void without asking for more than 10 hours of your life.

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About Driftmoon

I have a soft spot for games that feel genuinely hand-sewn, and Driftmoon is one of the most obvious examples of that in the indie RPG space. Built by a tiny Finnish studio, this top-down adventure-RPG drops you into a fantasy world where your entire village has been turned to stone, your father is missing, and your only lead is a firefly with showbiz dreams and a skeleton who refuses to let a little thing like death slow him down. That setup sounds whimsical, and it is, but there is also a surprisingly earnest story beating underneath all the puns. On the mechanical side, Driftmoon keeps things deliberately lean. Combat runs in real-time with automatic attacks: click an enemy, step back, and let your party work while you manage a small set of special skills tied to a mana meter you can expand by hunting down hidden silver feathers scattered across the environment. Swapping between a melee weapon and a bow adds a thin layer of tactical consideration, particularly against ranged or venomous enemies. A karma system tracks your choices and reflects them at the game's conclusion. The standout mechanic, and the one that still feels fresh, is the ability to physically drag objects around the environment with your mouse. Shift a rock, reveal a collectible underneath. Pull a crate to bridge a gap. It is a small interactive touch, but the kind of considered detail that tells you the people making this actually thought about what it feels like to poke around their world. The built-in mod editor and a handful of community-made total conversions add genuine longevity beyond the eight-to-ten-hour main campaign. The writing is where Driftmoon earns most of its goodwill. The humor leans toward comic fantasy in the Terry Pratchett tradition, pop culture nods, talking plants, and enemies that announce they have a present for you before trying to explode on top of you. Most of it lands. Companions, including a haughty panther queen and the perpetually optimistic skeleton Robert, have real personality. The world is generous with dialogue: talk to animals, talk to NPCs twice, and you will find layers that most games of this size would not bother with. Fast travel between discovered landmarks prevents any tedium from the light backtracking. There are honest limitations to flag. The combat is the weakest part of the experience, and diehard action-RPG fans looking for deep skill trees or party micromanagement will be underwhelmed. The story is mostly linear, with few meaningful side quests pulling you off the critical path. The ending has drawn some polarizing reactions due to religious themes that emerge more explicitly in the final act, worth knowing before you go in. Some reviewers also noted that the draggable-object system is inconsistent, making it occasionally unclear which items in the environment can actually be moved. None of these are deal-breakers in isolation, but stacked together they confirm that Driftmoon is a modest production, not a hidden epic. For a certain kind of player, though, none of that matters. If you grew up with Ultima VII, Quest for Glory, or Divine Divinity and miss the feeling of a handcrafted world where every corner has been thought about, Driftmoon scratches that itch with genuine sincerity. Its soundtrack, used sparingly and with real taste, carries a warmth that lingers. Its companions are the kind you remember. And at its runtime, it knows exactly when to end. Kai, Scout Team

Tags

singleplayerachievementstier:aaaComic FantasyCompanion-DrivenObject Interaction PuzzlesKarma SystemMod SupportQuest for Glory-likeNo GrindingFamily Friendly RPGDrag-and-Drop Mechanics

Steam Deck & Linux

ProtonDB Gold

Runs great on Linux after minor tweaks. Based on 4 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 7
Memory
1 GB RAM
DirectX
Version 10
Storage
150 MB available space

Community Discussion

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Reviews & Ratings

Metacritic
73

Game Info

Developer
Ville Mönkkönen
Publisher
Ville Mönkkönen
Release Date
Jan 3, 2014

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Frequently asked questions about Driftmoon

Where can I buy Driftmoon cheapest?

Compare Driftmoon prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Driftmoon available on?

Driftmoon is available on PC, Mac, Linux.

When was Driftmoon released?

Driftmoon was released on 3 January 2014.

Who developed Driftmoon?

Driftmoon was developed by Ville Mönkkönen.

Is Driftmoon worth buying?

Driftmoon holds a Metacritic score of 73/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.