Drake Hollow
A co-op survival builder where you protect villages of sentient vegetable creatures from waves of feral monsters, set inside a quietly haunting parallel world.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Drake Hollow
Drake Hollow is a village-building survival game from The Molasses Flood, a studio that has always been more interested in atmosphere than in matching genre checklists. You slip into a blighted parallel dimension called The Hollow, where small communities of vegetable-like beings called Drakes are barely holding on. Your job is to build up their villages, keep them fed and sheltered, gather resources across interconnected maps, and defend everything when the feral creatures come rolling in. It sits somewhere between a base-builder and a light action game, and it leans harder into the chill exploration loop than you might expect from the premise. The craft loop has real texture to it. You are constantly scouting for supplies, connecting village nodes with paths so Drakes can share resources, and incrementally upgrading defenses before each attack wave. The wave structure gives the exploration a pleasant urgency without feeling punishing, at least on normal difficulty. The combat itself is functional rather than deep - you have melee and ranged options, a dodge roll, and a handful of weapon types you find or build, but the fighting never becomes the highlight. The highlight is the village humming along. Watching a set of little vegetal creatures become comfortable and well-fed because of the infrastructure you quietly assembled has a warmth that the game earns, not just announces. Where Drake Hollow struggles is in its middle hours. The resource variety thins out faster than the map variety does, and the loop starts to feel repetitive before the world has finished showing you everything it has. Playing solo, you will feel this more sharply. The game was clearly designed with co-op in mind, and bringing one or two friends redistributes the gathering burden enough that the pacing problem mostly dissolves. Solo, you are doing all the legwork yourself, and some sessions can feel like administrative chores dressed in soft fantasy clothing. The wave defense segments also rarely escalate into anything that demands serious tactical thought, so if you came for challenge you may leave unsatisfied. What The Molasses Flood gets right, and what keeps Drake Hollow from becoming a forgettable release, is the tone. The Hollow itself is rendered with a kind of lonely beauty - washed-out colors, gentle ambient sound design, a soundtrack that sits somewhere between melancholy folk and environmental drone. The Drakes are wordless but expressive, and the game never oversells them. You do not get a speech about why they matter. You just start caring because the designers respected your ability to project meaning onto small creatures that need you. That restraint is harder to pull off than it looks, and it shows craft. Drake Hollow is not the game that redefines co-op survival building, and it probably did not need to be. It is a modest, hand-assembled thing with a genuine mood and a clear sense of what experience it wants to deliver. The mixed Steam reception reflects real limitations in the solo experience and the shallow combat, and those criticisms are fair. But if you have a couple of friends who want something low-stakes and atmospheric, something that rewards puttering more than sweating, this one earns its quiet corner of the library. Kai, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- The Molasses Flood
- Publisher
- The Molasses Flood
- Release Date
- Oct 1, 2020