Compare Disney Infinity 3.0: Gold Edition prices across 50+ stores and find the best deal. Developed by Avalanche Software. Published by Disney Interactive Studios. Released on 12/9/2016. Available on PC, Xbox. Genres: Action, Adventure.

The only place on PC where Darth Vader can beat up Iron Man while Olaf watches from a sandbox you built yourself, and every character is already unlocked from minute one.

I came into Disney Infinity 3.0: Gold Edition fully aware it was a defunct toys-to-life series that Disney quietly killed off in 2017, and I still ended up losing a weekend to it. That says something real about what Avalanche Software actually built here before the plug was pulled. The Gold Edition is the definitive way to play, because everything that used to require a physical plastic figurine on a peripheral base is now just unlocked digitally. Three distinct Play Sets form the story backbone: Twilight of the Republic (a Clone Wars-era Star Wars campaign), Rise Against the Empire, and The Force Awakens, alongside Marvel and Disney Pixar adventures. The combat system, partly shaped by Ninja Theory, is noticeably sharper than the two prior entries, with full mid-combo branching, lightsaber-blaster juggling for characters like Luke Skywalker, and aerial combat mechanics borrowed from action game pedigree. Each character carries a genuinely distinct move set, so swapping between Rey, Yoda, Hulkbuster, or Darth Vader is never just a skin change. The Play Sets run roughly six to eight hours each and skew accessible, which is a polite way of saying challenge-seekers will find the combat loop feels shallow after the first hour of each. The Toy Box is the other half of the game, and honestly the more interesting one. It is a sandbox creation mode stuffed with Creativi-toys: logic triggers, dynamic object paths, Boss Battle spawners, Sidekick Managers, and Activi-toy doors that connect separate worlds together into multi-location adventures. You can stage Mickey Mouse fighting General Grievous in a custom dungeon crawler, build a kart track across Disney and Star Wars-themed terrain, or just populate a city with every character roster the series accumulated across three games. The depth here is surprising for a family title. The flip side is that getting comfortable with the logic systems takes real patience, and the Toy Box Speedway racing mode, while charming, is a lightweight kart experience that falls well short of the genre's high bar. PC-specific caveats are worth knowing. Online servers and community sharing went offline in 2017, which means community-created Toy Boxes are no longer downloadable. What remains is local play, the built-in Play Sets, the Toy Box creation tools, and offline sandbox time. The art style holds up well: bold toy-figurine proportions, vibrant palettes, and an engine that scales cleanly across modest hardware. What does not hold up is that certain content present on console at launch never made it to the PC version, and the Play Sets can feel structurally dated next to anything released in the last few years. This is, plainly, a game for families with kids old enough to understand a combo system, for Star Wars and Marvel fans who want a lighthearted crossover playground, and for anyone nostalgic for a moment in gaming when Disney was still building its own titles in-house. Solo players chasing depth or challenge should look elsewhere. But if the appeal of Darth Vader, Iron Man, and Yoda coexisting in a sandbox you shape yourself sounds like a good evening, the Gold Edition delivers that with no strings attached. Alex, Scout Team

Disney Infinity 3.0: Gold Edition
ActionAdventure

Disney Infinity 3.0: Gold Edition

Dec 9, 2016Avalanche SoftwareDisney Interactive Studios
GamerScout Says

The only place on PC where Darth Vader can beat up Iron Man while Olaf watches from a sandbox you built yourself, and every character is already unlocked from minute one.

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About Disney Infinity 3.0: Gold Edition

I came into Disney Infinity 3.0: Gold Edition fully aware it was a defunct toys-to-life series that Disney quietly killed off in 2017, and I still ended up losing a weekend to it. That says something real about what Avalanche Software actually built here before the plug was pulled. The Gold Edition is the definitive way to play, because everything that used to require a physical plastic figurine on a peripheral base is now just unlocked digitally. Three distinct Play Sets form the story backbone: Twilight of the Republic (a Clone Wars-era Star Wars campaign), Rise Against the Empire, and The Force Awakens, alongside Marvel and Disney Pixar adventures. The combat system, partly shaped by Ninja Theory, is noticeably sharper than the two prior entries, with full mid-combo branching, lightsaber-blaster juggling for characters like Luke Skywalker, and aerial combat mechanics borrowed from action game pedigree. Each character carries a genuinely distinct move set, so swapping between Rey, Yoda, Hulkbuster, or Darth Vader is never just a skin change. The Play Sets run roughly six to eight hours each and skew accessible, which is a polite way of saying challenge-seekers will find the combat loop feels shallow after the first hour of each. The Toy Box is the other half of the game, and honestly the more interesting one. It is a sandbox creation mode stuffed with Creativi-toys: logic triggers, dynamic object paths, Boss Battle spawners, Sidekick Managers, and Activi-toy doors that connect separate worlds together into multi-location adventures. You can stage Mickey Mouse fighting General Grievous in a custom dungeon crawler, build a kart track across Disney and Star Wars-themed terrain, or just populate a city with every character roster the series accumulated across three games. The depth here is surprising for a family title. The flip side is that getting comfortable with the logic systems takes real patience, and the Toy Box Speedway racing mode, while charming, is a lightweight kart experience that falls well short of the genre's high bar. PC-specific caveats are worth knowing. Online servers and community sharing went offline in 2017, which means community-created Toy Boxes are no longer downloadable. What remains is local play, the built-in Play Sets, the Toy Box creation tools, and offline sandbox time. The art style holds up well: bold toy-figurine proportions, vibrant palettes, and an engine that scales cleanly across modest hardware. What does not hold up is that certain content present on console at launch never made it to the PC version, and the Play Sets can feel structurally dated next to anything released in the last few years. This is, plainly, a game for families with kids old enough to understand a combo system, for Star Wars and Marvel fans who want a lighthearted crossover playground, and for anyone nostalgic for a moment in gaming when Disney was still building its own titles in-house. Solo players chasing depth or challenge should look elsewhere. But if the appeal of Darth Vader, Iron Man, and Yoda coexisting in a sandbox you shape yourself sounds like a good evening, the Gold Edition delivers that with no strings attached. Alex, Scout Team

Tags

steamToys-to-LifeSandbox CreationLocal Co-opStar WarsCombo CombatKid-FriendlyCreative ModeMulti-Franchise

System Requirements

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Reviews & Ratings

Steam
88%(1,388)

Game Info

Developer
Avalanche Software
Publisher
Disney Interactive Studios
Release Date
Dec 9, 2016

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