Compare Damnation prices across 50+ stores and find the best deal. Developed by The Farm 51. Published by Codemasters. Released on 10/31/2012. Available on PC. Genres: Action. Metacritic score: 64/100.

A steampunk alternate-history shooter with a genuinely interesting premise that the execution almost entirely wastes. Go in with curiosity and very low expectations.

My first hour with Damnation left me genuinely intrigued. The setup is creative: an alternate America where the Civil War dragged on for decades, steam engines replaced combustion, and a ruthless arms dealer named Prescott has turned his private military into a continent-conquering machine. You play as Hamilton Rourke, a frontiersman leading a small resistance called the Peacemakers, and the world around you is loaded with airships, steam-powered robots, and rail spike guns that fire exactly what they sound like. On paper, that is a strong foundation. In practice, the game built on top of it is a disappointment in almost every direction. The core loop mixes third-person shooting with vertical platforming and occasional motorcycle segments. The platforming is the most interesting piece: levels are designed around height, and you can sometimes flank enemies by scaling structures and approaching from above. When it clicks, the spatial freedom feels like a rougher cousin of Uncharted. When it does not click, and that is more often, you are staring at brown geometry trying to figure out which ledge is climbable and which is decoration, with no waypoint or map to help you. The motorcycle sections briefly inject pace but the muddy, monochromatic environments make it genuinely hard to read the terrain at speed. The shooting is the weakest leg of the three. There is no cover system in a game that clearly wants to be in the same conversation as Gears of War. Enemy AI is limited: opponents pick a spot, strafe left and right, and wait to be shot. Weapons feel underpowered against enemies that soak up hits, and the PC controls have legacy awkwardness baked in, including inconsistent mouse and keyboard inputs that feel like a console port that did not finish the conversion. The co-op mode exists, and a handful of players have noted it makes the whole thing more tolerable as shared comedy, but the online population has been essentially zero for years. There are things worth acknowledging here. The alternate-history concept is genuinely original, the level scale is ambitious for a 2009 budget title, and the soundtrack reads the room correctly, shifting from tense action tracks to desolate ambient pieces between firefights. The steampunk art direction has ideas behind it even if the colour palette is too brown to showcase them. Damnation started life as an Unreal Tournament 2004 mod and won second place in Epic's Make Something Unreal contest, which explains both its ambition and its ceiling. The budget and experience level of the team were never going to be enough to deliver on what the concept deserved. At a Metacritic score of 64 on PC and Steam reviews sitting at Mixed, the community verdict has been consistent for fifteen years. This is a game for people who enjoy morbid curiosity about late-2000s flawed shooters, or players who specifically want a co-op session where bad AI and awkward controls become the entertainment. Anyone expecting a polished action experience will be frustrated within the first thirty minutes. Alex, Scout Team

Damnation
Action

Damnation

Oct 31, 2012The Farm 51Codemasters
GamerScout Says

A steampunk alternate-history shooter with a genuinely interesting premise that the execution almost entirely wastes. Go in with curiosity and very low expectations.

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About Damnation

My first hour with Damnation left me genuinely intrigued. The setup is creative: an alternate America where the Civil War dragged on for decades, steam engines replaced combustion, and a ruthless arms dealer named Prescott has turned his private military into a continent-conquering machine. You play as Hamilton Rourke, a frontiersman leading a small resistance called the Peacemakers, and the world around you is loaded with airships, steam-powered robots, and rail spike guns that fire exactly what they sound like. On paper, that is a strong foundation. In practice, the game built on top of it is a disappointment in almost every direction. The core loop mixes third-person shooting with vertical platforming and occasional motorcycle segments. The platforming is the most interesting piece: levels are designed around height, and you can sometimes flank enemies by scaling structures and approaching from above. When it clicks, the spatial freedom feels like a rougher cousin of Uncharted. When it does not click, and that is more often, you are staring at brown geometry trying to figure out which ledge is climbable and which is decoration, with no waypoint or map to help you. The motorcycle sections briefly inject pace but the muddy, monochromatic environments make it genuinely hard to read the terrain at speed. The shooting is the weakest leg of the three. There is no cover system in a game that clearly wants to be in the same conversation as Gears of War. Enemy AI is limited: opponents pick a spot, strafe left and right, and wait to be shot. Weapons feel underpowered against enemies that soak up hits, and the PC controls have legacy awkwardness baked in, including inconsistent mouse and keyboard inputs that feel like a console port that did not finish the conversion. The co-op mode exists, and a handful of players have noted it makes the whole thing more tolerable as shared comedy, but the online population has been essentially zero for years. There are things worth acknowledging here. The alternate-history concept is genuinely original, the level scale is ambitious for a 2009 budget title, and the soundtrack reads the room correctly, shifting from tense action tracks to desolate ambient pieces between firefights. The steampunk art direction has ideas behind it even if the colour palette is too brown to showcase them. Damnation started life as an Unreal Tournament 2004 mod and won second place in Epic's Make Something Unreal contest, which explains both its ambition and its ceiling. The budget and experience level of the team were never going to be enough to deliver on what the concept deserved. At a Metacritic score of 64 on PC and Steam reviews sitting at Mixed, the community verdict has been consistent for fifteen years. This is a game for people who enjoy morbid curiosity about late-2000s flawed shooters, or players who specifically want a co-op session where bad AI and awkward controls become the entertainment. Anyone expecting a polished action experience will be frustrated within the first thirty minutes. Alex, Scout Team

Tags

steamSteampunkAlternate HistoryVertical PlatformingThird-Person ShooterCo-op CampaignMotorcycle SectionsWestern SettingBudget TitleCult Curiosity

System Requirements

System requirements for Damnation aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
64
Steam
78%(4,317)

Game Info

Developer
The Farm 51
Publisher
Codemasters
Release Date
Oct 31, 2012

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