Compare Cricket 22 prices across 50+ stores and find the best deal. Developed by Big Ant Studios. Published by Nacon. Released on 12/1/2021. Available on PC, Xbox. Genres: Simulation, Sports.

The only serious cricket sim on PC right now, warts and all. If the Ashes matter to you, this is where you play them - just temper your expectations on presentation.

I cover shooters for a living, so when Cricket 22 landed on my desk I had to recalibrate completely. No TTK to obsess over, no netcode debates, no ranked ladder. What I found was a sport sim that earns a cautious recommendation for one specific audience and a polite "skip" for everyone else - and being clear about that line is the whole job. The license haul here is genuinely the main selling point. The Ashes, Big Bash T20, The Hundred, and the CPL are all present with official branding, and both the men's and women's international squads get proper representation - a detail the broader sports game industry still fumbles constantly. The community creation suite layers on top of that, letting players build and share unlicensed teams online, which patches the most obvious roster gaps. Steve Smith sitting at a 90 overall and Pat Cummins doing his damage through a bowling control stat of 79 gives you something real to work with in the franchise structure. The career mode is a genuine step up from Cricket 19: you start as a rookie, grind through training sessions and gym work, earn call-ups, handle press conferences, and pick your way toward international selection. It is not a checkbox mode - there is actual structure there. The problems are consistent and hard to ignore. Fielding got a rework via the new Direct-Hit run-out system, and the after-touch bowling mechanic adds some depth to delivery selection, but the fielding AI is wildly inconsistent - either teleporting precision throws or agonizing pauses that let you walk an extra run with no contest. Commentary from the new roster including Michael Atherton and Ian Healy sounds flat in delivery; the cadence is off and the contextual relevance breaks down inside a single over. Production values across the board - crowd noise, stadium detail, distant geometry - sit well below what you'd expect from a 2021 release in any other sports genre. That is partly a budget reality for a studio operating in a niche market, not an excuse, just context. Batting feels more satisfying than bowling in the shorter formats, especially T20 and The Hundred where timing windows and shot selection reward aggression. Test match bowling is where the depth shows, but patience is required in quantities most casual players won't bring. On PC specifically, frame pacing is smooth and the game is stable post-patch. Big Ant pushed consistent updates after launch that addressed the roughest edges, and the community is active enough to keep online modes populated if you stick to peak hours. Cross-platform support broadens the pool, which helps. If you have a controller, use it - this is not a mouse-and-keyboard experience by any stretch. Bottom line: cricket fans who already own Cricket 19 will find enough here to justify the upgrade, mostly from the license expansion and the improved career structure. Anyone coming in cold from outside the cricket fanbase will likely bounce off the pacing before the mechanics click. It is the best cricket game available on PC, which is a true statement that also tells you most of what you need to know about the competition. Fred, Scout Team

Cricket 22
SimulationSports

Cricket 22

Dec 1, 2021Big Ant StudiosNacon
GamerScout Says

The only serious cricket sim on PC right now, warts and all. If the Ashes matter to you, this is where you play them - just temper your expectations on presentation.

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About Cricket 22

I cover shooters for a living, so when Cricket 22 landed on my desk I had to recalibrate completely. No TTK to obsess over, no netcode debates, no ranked ladder. What I found was a sport sim that earns a cautious recommendation for one specific audience and a polite "skip" for everyone else - and being clear about that line is the whole job. The license haul here is genuinely the main selling point. The Ashes, Big Bash T20, The Hundred, and the CPL are all present with official branding, and both the men's and women's international squads get proper representation - a detail the broader sports game industry still fumbles constantly. The community creation suite layers on top of that, letting players build and share unlicensed teams online, which patches the most obvious roster gaps. Steve Smith sitting at a 90 overall and Pat Cummins doing his damage through a bowling control stat of 79 gives you something real to work with in the franchise structure. The career mode is a genuine step up from Cricket 19: you start as a rookie, grind through training sessions and gym work, earn call-ups, handle press conferences, and pick your way toward international selection. It is not a checkbox mode - there is actual structure there. The problems are consistent and hard to ignore. Fielding got a rework via the new Direct-Hit run-out system, and the after-touch bowling mechanic adds some depth to delivery selection, but the fielding AI is wildly inconsistent - either teleporting precision throws or agonizing pauses that let you walk an extra run with no contest. Commentary from the new roster including Michael Atherton and Ian Healy sounds flat in delivery; the cadence is off and the contextual relevance breaks down inside a single over. Production values across the board - crowd noise, stadium detail, distant geometry - sit well below what you'd expect from a 2021 release in any other sports genre. That is partly a budget reality for a studio operating in a niche market, not an excuse, just context. Batting feels more satisfying than bowling in the shorter formats, especially T20 and The Hundred where timing windows and shot selection reward aggression. Test match bowling is where the depth shows, but patience is required in quantities most casual players won't bring. On PC specifically, frame pacing is smooth and the game is stable post-patch. Big Ant pushed consistent updates after launch that addressed the roughest edges, and the community is active enough to keep online modes populated if you stick to peak hours. Cross-platform support broadens the pool, which helps. If you have a controller, use it - this is not a mouse-and-keyboard experience by any stretch. Bottom line: cricket fans who already own Cricket 19 will find enough here to justify the upgrade, mostly from the license expansion and the improved career structure. Anyone coming in cold from outside the cricket fanbase will likely bounce off the pacing before the mechanics click. It is the best cricket game available on PC, which is a true statement that also tells you most of what you need to know about the competition. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvplocal-multiplayercooponline-cooplocal-coopcross-platformachievementscontroller-supportcloud-savestier:aaaLicensed Sports SimCareer ModeAfter-Touch MechanicsCommunity Roster CreationMulti-Format CricketT20Controller RequiredNiche Sport Sim

System Requirements

Minimum

OS
Windows 10 or higher
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
45 GB available space
Graphics
AMD Radeon R7 260 / NVIDIA GTX 650Ti or equivalent, minimum 2GB VRAM
Processor
Intel Core i3 / AMD Ryzen 3 or higher

Recommended

OS
Windows 10 or higher
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
45 GB available space
Graphics
AMD Radeon RX 5500 XT / NVIDIA RTX 2060 or higher
Processor
Intel Core i5 / AMD Ryzen 5 or higher

Reviews & Ratings

No ratings available

Game Info

Developer
Big Ant Studios
Publisher
Nacon
Release Date
Dec 1, 2021

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