Civilization: Beyond Earth - Exoplanets Pack (DLC)
Six real-exoplanet-inspired maps for Beyond Earth, each randomized per run. Slim DLC, but die-hard BE players get fresh geography to stress-test their faction builds.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Civilization: Beyond Earth - Exoplanets Pack (DLC)
Civilization: Beyond Earth is already a strategy game that asks you to rebuild civilization on an alien world, juggling affinities, orbital units, and a tech web that looks like a circuit board exploded. The Exoplanets Map Pack is the lightest possible addition to that experience: six maps drawn from real exoplanets discovered by astronomers, translated into playable terrain. We are talking about named locations like Kepler-186f and others pulled from actual exoplanet catalogues, given geographical bones and then randomized each session so no two runs play identically. From a pure decision-making standpoint, the value here is about starting-position variance. New maps mean new chokepoints, new continent layouts, and new resource distributions that force you to rethink early-game expansion priorities. If you have been running the same opening build on the default maps - settle coastal, rush trade routes, beeline Supremacy or Harmony depending on your mood - fresh geography is a cheap way to break that muscle memory. The randomized layout is the key selling point; Firaxis is not just handing you a static board to memorize. That said, be honest about what this pack is not. It adds no new mechanics, no new factions, no new affinities, no changes to the AI, and no new victory conditions. The Metacritic score of 81 belongs to the base game, not this DLC. If your frustration with Beyond Earth runs deeper than map variety - say, the AI's tendency to blob awkwardly in the mid-game, or the affinity system feeling shallower than Civ V's ideology trees - six new maps will not fix any of that. This is geography, nothing else. For the Steam Workshop crowd, the pack matters because community scenario creators and modders gain additional canvas to work with. If you follow the Beyond Earth mod scene, new official maps occasionally seed new workshop content, which is a secondary benefit worth noting. Remote Play on Tablet support means you can theoretically run a slow-burn exoplanet campaign from a couch, which suits the pace of a map-variety DLC just fine. If you already own Beyond Earth and are still actively playing it, the Exoplanets Map Pack is a low-friction way to add replayability without learning anything new. If you are on the fence about the base game itself, sort that purchase out first - this DLC has no standalone value whatsoever. For committed Beyond Earth players who have exhausted default map variety, it does exactly what it says on the label. Diego, Scout Team
Tags
System Requirements
Reviews & Ratings
Game Info
- Developer
- Firaxis Games, Aspyr (Mac), Aspyr (Linux)
- Publisher
- 2K Games
- Release Date
- Oct 23, 2014