Compare Cave Digger VR prices across 50+ stores and find the best deal. Developed by VRKiwi. Published by VRKiwi. Released on 5/9/2018. Available on PC. Genres: Action, Adventure, Simulation.

Physically swinging a pickaxe at a glowing vein in VR hits different than clicking a mouse button. Whether that difference carries a whole game is the real question here.

My instinct with any sim or strategy title is to ask how deep the decision layer goes. Cave Digger VR answers that question honestly: not very deep at all, but it knows exactly what it is and commits to it with surprising confidence. You drop into a saloon in a quirky alt-western setting, step into a mining elevator, and spend timed runs hacking at cave walls for gems and artifacts. Earnings come back to the surface with you, get converted into currency, and that currency funds upgrades and new tools. The loop is short, tactile, and almost meditative once it clicks. The tool progression is where the game earns its keep. You start with a basic pickaxe and gradually unlock dynamite for blasting whole sections of wall, circular saws for delicate artifact excavation, and oil drills for specific rock types. Each tool demands a different physical motion with your controllers, which is the entire point. Physically lobbing a stick of dynamite, then physically ducking back as the wall explodes, is the kind of moment that justifies owning a VR headset. A companion chest called Chompy follows you into the caves and automatically sells whatever you feed into it, which is a genuinely clever quality-of-life mechanic that removes tedious backtracking. The catch is that Chompy has one ore type she refuses to eat, randomized per playthrough, so you still need to plan your load management around her pickiness. Once you accumulate enough funds, the elevator-only experience opens up into a train network with four distinct underground zones to explore horizontally. This shift in structure is where the game grows from a score-chasing novelty into something with a bit more texture. The train levels add exploration variety and house most of the nine endings, which are triggered by choices and discoveries rather than a traditional story. Finding the collectible artifacts scattered through the caves is a highlight: items range from the expected (fossils, old china) to the absurd (d20s, copies of E.T. for the Atari 2600, mosquitoes trapped in amber). A radio narrator with a dry, deadpan delivery comments on your actions throughout, and his non-sequiturs are genuinely funny on first encounter. Most of them only fire once per run, so there is a mild incentive to replay just to catch what you missed. The honest criticism is that the grind to fund later upgrades can feel slow, especially once the novelty of each tool wears off. The randomized mine floors provide some variety but the loop of swing-collect-sell-upgrade does not reinvent itself. Steam reviews sit at a mixed 65 percent across a small sample, which tracks: this is a game where the physical VR engagement is the entire value proposition, and players who treat it like a flat-screen sim will bounce off it fast. Visuals are functional rather than impressive, and some players have reported occasional clipping or getting stuck on geometry. None of these are dealbreakers at the game's price tier, but they are worth knowing before you commit. For newcomers to VR who want something low-stakes and oddly satisfying to demonstrate the medium to friends, Cave Digger VR genuinely delivers. The learning curve is minimal, the humor keeps runs from feeling sterile, and chasing all nine endings gives completionists a reason to stay past the initial few hours. Just go in through the VR build, not the flat-screen mode, where the physical interaction collapses into mouse clicks and the game loses almost everything that makes it work. Diego, Scout Team

Cave Digger VR
ActionAdventureSimulation

Cave Digger VR

May 9, 2018VRKiwi
GamerScout Says

Physically swinging a pickaxe at a glowing vein in VR hits different than clicking a mouse button. Whether that difference carries a whole game is the real question here.

PC
Best Price Available
0.00
at N/A
Historical low: $0.85

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Cave Digger VR

My instinct with any sim or strategy title is to ask how deep the decision layer goes. Cave Digger VR answers that question honestly: not very deep at all, but it knows exactly what it is and commits to it with surprising confidence. You drop into a saloon in a quirky alt-western setting, step into a mining elevator, and spend timed runs hacking at cave walls for gems and artifacts. Earnings come back to the surface with you, get converted into currency, and that currency funds upgrades and new tools. The loop is short, tactile, and almost meditative once it clicks. The tool progression is where the game earns its keep. You start with a basic pickaxe and gradually unlock dynamite for blasting whole sections of wall, circular saws for delicate artifact excavation, and oil drills for specific rock types. Each tool demands a different physical motion with your controllers, which is the entire point. Physically lobbing a stick of dynamite, then physically ducking back as the wall explodes, is the kind of moment that justifies owning a VR headset. A companion chest called Chompy follows you into the caves and automatically sells whatever you feed into it, which is a genuinely clever quality-of-life mechanic that removes tedious backtracking. The catch is that Chompy has one ore type she refuses to eat, randomized per playthrough, so you still need to plan your load management around her pickiness. Once you accumulate enough funds, the elevator-only experience opens up into a train network with four distinct underground zones to explore horizontally. This shift in structure is where the game grows from a score-chasing novelty into something with a bit more texture. The train levels add exploration variety and house most of the nine endings, which are triggered by choices and discoveries rather than a traditional story. Finding the collectible artifacts scattered through the caves is a highlight: items range from the expected (fossils, old china) to the absurd (d20s, copies of E.T. for the Atari 2600, mosquitoes trapped in amber). A radio narrator with a dry, deadpan delivery comments on your actions throughout, and his non-sequiturs are genuinely funny on first encounter. Most of them only fire once per run, so there is a mild incentive to replay just to catch what you missed. The honest criticism is that the grind to fund later upgrades can feel slow, especially once the novelty of each tool wears off. The randomized mine floors provide some variety but the loop of swing-collect-sell-upgrade does not reinvent itself. Steam reviews sit at a mixed 65 percent across a small sample, which tracks: this is a game where the physical VR engagement is the entire value proposition, and players who treat it like a flat-screen sim will bounce off it fast. Visuals are functional rather than impressive, and some players have reported occasional clipping or getting stuck on geometry. None of these are dealbreakers at the game's price tier, but they are worth knowing before you commit. For newcomers to VR who want something low-stakes and oddly satisfying to demonstrate the medium to friends, Cave Digger VR genuinely delivers. The learning curve is minimal, the humor keeps runs from feeling sterile, and chasing all nine endings gives completionists a reason to stay past the initial few hours. Just go in through the VR build, not the flat-screen mode, where the physical interaction collapses into mouse clicks and the game loses almost everything that makes it work. Diego, Scout Team

Tags

singleplayerachievementstier:sub-5VR-RequiredPhysics InteractionTool ProgressionTimed RunsDark HumorSecret EndingsElevator LoopArtifact Collecting

Steam Deck & Linux

Steam Deck UnsupportedProtonDB Platinum

Valve rates this game Steam Deck Unsupported. Runs flawlessly on Linux out of the box. Based on 3 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 10
Memory
8 GB RAM
Storage
400 MB available space
Graphics
NVIDIA GTX 970 / AMD Radeon R9 290 or greater
Processor
Intel i5-4590 equivalent or greater
VR Support
SteamVR or Oculus PC

Community Discussion

Be the first to comment on Cave Digger VR.

Reviews & Ratings

No ratings available

Game Info

Developer
VRKiwi
Publisher
VRKiwi
Release Date
May 9, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert

Price History

2026-06-100.85(lowest)

Buy smarter: helpful guides

Looking for more? See games like Cave Digger VR

Frequently asked questions about Cave Digger VR

How much does Cave Digger VR cost?

Cave Digger VR pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock key and store offers across 50+ verified shops, so you always see the current lowest price before you buy.

Where can I buy Cave Digger VR cheapest?

Compare Cave Digger VR prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Cave Digger VR available on?

Cave Digger VR is available on PC.

When was Cave Digger VR released?

Cave Digger VR was released on 9 May 2018.

Who developed Cave Digger VR?

Cave Digger VR was developed by VRKiwi.