Compare Broken Sword - Shadow of the Templars: Reforged prices across 50+ stores and find the best deal. Developed by Revolution Software Ltd. Published by Revolution Software Ltd. Released on 9/19/2024. Available on PC, Mac, Linux, Xbox. Genres: Adventure, Casual, Indie. Metacritic score: 84/100.

Nearly thirty years after a café explosion in Paris set everything in motion, this hand-crafted remaster finally gives the point-and-click that predated The Da Vinci Code the visual treatment it always deserved - with enough accessibility options to welcome players who weren't even born in 1996.

I have a soft spot for remasters that feel like acts of love rather than commerce, and Reforged lands firmly in that category. Revolution Software went back to the 1996 original - not the 2009 Director's Cut - and rebuilt it from the ground up: redrawn backgrounds at up to 4K, rebuilt character sprites and animations, restored and cleaned-up voice performances, and an interface that actually makes sense on a modern monitor or a controller. The result sits at an 84 on Metacritic, and having spent time with it, that score feels honest. The game's soul is a dialogue-driven mystery set across Paris, Ireland, and a handful of other locations, following George Stobbart - a wry American tourist who witnesses a clown-suited bomber destroy a café - and journalist Nico Collard, who pulls him deeper into a Templar conspiracy. Puzzles lean more on exhausting conversation trees and reading people correctly than on classic inventory combination, though inventory-based challenges and the notorious goat puzzle are here in full. The logic is grounded by point-and-click standards: solutions rarely feel arbitrary, and when you finally click the right thing, the satisfaction is genuine. Two modes handle the accessibility spectrum - Classic Mode preserves the original friction, while Story Mode greys out redundant interactions, adds escalating hotspot highlights, and guides newcomers gently forward without solving everything outright. Visually the remaster is mostly gorgeous. Backgrounds have been redrawn with rich autumn light and real depth, and the locations - Parisian alleys, Templar catacombs, fog-drenched Irish countryside - carry a storybook warmth that suits the material perfectly. Character work is slightly more mixed: faces in close-up cutscenes occasionally look like a shading pass was left unfinished, and Nico's leather jacket drew specific criticism from multiple reviewers. The audio has its own split verdict. The remastered soundscape and music add real atmosphere, but some voice lines still carry a muffled quality from the age of the source recordings - though post-launch patches have meaningfully improved this, according to the game's community. The one structural complaint worth flagging is the absence of the Director's Cut's added Nico playable chapters. Reforged is a faithful restoration of the 1996 vision, which is a legitimate creative choice - but it does mean the runtime is shorter than the version many players knew, and it makes Nico feel like a supporting presence rather than a co-protagonist. No bonus content, no art gallery, no behind-the-scenes material softens that gap. Whether the Director's Cut content matters to you will decide a lot about how complete this feels. For anyone who has never touched Broken Sword, this is the cleanest entry point the series has ever had. The conspiracy holds up, George's dry narration still lands, and the handcrafted environments are genuinely worth sitting inside. Veterans returning for nostalgia will find the thing they loved, rendered with new care, even if the Director's Cut omission stings. The slow movement speed and un-skippable dialogue will test patience during a second playthrough, but a first run through Paris in autumn has a quiet, particular magic that is hard to rush. Kai, Scout Team

Broken Sword - Shadow of the Templars: Reforged
AdventureCasualIndie

Broken Sword - Shadow of the Templars: Reforged

Sep 19, 2024Revolution Software Ltd
GamerScout Says

Nearly thirty years after a café explosion in Paris set everything in motion, this hand-crafted remaster finally gives the point-and-click that predated The Da Vinci Code the visual treatment it always deserved - with enough accessibility options to welcome players who weren't even born in 1996.

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About Broken Sword - Shadow of the Templars: Reforged

I have a soft spot for remasters that feel like acts of love rather than commerce, and Reforged lands firmly in that category. Revolution Software went back to the 1996 original - not the 2009 Director's Cut - and rebuilt it from the ground up: redrawn backgrounds at up to 4K, rebuilt character sprites and animations, restored and cleaned-up voice performances, and an interface that actually makes sense on a modern monitor or a controller. The result sits at an 84 on Metacritic, and having spent time with it, that score feels honest. The game's soul is a dialogue-driven mystery set across Paris, Ireland, and a handful of other locations, following George Stobbart - a wry American tourist who witnesses a clown-suited bomber destroy a café - and journalist Nico Collard, who pulls him deeper into a Templar conspiracy. Puzzles lean more on exhausting conversation trees and reading people correctly than on classic inventory combination, though inventory-based challenges and the notorious goat puzzle are here in full. The logic is grounded by point-and-click standards: solutions rarely feel arbitrary, and when you finally click the right thing, the satisfaction is genuine. Two modes handle the accessibility spectrum - Classic Mode preserves the original friction, while Story Mode greys out redundant interactions, adds escalating hotspot highlights, and guides newcomers gently forward without solving everything outright. Visually the remaster is mostly gorgeous. Backgrounds have been redrawn with rich autumn light and real depth, and the locations - Parisian alleys, Templar catacombs, fog-drenched Irish countryside - carry a storybook warmth that suits the material perfectly. Character work is slightly more mixed: faces in close-up cutscenes occasionally look like a shading pass was left unfinished, and Nico's leather jacket drew specific criticism from multiple reviewers. The audio has its own split verdict. The remastered soundscape and music add real atmosphere, but some voice lines still carry a muffled quality from the age of the source recordings - though post-launch patches have meaningfully improved this, according to the game's community. The one structural complaint worth flagging is the absence of the Director's Cut's added Nico playable chapters. Reforged is a faithful restoration of the 1996 vision, which is a legitimate creative choice - but it does mean the runtime is shorter than the version many players knew, and it makes Nico feel like a supporting presence rather than a co-protagonist. No bonus content, no art gallery, no behind-the-scenes material softens that gap. Whether the Director's Cut content matters to you will decide a lot about how complete this feels. For anyone who has never touched Broken Sword, this is the cleanest entry point the series has ever had. The conspiracy holds up, George's dry narration still lands, and the handcrafted environments are genuinely worth sitting inside. Veterans returning for nostalgia will find the thing they loved, rendered with new care, even if the Director's Cut omission stings. The slow movement speed and un-skippable dialogue will test patience during a second playthrough, but a first run through Paris in autumn has a quiet, particular magic that is hard to rush. Kai, Scout Team

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaPoint-and-ClickDialogue PuzzlesRemasterHistorical Mystery4K VisualsStory ModeClassic ModeConspiracy ThrillerKickstarter-Backed

System Requirements

Minimum

OS
Windows 10
Memory
2 GB RAM
Storage
10 GB available space
Graphics
1 GB
Processor
1.6 GHz

Reviews & Ratings

Metacritic
84

Game Info

Developer
Revolution Software Ltd
Publisher
Revolution Software Ltd
Release Date
Sep 19, 2024

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