Compare Broken Sword 2 - the Smoking Mirror: Remastered (2010) prices across trusted key stores and find the best deal. Developed by Revolution Software Ltd. Published by Revolution Software Ltd. Released on 12/2/2009. Available on PC, Mac, Linux. Genres: Adventure, Casual.

George and Nico's second outing is a leaner, faster point-and-click mystery that trades Templar conspiracies for Mayan mythology - still charming, but living clearly in the shadow of the first game.

I came to this one straight off the back of Broken Sword: Shadow of the Templars, which set an almost unfairly high bar. The Smoking Mirror drops you into the action faster - George is knocked out and tied up within minutes, Nico vanishes into a drug-ring conspiracy, and the pace barely lets up from there. That urgency is genuinely exciting at first. The problem is Revolution built this sequel in under a year, and that rush shows in ways the Remastered edition can polish but not fully fix. The core loop is classic point-and-click: guide George (and occasionally Nico in separate segments) through a third-person 2D world, collect objects, combine them, exhaust dialogue trees, inch the mystery forward. Locations range from the rain-soaked docks of Marseilles to a sun-baked Central American jungle and a Caribbean island, and the hand-drawn art holds up well - the cartoon-adjacent style ages far better than the 3D entries that followed. Where the Remastered edition genuinely earns its keep is in the additions it brings to the original 1997 release: redesigned backgrounds, fully animated facial expressions, an in-game diary to track your progress, and a context-sensitive hint system that escalates from gentle nudges to step-by-step guidance without penalising you. That hint system is quietly one of the best quality-of-life decisions in adventure game history. It lets newcomers stay in the story without reaching for a walkthrough, which matters a lot in a genre famous for pixel-hunting dead ends. The puzzles themselves are a mixed bag. Some are clever and satisfying; others are obtuse in the arbitrary way that gave 90s adventure games their difficult reputation. A few combination actions cannot be triggered until specific dialogue has been unlocked, which means you can have the right items and the right idea and still be stuck because you skipped a conversation branch. There is also no fast travel between scenes, so backtracking slows things down more than it should. On the flip side, George's dry wit and the script's overall quality carry a lot of weight - the voice acting is solid throughout and the banter makes even throwaway NPC interactions worth clicking through. A known audio quirk worth mentioning: headphone users may find dialogue comes out of one ear only, a port-era issue that some players work around by switching their system to mono audio. As a sequel, The Smoking Mirror falls short of its predecessor in character writing and puzzle design. The new cast of supporting characters is thinner, and the main antagonist barely registers. But taken as a standalone 6-to-8-hour point-and-click mystery with a globe-trotting structure, witty dialogue, and a hint system that genuinely respects your time, it holds up better than its reputation suggests. If you finished the first game and want more of the same duo, you will find enough here to satisfy - just go in knowing this is a step down, not a step forward. Alex, Scout Team

Broken Sword 2 - the Smoking Mirror: Remastered (2010)

Broken Sword 2 - the Smoking Mirror: Remastered (2010)

Dec 2, 2009Revolution Software Ltd
GamerScout Says

George and Nico's second outing is a leaner, faster point-and-click mystery that trades Templar conspiracies for Mayan mythology - still charming, but living clearly in the shadow of the first game.

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GamerScout Verdict

Worth it for point-and-click fans who finished the first game; newcomers should start there, but this holds its own as a standalone mystery.

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About Broken Sword 2 - the Smoking Mirror: Remastered (2010)

I came to this one straight off the back of Broken Sword: Shadow of the Templars, which set an almost unfairly high bar. The Smoking Mirror drops you into the action faster - George is knocked out and tied up within minutes, Nico vanishes into a drug-ring conspiracy, and the pace barely lets up from there. That urgency is genuinely exciting at first. The problem is Revolution built this sequel in under a year, and that rush shows in ways the Remastered edition can polish but not fully fix. The core loop is classic point-and-click: guide George (and occasionally Nico in separate segments) through a third-person 2D world, collect objects, combine them, exhaust dialogue trees, inch the mystery forward. Locations range from the rain-soaked docks of Marseilles to a sun-baked Central American jungle and a Caribbean island, and the hand-drawn art holds up well - the cartoon-adjacent style ages far better than the 3D entries that followed. Where the Remastered edition genuinely earns its keep is in the additions it brings to the original 1997 release: redesigned backgrounds, fully animated facial expressions, an in-game diary to track your progress, and a context-sensitive hint system that escalates from gentle nudges to step-by-step guidance without penalising you. That hint system is quietly one of the best quality-of-life decisions in adventure game history. It lets newcomers stay in the story without reaching for a walkthrough, which matters a lot in a genre famous for pixel-hunting dead ends. The puzzles themselves are a mixed bag. Some are clever and satisfying; others are obtuse in the arbitrary way that gave 90s adventure games their difficult reputation. A few combination actions cannot be triggered until specific dialogue has been unlocked, which means you can have the right items and the right idea and still be stuck because you skipped a conversation branch. There is also no fast travel between scenes, so backtracking slows things down more than it should. On the flip side, George's dry wit and the script's overall quality carry a lot of weight - the voice acting is solid throughout and the banter makes even throwaway NPC interactions worth clicking through. A known audio quirk worth mentioning: headphone users may find dialogue comes out of one ear only, a port-era issue that some players work around by switching their system to mono audio. As a sequel, The Smoking Mirror falls short of its predecessor in character writing and puzzle design. The new cast of supporting characters is thinner, and the main antagonist barely registers. But taken as a standalone 6-to-8-hour point-and-click mystery with a globe-trotting structure, witty dialogue, and a hint system that genuinely respects your time, it holds up better than its reputation suggests. If you finished the first game and want more of the same duo, you will find enough here to satisfy - just go in knowing this is a step down, not a step forward.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementscloud-savestier:sub-5Point-and-ClickClassic AdventureMayan MysteryEscalating HintsDual ProtagonistsGlobe-TrottingHand-Drawn 2DDialogue-Driven

System Requirements

Minimum

OS
Windows 10 / 8 / 7 / Vista
Sound
Direct X compatible card
Memory
16 Mb
Graphics
Direct X 5.0 compatible card
DirectX®
5.0 or greater
Processor
Pentium or equivalent
Hard Drive
600 Mb

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Game Info

Developer
Revolution Software Ltd
Publisher
Revolution Software Ltd
Release Date
Dec 2, 2009

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Broken Sword 2 - the Smoking Mirror: Remastered (2010) is available on PC, Mac, Linux.

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Broken Sword 2 - the Smoking Mirror: Remastered (2010) was released on 2 December 2009.

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Broken Sword 2 - the Smoking Mirror: Remastered (2010) was developed by Revolution Software Ltd.