Compare BioShock 2 - Minervas Den (DLC) prices across trusted key stores and find the best deal. Developed by 2K Marin. Published by 2K Games. Released on 2/9/2010. Available on PC. Genres: Action. Metacritic score: 88/100.

BioShock 2 - Minervas Den (DLC)

BioShock 2 - Minervas Den (DLC)

Add-on / DLC for BioShock® 2 — view full game
Feb 9, 20102K Marin2K Games
PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €8.06

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Price History

Historical low
€8.065 Jun 2026
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€7.42€7.85€8.27€8.705 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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Screenshots & Media

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About BioShock 2 - Minervas Den (DLC)

I went back to BioShock 2 recently expecting a cash-grab victory lap, and walked out genuinely annoyed that nobody talks about it. The combat changes alone justify the price of entry: you play as Subject Delta, a prototype Big Daddy, and from minute one you can fire a weapon and throw a plasmid simultaneously. No awkward weapon swap, no waiting. Freeze a Splicer with Winter Blast, shotgun the face while it's locked up, move on. That loop - stun, set up, execute - is the most mechanically satisfying thing in the BioShock trilogy, and the original game's clunky plasmid-or-gun binary is genuinely hard to go back to after spending time here. The weapon feel is an upgrade too. Shots have more punch and the drill doubles as a close-quarters panic button that never gets old. Up to eight plasmid slots are available, each with its own upgrade tree, and most plasmids can be pushed through two upgrade tiers that unlock alternate fire modes. Electro Bolt stuns; Incinerate sets up combo kills; the higher-tier options open up build variety that the original never really had. Hacking got reworked into a real-time reflex system instead of the pipe puzzle from the first game, and trapping corridors before a Little Sister protection sequence is legitimately one of the better arena-shooter moments this franchise produced. The Big Sisters are the standout enemy type - fast, aggressive, and unforgiving in a way standard Splicers never manage. The multiplayer mode, called Fall of Rapture, is a historical curiosity at this point rather than a live scene. Seven modes including deathmatch variants like Survival of the Fittest and Civil War, plus Capture the Sister - a capture-the-flag reskin with a Little Sister as the objective - and Turf War for map-control fans. The loadout system is rank-gated, starting you with pistol, shotgun, Electro Bolt, Incinerate, and Winter Blast, then opening up the chain gun, Aero Dash plasmid, and further options as you climb. The design is genuinely clever and the Rapture Civil War framing gives it more personality than any military-FPS mode from the same era. But the servers are a ghost town in 2025. Buy this for the campaign; treat multiplayer as a bonus you might find a session of if you time it right. Where it falls short is the one place critics landed on in 2010 and still land on today: the story does not hit the same notes. Sophia Lamb is a workable antagonist, but she is not Andrew Ryan, and the philosophical scaffolding feels looser. The moral choice system around harvesting or rescuing Little Sisters shapes your ending, which adds stakes, but the mid-game loop of clearing a district, adopting a Little Sister, escorting her through a gather sequence while fending off waves, and repeating it gets repetitive before the credits roll. The campaign is also shorter than the original, which suits some players and frustrates others. If you are coming in fresh without finishing BioShock 1 first, stop and do that - the context payoff here depends on it. At an 88 on Metacritic and a catalogue price that is rarely above a few dollars on sale, BioShock 2 is the most underrated game in the trilogy. The gunplay is the best in the series, Rapture still looks and sounds oppressive in all the right ways, and the Minerva's Den DLC that ships alongside it is, genuinely, some of the best single-player content 2K ever released. Do not skip it because the internet decided the original was the only one worth discussing.

Tags

steam

System Requirements

Minimum

Processor
AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
Memory
2GB
Graphics
NVIDIA 7800GT 256MB graphics card or better…

Recommended

Processor
AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
Memory
3GB
Graphics
NVIDIA 8800GT 512MB graphics card or better, ATI Radeon HD4830 512MB graphics card or be…

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Reviews & Ratings

Metacritic
88
Steam
89%(14,841)

Game Info

Developer
2K Marin
Publisher
2K Games
Release Date
Feb 9, 2010

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Frequently asked questions about BioShock 2 - Minervas Den (DLC)

How much does BioShock 2 - Minervas Den (DLC) cost?

BioShock 2 - Minervas Den (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy BioShock 2 - Minervas Den (DLC) cheapest?

Compare BioShock 2 - Minervas Den (DLC) prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is BioShock 2 - Minervas Den (DLC) available on?

BioShock 2 - Minervas Den (DLC) is available on PC.

When was BioShock 2 - Minervas Den (DLC) released?

BioShock 2 - Minervas Den (DLC) was released on 9 February 2010.

Who developed BioShock 2 - Minervas Den (DLC)?

BioShock 2 - Minervas Den (DLC) was developed by 2K Marin and published by 2K Games.

Is BioShock 2 - Minervas Den (DLC) worth buying?

BioShock 2 - Minervas Den (DLC) holds a Metacritic score of 88/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.