Compare Bioshock 2 Remastered prices across trusted key stores and find the best deal. Developed by 2K Marin. Published by 2K Games. Released on 9/15/2016. Available on PC, Xbox. Genres: Action, RPG.

Return to Rapture as a Big Daddy in this remastered FPS-RPG hybrid, darker, more combat-forward, and easier to overlook than its legendary predecessor.

Bioshock 2 Remastered drops you back into the crumbling underwater city of Rapture, this time from inside the diving helmet of a Big Daddy. That role reversal is the game's single most interesting narrative premise: you are the monster the first game trained you to fear, and 2K Marin does a creditable job making that feel meaningful rather than gimmicky. The story picks up years after the original's events, with Rapture fractured under a new ideological regime led by Sofia Lamb. Where Andrew Ryan riffed on Rand and objectivism, Lamb leans into collectivism and self-erasure. It is a thematically rich setup. The execution is uneven, but the ideas are genuinely there if you are willing to lean in. Combat is the area where the sequel most clearly improves on its predecessor. You can now wield a plasmid in one hand and a weapon in the other simultaneously, which transforms the moment-to-moment fight flow from "use magic, swap, shoot" into something that actually rewards building a plasmid-weapon synergy. The drill, the rivet gun, the spear gun, and the ion laser all have distinct feels. Stacking the Incinerate plasmid into an oil-slick crowd before drilling through the survivors never gets old. Vigor and plasmid variety hold up past the midpoint, and the upgrade trees give you enough decision points to feel like you are building something rather than just unlocking the next node. The remaster itself is a light touch. Resolution and texture work are cleaned up, and the bundled Minerva's Den DLC is genuinely the best writing 2K Marin ever produced. Minerva's Den is tighter, smarter, and more emotionally landed than the main campaign. If you skip it, you are leaving the best part of the package on the table. The broader remaster package also includes the original Bioshock and Infinite, so context matters here: you are buying a trilogy bundle where the second entry is the most polarizing piece. Where Bioshock 2 stumbles is pacing and repetition. The Little Sister escort loops, where you protect a child while waves of Splicers attack, happen often enough to shift from tense to tedious. The morality system, which asks you to harvest or save Little Sisters exactly as the first game did, adds nothing new philosophically. Side quests amount to fetch objectives dressed in lore audio diaries, and while the audio diaries are often excellent, the padding around them is real. The level design lacks the baroque density of Rapture's best spaces from the original, trading some of that architectural storytelling for wider combat arenas. Steam reviews sit at mixed, and that is roughly honest. If you played Bioshock 1 and want more Rapture time with tighter gunplay and a decent if second-tier story, this delivers. If you are coming in expecting the tonal shock of the original or the thematic ambition of Infinite, you will feel the gap. For RPG-minded players, the build customization is real but not deep enough to carry a replay on its own. The plasmid loadouts create meaningful playstyle differences in a single run; they do not create the kind of build variety that survives a second run intact. Monika, Scout Team

Bioshock 2 Remastered

Bioshock 2 Remastered

Sep 15, 20162K Marin2K Games
GamerScout Says

Return to Rapture as a Big Daddy in this remastered FPS-RPG hybrid, darker, more combat-forward, and easier to overlook than its legendary predecessor.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €2.78

GamerScout Verdict

Solid Rapture revisit with improved gunplay and the essential Minerva's Den DLC, but expect a step down from the original in narrative punch.

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Screenshots & Media

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About Bioshock 2 Remastered

Bioshock 2 Remastered drops you back into the crumbling underwater city of Rapture, this time from inside the diving helmet of a Big Daddy. That role reversal is the game's single most interesting narrative premise: you are the monster the first game trained you to fear, and 2K Marin does a creditable job making that feel meaningful rather than gimmicky. The story picks up years after the original's events, with Rapture fractured under a new ideological regime led by Sofia Lamb. Where Andrew Ryan riffed on Rand and objectivism, Lamb leans into collectivism and self-erasure. It is a thematically rich setup. The execution is uneven, but the ideas are genuinely there if you are willing to lean in. Combat is the area where the sequel most clearly improves on its predecessor. You can now wield a plasmid in one hand and a weapon in the other simultaneously, which transforms the moment-to-moment fight flow from "use magic, swap, shoot" into something that actually rewards building a plasmid-weapon synergy. The drill, the rivet gun, the spear gun, and the ion laser all have distinct feels. Stacking the Incinerate plasmid into an oil-slick crowd before drilling through the survivors never gets old. Vigor and plasmid variety hold up past the midpoint, and the upgrade trees give you enough decision points to feel like you are building something rather than just unlocking the next node. The remaster itself is a light touch. Resolution and texture work are cleaned up, and the bundled Minerva's Den DLC is genuinely the best writing 2K Marin ever produced. Minerva's Den is tighter, smarter, and more emotionally landed than the main campaign. If you skip it, you are leaving the best part of the package on the table. The broader remaster package also includes the original Bioshock and Infinite, so context matters here: you are buying a trilogy bundle where the second entry is the most polarizing piece. Where Bioshock 2 stumbles is pacing and repetition. The Little Sister escort loops, where you protect a child while waves of Splicers attack, happen often enough to shift from tense to tedious. The morality system, which asks you to harvest or save Little Sisters exactly as the first game did, adds nothing new philosophically. Side quests amount to fetch objectives dressed in lore audio diaries, and while the audio diaries are often excellent, the padding around them is real. The level design lacks the baroque density of Rapture's best spaces from the original, trading some of that architectural storytelling for wider combat arenas. Steam reviews sit at mixed, and that is roughly honest. If you played Bioshock 1 and want more Rapture time with tighter gunplay and a decent if second-tier story, this delivers. If you are coming in expecting the tonal shock of the original or the thematic ambition of Infinite, you will feel the gap. For RPG-minded players, the build customization is real but not deep enough to carry a replay on its own. The plasmid loadouts create meaningful playstyle differences in a single run; they do not create the kind of build variety that survives a second run intact.

Monika
Monika · Scout Team

RPGs

Tags

steamFPS-RPG HybridPlasmid Build CraftingStory-DrivenDLC IncludedRemasterMoral Choice SystemUnderwater SettingMelee-Ranged Combo

System Requirements

Minimum

Processor
Intel E6750 Core 2 Duo 2.66 GHz / AMD Athlon X2 2.7 GHZ
Memory
4 GB RAM
Graphics
2GB AMD Radeon HD 7770 / 2G…

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Reviews & Ratings

Steam
72%(29,335)

Game Info

Developer
2K Marin
Publisher
2K Games
Release Date
Sep 15, 2016

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Frequently asked questions about Bioshock 2 Remastered

How much does Bioshock 2 Remastered cost?

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What platforms is Bioshock 2 Remastered available on?

Bioshock 2 Remastered is available on PC, Xbox.

When was Bioshock 2 Remastered released?

Bioshock 2 Remastered was released on 15 September 2016.

Who developed Bioshock 2 Remastered?

Bioshock 2 Remastered was developed by 2K Marin and published by 2K Games.