Compare Battlestar Galactica Deadlock Season One prices across trusted key stores and find the best deal. Developed by Black Lab Games. Published by Slitherine Ltd.. Released on 3/19/2019. Available on PC. Genres: Single Player, Multiplayer, Co-op, Strategy, Adventure.

The complete first season of Black Lab's First Cylon War tactics game: base Deadlock plus four DLCs that double the ship roster, add a survival mode, and close out the Colonial storyline properly.

Battlestar Galactica Deadlock is a turn-based, WEGO tactical space combat sim set during the First Cylon War, the prequel conflict that predates every recognizable face from the reimagined TV series. You command the Colonial Fleet from a strategic war table spanning the Cyrannus system and its Twelve Colonies, each demanding tylium income and political loyalty to keep funding your shipbuilding operation aboard the mobile Daidolos shipyard. Every resource decision feeds directly into the tactical layer, where fleets of up to seven ships clash in fully three-dimensional space. Gun arcs matter. Altitude matters. A Battlestar positioned broadside high above a Cylon Basestar hits differently than one sitting flat on the engagement plane, and figuring out that geometry is the game's sharpest hook. The Season One bundle is the smarter entry point over the standalone base game. The four included DLCs, Reinforcement Pack, Broken Alliance, Anabasis, and Sin and Sacrifice, fix the base game's most obvious weakness: thin content. Broken Alliance weaves 8 additional story missions directly into the main campaign and adds the Minerva-class Battlestar, the Celestra resupply ship (which can top off ammo mid-battle, a real tactical wrinkle), and an Argos-class Basestar for the Cylon side. Anabasis is where the design team got genuinely ambitious: it introduces a dedicated survival mode called Operation Anabasis, 11 new skirmish maps, 4 new munition types, a Scrap repair mechanic for mid-journey hull patching, and a Munitions Resupply system that forces careful ammo management across consecutive jumps. Sin and Sacrifice closes out the Season One arc with 11 more story missions, 2 additional ships, and Colonial Fleet Radio Chatter voice lines that do real work for atmosphere. Together these additions push the game from a tight but shallow base into something with genuine replay width. Fair warning on what does not work: the strategic campaign layer is thin by grand-strategy standards. Colony loyalty management is more of a checklist than a web of decisions, new ships unlock via story progress rather than any R-and-D tree, and Cylon forces spawn from off-map rather than from territory you can press and push back against. The hacking mechanic, faithful to the show or not, can render half your fleet inert in a single turn with limited counterplay beyond simply killing the jammer ships before they act. Pacing in tactical battles runs slow: even minor skirmishes eat 20-30 minutes, and that is a real consideration if you are session-sensitive. The Adamant frigate being more cost-efficient than a full Battlestar for most of the campaign is also a balance note that has bothered veteran players since launch. For newcomers worried about complexity: Deadlock is a far gentler learning curve than its Slitherine stablemates. Fleet sizes stay small, the UI surfaces the key numbers without burying them, and the sandbox structure between story missions gives you breathing room to experiment with fleet compositions before committing to a costly build. Think of the strategic layer as a mission-select wrapper with light resource pressure rather than a full grand-strategy simulation. Approach it on those terms and the depth lives exactly where it should: in the three-dimensional positional chess of each tactical battle. The OpenCritic aggregate sits at a "Strong" rating across critics, with the combat consistently called out as the standout element regardless of reviewer. If your appetite runs to capital ship line-of-battle tactics and you can tolerate a campaign structure that plays more like a connected skirmish series than a living war economy, Season One is the version to own. Diego, Scout Team

Battlestar Galactica Deadlock Season One
Single PlayerMultiplayerCo-opStrategyAdventure

Battlestar Galactica Deadlock Season One

Mar 19, 2019Black Lab GamesSlitherine Ltd.
GamerScout Says

The complete first season of Black Lab's First Cylon War tactics game: base Deadlock plus four DLCs that double the ship roster, add a survival mode, and close out the Colonial storyline properly.

PC
Best Price Available
€21.71
at Gamivo
Lowest tracked: €21.71
Track this price

GamerScout Verdict

Best for tactics fans who want a tightly scoped capital ship puzzler and can forgive a thin strategic campaign layer.

Compare Prices(3 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€21.71
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€23.14-11%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€25.23
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€59.50
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€21.717 Sept 2026
Current best
€21.71
Lowest since we started tracking
Keyshops
€18.22€30.24€42.25€54.275 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
Create alert

Screenshots & Media

Screenshot

About Battlestar Galactica Deadlock Season One

Battlestar Galactica Deadlock is a turn-based, WEGO tactical space combat sim set during the First Cylon War, the prequel conflict that predates every recognizable face from the reimagined TV series. You command the Colonial Fleet from a strategic war table spanning the Cyrannus system and its Twelve Colonies, each demanding tylium income and political loyalty to keep funding your shipbuilding operation aboard the mobile Daidolos shipyard. Every resource decision feeds directly into the tactical layer, where fleets of up to seven ships clash in fully three-dimensional space. Gun arcs matter. Altitude matters. A Battlestar positioned broadside high above a Cylon Basestar hits differently than one sitting flat on the engagement plane, and figuring out that geometry is the game's sharpest hook. The Season One bundle is the smarter entry point over the standalone base game. The four included DLCs, Reinforcement Pack, Broken Alliance, Anabasis, and Sin and Sacrifice, fix the base game's most obvious weakness: thin content. Broken Alliance weaves 8 additional story missions directly into the main campaign and adds the Minerva-class Battlestar, the Celestra resupply ship (which can top off ammo mid-battle, a real tactical wrinkle), and an Argos-class Basestar for the Cylon side. Anabasis is where the design team got genuinely ambitious: it introduces a dedicated survival mode called Operation Anabasis, 11 new skirmish maps, 4 new munition types, a Scrap repair mechanic for mid-journey hull patching, and a Munitions Resupply system that forces careful ammo management across consecutive jumps. Sin and Sacrifice closes out the Season One arc with 11 more story missions, 2 additional ships, and Colonial Fleet Radio Chatter voice lines that do real work for atmosphere. Together these additions push the game from a tight but shallow base into something with genuine replay width. Fair warning on what does not work: the strategic campaign layer is thin by grand-strategy standards. Colony loyalty management is more of a checklist than a web of decisions, new ships unlock via story progress rather than any R-and-D tree, and Cylon forces spawn from off-map rather than from territory you can press and push back against. The hacking mechanic, faithful to the show or not, can render half your fleet inert in a single turn with limited counterplay beyond simply killing the jammer ships before they act. Pacing in tactical battles runs slow: even minor skirmishes eat 20-30 minutes, and that is a real consideration if you are session-sensitive. The Adamant frigate being more cost-efficient than a full Battlestar for most of the campaign is also a balance note that has bothered veteran players since launch. For newcomers worried about complexity: Deadlock is a far gentler learning curve than its Slitherine stablemates. Fleet sizes stay small, the UI surfaces the key numbers without burying them, and the sandbox structure between story missions gives you breathing room to experiment with fleet compositions before committing to a costly build. Think of the strategic layer as a mission-select wrapper with light resource pressure rather than a full grand-strategy simulation. Approach it on those terms and the depth lives exactly where it should: in the three-dimensional positional chess of each tactical battle. The OpenCritic aggregate sits at a "Strong" rating across critics, with the combat consistently called out as the standout element regardless of reviewer. If your appetite runs to capital ship line-of-battle tactics and you can tolerate a campaign structure that plays more like a connected skirmish series than a living war economy, Season One is the version to own.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamWEGO TacticsCapital Ship Combat3D PositioningFleet BuildingSurvival ModeLicensed IPFranchise PrequelCampaign + SkirmishResource Management

System Requirements

Minimum

Memory
4 GB RAM
DirectX
11
Storage
8739 MB
Graphics
1GB NVIDIA Gece 460/ATI Radeon HD 5770
Processor
2.0GHz
System requirements
Windows 7, 8, 8.1, 10

Recommended

Memory
8 GB RAM
DirectX
11
Storage
8739 MB
Graphics
2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770
Processor
2.5GHz
System requirements
Windows 7, 8, 8.1, 10

Keep exploring

Community Discussion

Be the first to comment on Battlestar Galactica Deadlock Season One.

Reviews & Ratings

No ratings available

Game Info

Developer
Black Lab Games
Publisher
Slitherine Ltd.
Release Date
Mar 19, 2019

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€21.71
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Black Lab Games

Buy smarter: helpful guides

Frequently asked questions about Battlestar Galactica Deadlock Season One

How much does Battlestar Galactica Deadlock Season One cost?

As of 7 September 2026, the cheapest in-stock offer for Battlestar Galactica Deadlock Season One is €21.71 at Gamivo, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Battlestar Galactica Deadlock Season One cheapest?

The lowest in-stock price we track for Battlestar Galactica Deadlock Season One is €21.71 at Gamivo (7 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Battlestar Galactica Deadlock Season One available on?

Battlestar Galactica Deadlock Season One is available on PC.

When was Battlestar Galactica Deadlock Season One released?

Battlestar Galactica Deadlock Season One was released on 19 March 2019.

Who developed Battlestar Galactica Deadlock Season One?

Battlestar Galactica Deadlock Season One was developed by Black Lab Games and published by Slitherine Ltd..