Compare Assassin's Creed Freedom Cry prices across trusted key stores and find the best deal. Developed by Ubisoft Montreal. Published by Ubisoft. Released on 2/25/2014. Available on PC. Genres: Action, Adventure.

Black Flag's best side character finally gets his own spotlight - a lean, focused five-hour run through 18th-century Haiti with a machete, a pirate ship, and a cause worth fighting for.

I've put time into most of the Black Flag-era Assassin's Creed games, and Freedom Cry keeps pulling me back for one reason: Adewale is a genuinely better protagonist than the man he used to serve. Born into slavery in Trinidad, risen to quartermaster of the Jackdaw, and now a full Brotherhood Assassin shipwrecked in Saint-Domingue with nothing but a half-meter machete and serious grievances - he carries moral weight that Edward Kenway never bothered to pick up. The setting matters too. Port-au-Prince in 1735-1737, rendered as a colonial city humming with work songs from the sugar cane fields, is a more cohesive and emotionally charged location than the scattered Caribbean islands of the parent game. Gameplay is essentially Black Flag ported to a smaller map, which is both its strength and its limitation. The familiar toolkit is all here: hidden blade assassinations, social stealth, parkour across colonial rooftops, naval combat aboard Adewale's ship the Experto Crede, and spyglass-assisted target assessment before boarding runs. The one genuine mechanical addition is the slave liberation system. Freed slaves function as a progression currency - rescue enough of them from plantation raids, auction blocks, and random street encounters, and you unlock better pouches, weapons, and equipment upgrades. It reframes what would otherwise be optional side content into something that actually ties to the story's stakes. The wrinkle is that stealth becomes substantially more consequential here than in most AC missions: plantation owners start executing captives the moment you are spotted, so silent runs feel genuinely purposeful rather than just a bonus objective. The problems are real and worth naming. The map is a fraction of Black Flag's size, and venturing out to sea beyond hunting slave ships feels pointless - the open water has little to reward exploration. The tailing and eavesdropping mission types that AC players have complained about for years are still present and still tedious. The Templar conspiracy thread that technically drives the plot goes nowhere satisfying, and the game never quite delivers on the promise of a full Maroon uprising despite letting you watch the rebel numbers tick upward at your hideout. Critics landed around a 71-74 out of 100 range, with the split falling predictably between praise for the story and frustration with the recycled bones underneath it. For a 5-to-10-hour run depending on how thoroughly you clear the map, Freedom Cry is a sharper, more purposeful experience than its DLC origins suggest. The soundtrack, composed by Olivier Deriviere, is a genuine step up from the base game - slave ballads woven into the ambient soundscape give the world an atmosphere that the main AC4 campaign never matched. If you have not touched Black Flag at all, this standalone version works as a self-contained entry point, though you will miss some of Adewale's context. If you burned out on the formula years ago, nothing here will change your mind. But if you want a compact, story-driven AC experience with a protagonist who actually has something on the line, Freedom Cry earns its runtime. Alex, Scout Team

Assassin's Creed Freedom Cry

Assassin's Creed Freedom Cry

Feb 25, 2014Ubisoft MontrealUbisoft
GamerScout Says

Black Flag's best side character finally gets his own spotlight - a lean, focused five-hour run through 18th-century Haiti with a machete, a pirate ship, and a cause worth fighting for.

PC
Steam Deck PlayableProtonDB Silver
Best Price Available
€0.00
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GamerScout Verdict

Best for Black Flag fans who want a tighter, more emotionally grounded story without committing to another 30-hour open world.

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About Assassin's Creed Freedom Cry

I've put time into most of the Black Flag-era Assassin's Creed games, and Freedom Cry keeps pulling me back for one reason: Adewale is a genuinely better protagonist than the man he used to serve. Born into slavery in Trinidad, risen to quartermaster of the Jackdaw, and now a full Brotherhood Assassin shipwrecked in Saint-Domingue with nothing but a half-meter machete and serious grievances - he carries moral weight that Edward Kenway never bothered to pick up. The setting matters too. Port-au-Prince in 1735-1737, rendered as a colonial city humming with work songs from the sugar cane fields, is a more cohesive and emotionally charged location than the scattered Caribbean islands of the parent game. Gameplay is essentially Black Flag ported to a smaller map, which is both its strength and its limitation. The familiar toolkit is all here: hidden blade assassinations, social stealth, parkour across colonial rooftops, naval combat aboard Adewale's ship the Experto Crede, and spyglass-assisted target assessment before boarding runs. The one genuine mechanical addition is the slave liberation system. Freed slaves function as a progression currency - rescue enough of them from plantation raids, auction blocks, and random street encounters, and you unlock better pouches, weapons, and equipment upgrades. It reframes what would otherwise be optional side content into something that actually ties to the story's stakes. The wrinkle is that stealth becomes substantially more consequential here than in most AC missions: plantation owners start executing captives the moment you are spotted, so silent runs feel genuinely purposeful rather than just a bonus objective. The problems are real and worth naming. The map is a fraction of Black Flag's size, and venturing out to sea beyond hunting slave ships feels pointless - the open water has little to reward exploration. The tailing and eavesdropping mission types that AC players have complained about for years are still present and still tedious. The Templar conspiracy thread that technically drives the plot goes nowhere satisfying, and the game never quite delivers on the promise of a full Maroon uprising despite letting you watch the rebel numbers tick upward at your hideout. Critics landed around a 71-74 out of 100 range, with the split falling predictably between praise for the story and frustration with the recycled bones underneath it. For a 5-to-10-hour run depending on how thoroughly you clear the map, Freedom Cry is a sharper, more purposeful experience than its DLC origins suggest. The soundtrack, composed by Olivier Deriviere, is a genuine step up from the base game - slave ballads woven into the ambient soundscape give the world an atmosphere that the main AC4 campaign never matched. If you have not touched Black Flag at all, this standalone version works as a self-contained entry point, though you will miss some of Adewale's context. If you burned out on the formula years ago, nothing here will change your mind. But if you want a compact, story-driven AC experience with a protagonist who actually has something on the line, Freedom Cry earns its runtime.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementstier:indieHistorical SettingNaval CombatStealth-ActionShort PlaythroughSlave Liberation MechanicThird-Person ActionStory-DrivenStandalone ExpansionParkour

System Requirements

Minimum

OS
Windows Vista SP2 or Windows 10(64-bit versions only)
Memory
2 GB RAM
Storage
30 GB available space
Graphics
Nvidia GeForce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with Shader Model 4.0 or higher)
Processor
Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
Sound Card
DirectX Compatible Sound Card with latest drivers

Recommended

OS
Windows Vista SP2 or Windows 10(64-bit versions only)
Memory
4 GB RAM
Storage
30 GB available space
Graphics
Nvidia GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better
Processor
Intel Core i5 2400S @ 2.5 GHz or AMD Phenom II x4 940 @ 3.0 GHz or better
Sound Card
DirectX Compatible Sound Card with latest drivers

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Game Info

Developer
Ubisoft Montreal
Publisher
Ubisoft
Release Date
Feb 25, 2014

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What platforms is Assassin's Creed Freedom Cry available on?

Assassin's Creed Freedom Cry is available on PC.

When was Assassin's Creed Freedom Cry released?

Assassin's Creed Freedom Cry was released on 25 February 2014.

Who developed Assassin's Creed Freedom Cry?

Assassin's Creed Freedom Cry was developed by Ubisoft Montreal and published by Ubisoft.