Compare Angry Bunny prices across 50+ stores and find the best deal. Developed by VS Resolution. Published by My Way Games. Released on 10/31/2019. Available on PC. Genres: Adventure, Casual, Indie, Strategy.

Sits firmly in the bottom tier of Steam's catalogue, but at sub-$1 pricing and 40 achievements, it exists as a curiosity for achievement hunters with five minutes to spare.

I keep a mental spreadsheet of games that punch below their genre weight class, and Angry Bunny lands near the bottom of the platformer column with very few caveats. This is a 3D third-person platformer built around a single repeating loop across 19 levels: locate a key, unlock a wooden box containing a bomb, detonate the carrot blocking the exit, reach the rabbit hole. Repeat. The loop has the structural logic of a casual puzzle-platformer, but the execution is rough enough that the word "strategy" in its Steam genre tags feels charitable. The level design introduces a handful of mechanics that, on paper, have legitimate bones: lever-activated bridges and platforms, dissolving floors, rotating platforms, spike traps, and mobile enemy creatures that chase the player. In an engine with tighter controls and reliable collision detection, these could form a competent casual platformer. In practice, the community forums tell a different story. Reported bugs include a death-respawn state that freezes input and forces a full game restart, a level where the player character does not render at all, and falling through floor geometry in at least one world. These are not edge-case crashes; they are documented, persistent issues with no confirmed patch resolution. The Steam review score, sitting around a mixed 55-61% from 34 total reviews, reflects that ambivalence accurately. The training map is a real, if basic, gesture toward newcomers, and the open-world level-select hub means players are never hard-gated by a single broken stage. Life counts vary per level, and checkpoints exist, so the structure is not punishing by design. The problem is that the difficulty curve is undermined more by bugs than by intentional challenge. When the platforming kills you, you often cannot be sure whether the game made a decision or the engine just misfired. For achievement hunters, there are 40 Steam achievements woven across the 19 levels, which is actually a disproportionately generous count relative to the runtime. If the entire pitch is a sub-one-dollar achievement farm that runs in under two hours, the value math becomes defensible in a narrow, purely transactional way. Nobody should come here for level design depth, AI quality, mod support, or any of the things that make a game worth returning to. The sequel, Angry Bunny 2: Lost Hole, carries a more positive review score, suggesting the developer iterated, so if the concept genuinely appeals, the second entry is the better starting point. Diego, Scout Team

Angry Bunny
AdventureCasualIndieStrategy

Angry Bunny

Oct 31, 2019VS ResolutionMy Way Games
GamerScout Says

Sits firmly in the bottom tier of Steam's catalogue, but at sub-$1 pricing and 40 achievements, it exists as a curiosity for achievement hunters with five minutes to spare.

PC
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Historical low: $0.39

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Screenshots & Media

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About Angry Bunny

I keep a mental spreadsheet of games that punch below their genre weight class, and Angry Bunny lands near the bottom of the platformer column with very few caveats. This is a 3D third-person platformer built around a single repeating loop across 19 levels: locate a key, unlock a wooden box containing a bomb, detonate the carrot blocking the exit, reach the rabbit hole. Repeat. The loop has the structural logic of a casual puzzle-platformer, but the execution is rough enough that the word "strategy" in its Steam genre tags feels charitable. The level design introduces a handful of mechanics that, on paper, have legitimate bones: lever-activated bridges and platforms, dissolving floors, rotating platforms, spike traps, and mobile enemy creatures that chase the player. In an engine with tighter controls and reliable collision detection, these could form a competent casual platformer. In practice, the community forums tell a different story. Reported bugs include a death-respawn state that freezes input and forces a full game restart, a level where the player character does not render at all, and falling through floor geometry in at least one world. These are not edge-case crashes; they are documented, persistent issues with no confirmed patch resolution. The Steam review score, sitting around a mixed 55-61% from 34 total reviews, reflects that ambivalence accurately. The training map is a real, if basic, gesture toward newcomers, and the open-world level-select hub means players are never hard-gated by a single broken stage. Life counts vary per level, and checkpoints exist, so the structure is not punishing by design. The problem is that the difficulty curve is undermined more by bugs than by intentional challenge. When the platforming kills you, you often cannot be sure whether the game made a decision or the engine just misfired. For achievement hunters, there are 40 Steam achievements woven across the 19 levels, which is actually a disproportionately generous count relative to the runtime. If the entire pitch is a sub-one-dollar achievement farm that runs in under two hours, the value math becomes defensible in a narrow, purely transactional way. Nobody should come here for level design depth, AI quality, mod support, or any of the things that make a game worth returning to. The sequel, Angry Bunny 2: Lost Hole, carries a more positive review score, suggesting the developer iterated, so if the concept genuinely appeals, the second entry is the better starting point. Diego, Scout Team

Tags

singleplayerachievementstier:sub-5Achievement Farming3D PlatformerLever PuzzlesLow RuntimeBuggyCasual Platformer

System Requirements

Minimum

OS
windows 8
Memory
4 GB RAM
DirectX
Version 9.0
Storage
3 GB available space
Graphics
NVidia GeForce 800 series
Processor
i5
Sound Card
Direct x9

Recommended

OS
Windows 8.1
Memory
8 GB RAM
DirectX
Version 9.0
Storage
3 GB available space
Graphics
NVIDIA GeForce 900 series
Processor
i7
Sound Card
Direct x9

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Game Info

Developer
VS Resolution
Publisher
My Way Games
Release Date
Oct 31, 2019

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Price History

2026-06-100.39(lowest)

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What platforms is Angry Bunny available on?

Angry Bunny is available on PC.

When was Angry Bunny released?

Angry Bunny was released on 31 October 2019.

Who developed Angry Bunny?

Angry Bunny was developed by VS Resolution and published by My Way Games.