Compare Alien Hostage prices across trusted key stores and find the best deal. Developed by Four Winged Studio. Published by Conglomerate 5. Released on 10/1/2018. Available on PC. Genres: Casual, Indie, Simulation, Strategy.

A UFO physics puzzler that markets itself as a rage-inducer and mostly delivers on that promise - though not always for the reasons the developer intended.

My first instinct when I loaded up Alien Hostage was to check whether I had accidentally installed something from 2010. The premise is straightforward enough: you pilot a UFO through a series of increasingly hostile stages designed by scientists who apparently have nothing better to do than build obstacle courses and deploy super-weapons against you. Each level asks you to collect props scattered across the stage, clear whatever puzzle or hazard blocks the exit, and move on. There is an in-game upgrade store where you spend currency on ship improvements, which is about as deep as the strategy layer gets. Stress Relief mode, where you ram your UFO into objects and watch it physically deform and shatter into fragments, is genuinely the most entertaining few minutes the game offers. The core tension here is UFO movement, which is direct-control physics rather than point-and-click navigation. Getting that handling right is everything in a game like this, and the community was openly split on it even during beta. Some players found the floaty, rotational controls appropriately challenging; others ran into what felt like bugs, with the ship flipping instead of strafing. That divide never fully resolved, and it sits at the root of most of the negative reviews. When the controls cooperate the difficulty curve is "easy to learn, hard to master" - stages escalate at a reasonable pace, puzzles layer on top of prop collection, and the super-weapon hazards add genuine urgency to later levels. When the controls do not cooperate, it just feels broken. There is no meaningful AI opponent, no branching path system, no build variety beyond the upgrade store, so the entire experience rests on whether you and the UFO physics reach an understanding. On the positive side, the Steam Workshop integration is a real and somewhat unexpected feature for a sub-dollar indie release. Four Winged Studio set up a community voting pipeline where top-rated 3D item submissions get considered for integration into the game. That is an ambitious structure for a tiny studio, even if the actual workshop activity never grew large enough to matter much in practice. Achievement hunters will find this completable in a few focused hours - median completion time sits around three hours, and the achievement list is not punishing. Trading card support is present if that factors into your library calculus. The honest summary for anyone weighing this up: the game is a physics-based arcade puzzler with a clear identity, a real difficulty spike at later stages, and a fundamental controls debate that has never been resolved cleanly. It is not a strategy game in any meaningful sense despite the genre tag - there is no resource management loop, no decision tree, no AI to outmaneuver. The upgrade store is the entire strategic layer. Player reception sits in "Mixed" territory on Steam with roughly 61 percent positive across 126 reviews, which maps pretty accurately to the experience. Half the audience will wrestle with the controls and bounce off; the other half will grind through to the later stages and find something worth finishing. Diego, Scout Team

Alien Hostage

Alien Hostage

Oct 1, 2018Four Winged StudioConglomerate 5
GamerScout Says

A UFO physics puzzler that markets itself as a rage-inducer and mostly delivers on that promise - though not always for the reasons the developer intended.

PC
Steam Deck Playable
Best Price Available
€0.27
at Gamivo
Lowest tracked: €0.25
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GamerScout Verdict

Worth a glance for physics-puzzler completionists only if you can make peace with floaty UFO controls that divided the community from day one.

Compare Prices(5 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€0.27
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.31
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.38
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.38-93%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.72-86%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.27-18%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.253 Aug 2026
Current best
€0.27
Keyshops
€0.25€0.26€0.26€0.279 Jun2 Jul24 Jul16 Aug7 Sept
9 Jun — 7 Sept
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Screenshots & Media

About Alien Hostage

My first instinct when I loaded up Alien Hostage was to check whether I had accidentally installed something from 2010. The premise is straightforward enough: you pilot a UFO through a series of increasingly hostile stages designed by scientists who apparently have nothing better to do than build obstacle courses and deploy super-weapons against you. Each level asks you to collect props scattered across the stage, clear whatever puzzle or hazard blocks the exit, and move on. There is an in-game upgrade store where you spend currency on ship improvements, which is about as deep as the strategy layer gets. Stress Relief mode, where you ram your UFO into objects and watch it physically deform and shatter into fragments, is genuinely the most entertaining few minutes the game offers. The core tension here is UFO movement, which is direct-control physics rather than point-and-click navigation. Getting that handling right is everything in a game like this, and the community was openly split on it even during beta. Some players found the floaty, rotational controls appropriately challenging; others ran into what felt like bugs, with the ship flipping instead of strafing. That divide never fully resolved, and it sits at the root of most of the negative reviews. When the controls cooperate the difficulty curve is "easy to learn, hard to master" - stages escalate at a reasonable pace, puzzles layer on top of prop collection, and the super-weapon hazards add genuine urgency to later levels. When the controls do not cooperate, it just feels broken. There is no meaningful AI opponent, no branching path system, no build variety beyond the upgrade store, so the entire experience rests on whether you and the UFO physics reach an understanding. On the positive side, the Steam Workshop integration is a real and somewhat unexpected feature for a sub-dollar indie release. Four Winged Studio set up a community voting pipeline where top-rated 3D item submissions get considered for integration into the game. That is an ambitious structure for a tiny studio, even if the actual workshop activity never grew large enough to matter much in practice. Achievement hunters will find this completable in a few focused hours - median completion time sits around three hours, and the achievement list is not punishing. Trading card support is present if that factors into your library calculus. The honest summary for anyone weighing this up: the game is a physics-based arcade puzzler with a clear identity, a real difficulty spike at later stages, and a fundamental controls debate that has never been resolved cleanly. It is not a strategy game in any meaningful sense despite the genre tag - there is no resource management loop, no decision tree, no AI to outmaneuver. The upgrade store is the entire strategic layer. Player reception sits in "Mixed" territory on Steam with roughly 61 percent positive across 126 reviews, which maps pretty accurately to the experience. Half the audience will wrestle with the controls and bounce off; the other half will grind through to the later stages and find something worth finishing.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementstrading-cardstier:sub-5Physics-BasedUFO ControlsStage-Clear PuzzlerStress Relief ModeSteam Workshop IntegrationAchievement-FriendlyShort Completable

System Requirements

Minimum

OS
Windows 7,8,10
Memory
1 GB RAM
DirectX
Version 11
Storage
70 MB available space
Graphics
GTX 750 TI
Processor
AMD FX 6300

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Game Info

Developer
Four Winged Studio
Publisher
Conglomerate 5
Release Date
Oct 1, 2018

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Frequently asked questions about Alien Hostage

How much does Alien Hostage cost?

As of 7 September 2026, the cheapest in-stock offer for Alien Hostage is €0.27 at Gamivo, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Alien Hostage cheapest?

The lowest in-stock price we track for Alien Hostage is €0.27 at Gamivo (7 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Alien Hostage available on?

Alien Hostage is available on PC.

When was Alien Hostage released?

Alien Hostage was released on 1 October 2018.

Who developed Alien Hostage?

Alien Hostage was developed by Four Winged Studio and published by Conglomerate 5.