Compare Age of Mythology (Extended Edition) key prices across 50+ stores and find the best deal. Developed by SkyBox Labs. Published by Michael Todd Games. Released on 5/8/2014. Available on PC. Genres: Simulation, Strategy. Metacritic score: 66/100.

A mythological RTS where Greek gods, Norse giants, and Egyptian pharaohs clash on the battlefield. Nostalgia runs deep, and the gameplay still holds up.

Age of Mythology Extended Edition is a real-time strategy game built on the bones of the classic 2002 Ensemble Studios original, with SkyBox Labs handling the remaster duties. The core loop is orthodox RTS: gather wood, gold, and food; advance through four Ages; train units; and smash your opponent's town center before they smash yours. What separates it from contemporaries like Age of Empires II is the mythology layer sitting on top of that familiar skeleton. You pick a major god from three civilizations - Greek, Norse, or Egyptian - and as you age up, you pick minor gods who unlock specific myth units and god powers. That choice cascade is where the real decision-making lives. Each civilization plays genuinely differently. Greek players lean on a classical mix of human soldiers and myth units like Minotaurs and Cyclopes, fueled by favor earned through town center prayer. Norse units generate favor simply by fighting, which rewards aggression. Egyptians generate favor through monuments and get a powerful pharaoh hero unit that empowers buildings and myth units. These asymmetries are not cosmetic. They produce different build orders, different timing windows for aggression, and different late-game power curves. The god power system adds a tactical wildcard on top of that: calling down a lightning bolt, dropping a meteor shower, or summoning a Nidhogg dragon can swing a close fight decisively. Learning when to save versus spend your one-time powers is the kind of thing that separates average players from good ones. For newcomers to RTS, the Extended Edition is not a bad entry point, even if it looks intimidating. The campaign is long, story-driven, and structured well enough that it teaches mechanics naturally rather than dumping a manual on you. There is a proper difficulty ladder. The fantasy setting also lowers the barrier compared to historically-grounded titles where unit counters feel arbitrary - a Minotaur beating normal infantry just makes sense. That said, the AI does not scale with particular intelligence. Skirmish mode AI can be cheesed at mid difficulties without much creativity, which matters if you are buying this primarily for solo content. Multiplayer is a different conversation: the community is small but active, and competitive games are punishingly fast with high build-order precision expected. The Extended Edition brings widescreen support, improved textures, Steam Workshop mod support, and the Tale of the Dragon expansion that adds a Chinese civilization. The Chinese civ is functional but feels thinner in identity compared to the original three, and the expansion campaign is shorter and less memorable than the base game's story. The mod ecosystem through the Workshop is modest compared to something like Age of Empires II Definitive Edition - you will find quality-of-life tweaks and custom scenarios but nothing that dramatically reshapes the game. Steam review sentiment is genuinely high at 93% positive across a large sample, which tells you the core experience still lands, but the 66 Metacritic score for the Extended Edition suggests the remaster itself was a light polish job rather than a ground-up revisit. This is a preserved classic, not a rebuilt one. Bottom line: if you want a mythology-flavored RTS with real strategic variety between factions and a strong single-player campaign, this delivers that cleanly. If you want cutting-edge AI opponents, a thriving multiplayer scene, or a deep mod library, temper expectations accordingly. Diego, Scout Team

Age of Mythology (Extended Edition) key
SimulationStrategy

Age of Mythology (Extended Edition) key

May 8, 2014SkyBox LabsMichael Todd Games
GamerScout Says

A mythological RTS where Greek gods, Norse giants, and Egyptian pharaohs clash on the battlefield. Nostalgia runs deep, and the gameplay still holds up.

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About Age of Mythology (Extended Edition) key

Age of Mythology Extended Edition is a real-time strategy game built on the bones of the classic 2002 Ensemble Studios original, with SkyBox Labs handling the remaster duties. The core loop is orthodox RTS: gather wood, gold, and food; advance through four Ages; train units; and smash your opponent's town center before they smash yours. What separates it from contemporaries like Age of Empires II is the mythology layer sitting on top of that familiar skeleton. You pick a major god from three civilizations - Greek, Norse, or Egyptian - and as you age up, you pick minor gods who unlock specific myth units and god powers. That choice cascade is where the real decision-making lives. Each civilization plays genuinely differently. Greek players lean on a classical mix of human soldiers and myth units like Minotaurs and Cyclopes, fueled by favor earned through town center prayer. Norse units generate favor simply by fighting, which rewards aggression. Egyptians generate favor through monuments and get a powerful pharaoh hero unit that empowers buildings and myth units. These asymmetries are not cosmetic. They produce different build orders, different timing windows for aggression, and different late-game power curves. The god power system adds a tactical wildcard on top of that: calling down a lightning bolt, dropping a meteor shower, or summoning a Nidhogg dragon can swing a close fight decisively. Learning when to save versus spend your one-time powers is the kind of thing that separates average players from good ones. For newcomers to RTS, the Extended Edition is not a bad entry point, even if it looks intimidating. The campaign is long, story-driven, and structured well enough that it teaches mechanics naturally rather than dumping a manual on you. There is a proper difficulty ladder. The fantasy setting also lowers the barrier compared to historically-grounded titles where unit counters feel arbitrary - a Minotaur beating normal infantry just makes sense. That said, the AI does not scale with particular intelligence. Skirmish mode AI can be cheesed at mid difficulties without much creativity, which matters if you are buying this primarily for solo content. Multiplayer is a different conversation: the community is small but active, and competitive games are punishingly fast with high build-order precision expected. The Extended Edition brings widescreen support, improved textures, Steam Workshop mod support, and the Tale of the Dragon expansion that adds a Chinese civilization. The Chinese civ is functional but feels thinner in identity compared to the original three, and the expansion campaign is shorter and less memorable than the base game's story. The mod ecosystem through the Workshop is modest compared to something like Age of Empires II Definitive Edition - you will find quality-of-life tweaks and custom scenarios but nothing that dramatically reshapes the game. Steam review sentiment is genuinely high at 93% positive across a large sample, which tells you the core experience still lands, but the 66 Metacritic score for the Extended Edition suggests the remaster itself was a light polish job rather than a ground-up revisit. This is a preserved classic, not a rebuilt one. Bottom line: if you want a mythology-flavored RTS with real strategic variety between factions and a strong single-player campaign, this delivers that cleanly. If you want cutting-edge AI opponents, a thriving multiplayer scene, or a deep mod library, temper expectations accordingly. Diego, Scout Team

Tags

steamReal-Time StrategyGod PowersMythologyAsymmetric FactionsCampaign-FocusedClassic RemasterSkirmish ModeBuild Order Depth

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Reviews & Ratings

Metacritic
66
Steam
93%(36,076)

Game Info

Developer
SkyBox Labs
Publisher
Michael Todd Games
Release Date
May 8, 2014

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