Compare Ace of Seafood prices across trusted key stores and find the best deal. Developed by Calappa Games. Published by PLAYISM. Released on 4/8/2016. Available on PC. Genres: Action, Indie.

Forget everything you think games are supposed to look like - this is a laser-shooting sardine leading a posse of king crabs and sentient submarines across a post-apocalyptic ocean, and somehow it works.

I went in expecting a joke that runs out of material in twenty minutes. What I found instead was something more stubborn and strange: a small Japanese open-world shooter about building a six-creature squadron, conquering reefs, and harvesting enemy DNA to breed stronger allies - a feedback loop that quietly pulls you in deeper than its rough exterior deserves. The starting choice between three archetypes - the fragile but pack-minded sardines, the armored tank-like lobster, or the generalist salmon - sets the tone immediately. Calappa Games is not interested in easing you in. The core loop is reef-by-reef territorial expansion. You sweep the ocean for enemy-controlled reefs, wipe out the creatures guarding them (hermit crabs, barracudas, great white sharks, drifting battleships with no crew), absorb their genetic material, and breed new units to join your school. Squad composition matters more than it first appears: hard-shelled units soak damage from attack-heavy enemies, faster fish kite slower ones, and the formation commands - tight cluster, spread line, defensive wrap - actually shift combat outcomes. The point budget system that caps what six creatures you can field forces you to think about balance rather than just fielding six sharks. That layer of tactical texture is where the game earns its 91% Steam rating despite looking like a weekend prototype. And look, the rough edges are real. The UI is a wall of overlapping gauges and reticles that nobody bothered to tidy up. The translation is charmingly broken in ways that add to the atmosphere rather than inform it. Combat in a dense reef fight turns into a chaotic soup of laser blasts and flopping geometry where scale goes completely wrong - a giant squid the size of a cathedral fighting a miniature destroyer. Some players will find that bewildering energy funny; others will find it actively exhausting. The grinding is present and front-loaded, and the open-world ocean map is vast but largely featureless between objectives. If you need visual clarity and polished feedback to stay engaged, this will shed you early. What stays with me is the mood underneath the absurdity. The post-human ocean is genuinely quiet in the stretches between fights - no dialogue, no story beats, just the deep water and the strange creatures that have inherited it. There is something almost meditative about cruising through those blue trenches with your school of allied salmon trailing behind, and the techno soundtrack that kicks in during combat has a frenetic energy that matches the laser chaos well enough to feel intentional. Online and local co-op are both present, and playing with a partner transforms the messy combat into something more like a shared fever dream, which is its best version. Calappa Games went on to make Fight Crab, and you can feel that same unironic commitment to a ridiculous premise running through every reef in this game. Kai, Scout Team

Ace of Seafood

Ace of Seafood

Apr 8, 2016Calappa GamesPLAYISM
GamerScout Says

Forget everything you think games are supposed to look like - this is a laser-shooting sardine leading a posse of king crabs and sentient submarines across a post-apocalyptic ocean, and somehow it works.

PC
ProtonDB Platinum
Best Price Available
€2.28
at Kinguin
Lowest tracked: €2.28
Track this price

GamerScout Verdict

Worth it for players who can tolerate a rough UI and front-loaded grind in exchange for a genuinely singular tactical sandbox.

Compare Prices(6 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€2.28
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.49
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.80
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.82-18%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€10.20
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€11.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€2.2831 Aug 2026
Current best
€2.28
Lowest since we started tracking
Keyshops
€2.22€2.43€2.65€2.866 Jun29 Jun22 Jul14 Aug6 Sept
6 Jun — 6 Sept
Create alert

Screenshots & Media

About Ace of Seafood

I went in expecting a joke that runs out of material in twenty minutes. What I found instead was something more stubborn and strange: a small Japanese open-world shooter about building a six-creature squadron, conquering reefs, and harvesting enemy DNA to breed stronger allies - a feedback loop that quietly pulls you in deeper than its rough exterior deserves. The starting choice between three archetypes - the fragile but pack-minded sardines, the armored tank-like lobster, or the generalist salmon - sets the tone immediately. Calappa Games is not interested in easing you in. The core loop is reef-by-reef territorial expansion. You sweep the ocean for enemy-controlled reefs, wipe out the creatures guarding them (hermit crabs, barracudas, great white sharks, drifting battleships with no crew), absorb their genetic material, and breed new units to join your school. Squad composition matters more than it first appears: hard-shelled units soak damage from attack-heavy enemies, faster fish kite slower ones, and the formation commands - tight cluster, spread line, defensive wrap - actually shift combat outcomes. The point budget system that caps what six creatures you can field forces you to think about balance rather than just fielding six sharks. That layer of tactical texture is where the game earns its 91% Steam rating despite looking like a weekend prototype. And look, the rough edges are real. The UI is a wall of overlapping gauges and reticles that nobody bothered to tidy up. The translation is charmingly broken in ways that add to the atmosphere rather than inform it. Combat in a dense reef fight turns into a chaotic soup of laser blasts and flopping geometry where scale goes completely wrong - a giant squid the size of a cathedral fighting a miniature destroyer. Some players will find that bewildering energy funny; others will find it actively exhausting. The grinding is present and front-loaded, and the open-world ocean map is vast but largely featureless between objectives. If you need visual clarity and polished feedback to stay engaged, this will shed you early. What stays with me is the mood underneath the absurdity. The post-human ocean is genuinely quiet in the stretches between fights - no dialogue, no story beats, just the deep water and the strange creatures that have inherited it. There is something almost meditative about cruising through those blue trenches with your school of allied salmon trailing behind, and the techno soundtrack that kicks in during combat has a frenetic energy that matches the laser chaos well enough to feel intentional. Online and local co-op are both present, and playing with a partner transforms the messy combat into something more like a shared fever dream, which is its best version. Calappa Games went on to make Fight Crab, and you can feel that same unironic commitment to a ridiculous premise running through every reef in this game.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayermultiplayercooponline-cooplocal-coopachievementstrading-cardstier:sub-5Post-Apocalyptic OceanSquad TacticsDNA CollectionReef ConquestFormation CommandsCreature CollectorGrinding-RequiredCult OddityTokyo Jungle-Like

System Requirements

Minimum

OS
Windows 7, 8, 8.1, 10
Memory
1 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
1 GB available space
Graphics
DirectX® 11 supported GPU(GeForce GTX 400 series, or Radeon HD 6000 series)
Processor
Intel Core 2 Duo 2GHz or higher
Sound Card
DirectSound-compatible Sound Card

Keep exploring

Community Discussion

Be the first to comment on Ace of Seafood.

Reviews & Ratings

No ratings available

Game Info

Developer
Calappa Games
Publisher
PLAYISM
Release Date
Apr 8, 2016

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€2.28
See offer

Across the 24,305 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Calappa Games

Buy smarter: helpful guides

Looking for more? See games like Ace of Seafood →

Frequently asked questions about Ace of Seafood

How much does Ace of Seafood cost?

As of 6 September 2026, the cheapest in-stock offer for Ace of Seafood is €2.28 at Kinguin, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Ace of Seafood cheapest?

The lowest in-stock price we track for Ace of Seafood is €2.28 at Kinguin (6 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Ace of Seafood available on?

Ace of Seafood is available on PC.

When was Ace of Seafood released?

Ace of Seafood was released on 8 April 2016.

Who developed Ace of Seafood?

Ace of Seafood was developed by Calappa Games and published by PLAYISM.