WORLD END ECONOMiCA episode.03
The final chapter of a visual novel trilogy about lunar colonists trading stocks and wrestling with whether profit justifies exile from Earth.
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For trilogy completionists and visual novel readers who want their sci-fi with spreadsheets and existential dread.
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I went in skeptical that a game about spreadsheets and economics could carry three episodes, but World End Economica episode.03 commits to the bit. You're a trader on the Moon trying to build enough wealth to matter, and the story ties together threads about corporate greed, resource scarcity, and whether your ambition is heroic or hollow. The writing leans philosophical without preaching, and if you've played episodes one and two, the payoff lands. The catch: this is a visual novel first, trading sim second. If dialogue-heavy games bore you, no amount of stock mechanics will save this. There's no voice acting, and the UI is functional, not flashy. But if you're the type who'll spend hours reading about character motivations and economic theory in a sci-fi setting, and you've already invested in the series, episode.03 wraps it up with actual stakes.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- 1.2 GHz Pentium 4
- Memory
- 256 MB RAM
- Graphics
- 1280 x 720
- DirectX
- Version 9.0c
- Storage
- 2 GB available space
Recomendados
- Processor
- 1.66 GHz Intel Atom
- Memory
- 1 GB RAM
- Graphics
- 1280x720 compatible display (2560x1440 recommended)
- DirectX
- Version 10
- Storage
- 2 GB available space Additional Not…
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Reseñas y valoraciones
Información del juego
- Desarrolladora
- Sekai Project
- Distribuidora
- Sekai Project
- Fecha de lanzamiento
- 21 dic 2016