Compara los precios de What the Fog en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Behaviour Interactive Inc.. Publicado por Behaviour Interactive Inc.. Lanzado el 14/5/2024. Disponible en PC. Géneros: Action.

A bite-sized co-op roguelite built on Dead by Daylight's bones: worth a session with a friend, but don't expect it to hold past a weekend.

My first instinct when I loaded What the Fog was to compare it to Risk of Rain 2, and that comparison does land, at least structurally. You pick one of three Dead by Daylight survivors, each with distinct playstyles, and sprint through procedurally generated boards killing things until the generator count hits zero and an exit door opens. Dwight throws area-of-effect explosions and plays like a frontline bruiser. Claudette runs a crossbow with extra mobility tools, making her the more mechanical pick. Feng Min closes distance and heals, which in solo play feels almost essential. The loadout synergy between characters is genuinely interesting for about the first three runs, at which point the ceiling shows itself pretty clearly. The core loop is tight for what it is. Each run strings together nine dungeons and three bosses, clocking in around 30 minutes. Enemies spawn constantly and in volume, which keeps you moving rather than standing still to aim. The dodge and dash feel responsive enough that moment-to-moment play stays lively. Bosses are drawn from a small random pool, though they're essentially scaled-up versions of the same enemy archetypes you fight in the rooms leading up to them. There are only around seven enemy types with some basic variants, so pattern recognition sets in fast. On higher difficulty tiers, enemy aggression ramps and stronger variants unlock as you accumulate kills, which at least gives the difficulty curve some structure rather than just bumping numbers. Eight difficulty settings total means there's a reasonable range for solo players who want to push further, but the build variety never deepens enough to justify a true high-difficulty grind. Co-op is clearly where the game was designed to live. When your partner goes down, they shift to a bird's-eye view and can still throw abilities out to support you while you fight toward a revive point. It's a clean mechanic borrowed from Dead by Daylight's own hook-and-rescue loop, and it keeps both players engaged rather than one watching a death screen. The problem is the cap at two players. Several community voices flagged that expanding to four would have opened up meaningful coordination, and it's hard to disagree once you've spent a few runs on the existing format. Matchmaking has also drawn complaints for being rough around the edges, which matters in a game this reliant on having a second person. The honest read on What the Fog is that Behaviour Interactive built it as a fan gift tied to Dead by Daylight's eighth anniversary, not as a standalone product competing with the genre's best. The developers confirmed early on that no additional content is planned. That transparency is appreciated, but it also means what you see at launch is what you get, no future characters, no expanded map pool, no new mechanics. Steam user reception sits at roughly 73% positive, which tracks, the game is fun in short doses, the animation is smooth, and the cartoon aesthetic is well-executed. But the repetition hits hard after a couple of hours, and anyone coming in without DBD affinity is going to feel the content ceiling almost immediately. If your PC can push past the default 60fps cap (there's a workaround in the community guides), the movement at higher framerates feels noticeably better. Fred, Scout Team

What the Fog

What the Fog

14 may 2024Behaviour Interactive Inc.
GamerScout opina

A bite-sized co-op roguelite built on Dead by Daylight's bones: worth a session with a friend, but don't expect it to hold past a weekend.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
0,46 €
en Kinguin
Mínimo registrado: 0,41 €
Sigue este precio

Veredicto de GamerScout

Worth a session with a DBD-fan friend, but the content ceiling arrives before the first hour is up.

Comparar precios(5 tiendas)

KinguinMejor precio
StandardGlobalSteam KeyClave
0,46 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
0,66 €-87%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
1,37 €
La tienda fija el precio en EUR
Comprar
StandardBrazilSteam KeyClave
3,79 €-24%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
4,99 €
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
5,76 €
La tienda fija el precio en EUR
Comprar
StandardNorteaméricaSteam KeyCopia de regalo
5,82 €
La tienda fija el precio en EUR
Comprar
StandardEstados UnidosSteam KeyClave
6,03 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
0,41 €5 jun 2026
Mejor precio actual
0,46 €
Tiendas de claves
0,40 €0,42 €0,45 €0,47 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de What the Fog

My first instinct when I loaded What the Fog was to compare it to Risk of Rain 2, and that comparison does land, at least structurally. You pick one of three Dead by Daylight survivors, each with distinct playstyles, and sprint through procedurally generated boards killing things until the generator count hits zero and an exit door opens. Dwight throws area-of-effect explosions and plays like a frontline bruiser. Claudette runs a crossbow with extra mobility tools, making her the more mechanical pick. Feng Min closes distance and heals, which in solo play feels almost essential. The loadout synergy between characters is genuinely interesting for about the first three runs, at which point the ceiling shows itself pretty clearly. The core loop is tight for what it is. Each run strings together nine dungeons and three bosses, clocking in around 30 minutes. Enemies spawn constantly and in volume, which keeps you moving rather than standing still to aim. The dodge and dash feel responsive enough that moment-to-moment play stays lively. Bosses are drawn from a small random pool, though they're essentially scaled-up versions of the same enemy archetypes you fight in the rooms leading up to them. There are only around seven enemy types with some basic variants, so pattern recognition sets in fast. On higher difficulty tiers, enemy aggression ramps and stronger variants unlock as you accumulate kills, which at least gives the difficulty curve some structure rather than just bumping numbers. Eight difficulty settings total means there's a reasonable range for solo players who want to push further, but the build variety never deepens enough to justify a true high-difficulty grind. Co-op is clearly where the game was designed to live. When your partner goes down, they shift to a bird's-eye view and can still throw abilities out to support you while you fight toward a revive point. It's a clean mechanic borrowed from Dead by Daylight's own hook-and-rescue loop, and it keeps both players engaged rather than one watching a death screen. The problem is the cap at two players. Several community voices flagged that expanding to four would have opened up meaningful coordination, and it's hard to disagree once you've spent a few runs on the existing format. Matchmaking has also drawn complaints for being rough around the edges, which matters in a game this reliant on having a second person. The honest read on What the Fog is that Behaviour Interactive built it as a fan gift tied to Dead by Daylight's eighth anniversary, not as a standalone product competing with the genre's best. The developers confirmed early on that no additional content is planned. That transparency is appreciated, but it also means what you see at launch is what you get, no future characters, no expanded map pool, no new mechanics. Steam user reception sits at roughly 73% positive, which tracks, the game is fun in short doses, the animation is smooth, and the cartoon aesthetic is well-executed. But the repetition hits hard after a couple of hours, and anyone coming in without DBD affinity is going to feel the content ceiling almost immediately. If your PC can push past the default 60fps cap (there's a workaround in the community guides), the movement at higher framerates feels noticeably better.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayercooponline-coopachievementscontroller-supporttier:sub-5Dead by Daylight Universe2-Player Co-opThird-Person ShooterHorde SurvivalShort-Run RogueliteDifficulty ScalingCharacter SynergyFPS Unlock Required

Requisitos del sistema

Mínimos

OS
Windows 10 64-Bit
Memory
8 GB RAM
DirectX
Version 11
Storage
5 GB available space
Graphics
GPUMark of around 5000. Eg: GTX 950 | GTX 1050 | R9 270X
Processor
Intel Core i5-6600 | Ryzen 3 1200

Recomendados

OS
Windows 10 64-Bit
Memory
8 GB RAM
DirectX
Version 11
Storage
5 GB available space
Graphics
GeForce GTX 1060 (6 GB) or Radeon RX 580 (8 GB)
Processor
Core I7-4770 or AMD Ryzen 5 1400

Sigue explorando

Community Discussion

Be the first to comment on What the Fog.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Behaviour Interactive Inc.
Distribuidora
Behaviour Interactive Inc.
Fecha de lanzamiento
14 may 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio0,46 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Behaviour Interactive Inc.

Compra mejor: guías útiles

¿Buscas más? Mira juegos como What the Fog →

Preguntas frecuentes sobre What the Fog

¿Cuánto cuesta What the Fog?

A 15 de agosto de 2026, la oferta más barata disponible de What the Fog es €0.46 en Kinguin, de entre 10 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar What the Fog más barato?

El precio más bajo disponible que seguimos para What the Fog es €0.46 en Kinguin (15 de agosto de 2026). Comparamos 10 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible What the Fog?

What the Fog está disponible en PC.

¿Cuándo se lanzó What the Fog?

What the Fog se lanzó el 14 de mayo de 2024.

¿Quién desarrolló What the Fog?

What the Fog fue desarrollado por Behaviour Interactive Inc..