Compara los precios de Trident's Wake en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bacus Studios. Publicado por Graffiti Games. Lanzado el 4/6/2019. Disponible en PC. Géneros: Action, Indie.

Sci-fi twin-stick co-op shooter with progression, but a rough launch and thin content left most players cold. Worth knowing what you're getting into.

Trident's Wake is a top-down twin-stick shooter set in a sci-fi universe, built around cooperative play and a light progression system layered over its combat loop. You and up to three other players navigate environments aboard what the premise frames as a massive colony ship, blasting through waves of enemies while unlocking incremental upgrades. On paper, that blueprint has worked for dozens of games in the genre. In practice, Trident's Wake struggles to make the moment-to-moment feel compelling enough to hold attention past the first session or two. The core shooting works in a basic functional sense. Enemies approach, you rotate, you fire, things die. But there is not much texture beneath that surface. Weapon variety is limited, the progression system does not generate the kind of build decisions that make games like this genuinely replayable, and the environments lean toward repetitive corridor layouts that start to blur together. For a co-op experience to survive on pure gunfeel and level design, both of those pillars need to be load-bearing. Here, neither quite is. The reception tells its own story. A Mostly Negative rating from the Steam community, sitting at 37 percent positive across over a hundred reviews, is not a number you can quietly look past. The complaints players raise are consistent: performance issues at launch, a thin content offering relative to what the co-op genre asks for, and a general sense that the game needed more time in development before shipping. Bacus Studios is a small team, and you can see the ambition they were reaching for. But ambition and execution are different things, and on release the gap between them was wide. Who might still find something here? If you have a very specific appetite for budget co-op shooters and a patient group of friends willing to treat a rough experience as part of the charm, there is a skeleton of something interesting underneath. The sci-fi setting has a cold, utilitarian atmosphere that I found briefly engaging, and the concept of a cooperative twin-stick game set on a derelict colony ship is genuinely one worth exploring. It just has not been explored as well as it deserved to be in this particular release. As someone who roots for small studios and wants every indie to land, this one is hard to recommend with enthusiasm in its current state. The review score is not unfair. If a future patch or update substantially reworks the content and performance, the underlying idea could earn a second look. Right now, there are sharper, fuller games in the twin-stick and co-op spaces competing for your time, and most of them will hold your group together longer. Kai, Scout Team

Trident's Wake

Trident's Wake

4 jun 2019Bacus StudiosGraffiti Games
GamerScout opina

Sci-fi twin-stick co-op shooter with progression, but a rough launch and thin content left most players cold. Worth knowing what you're getting into.

PC
Mejor precio disponible
0,25 €
en Kinguin
Mínimo registrado: 0,25 €
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Veredicto de GamerScout

A co-op twin-stick shooter with a decent concept buried under thin content and performance problems that most players will bounce off quickly.

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0,25 €
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0,52 €-96%
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0,53 €
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0,56 €
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0,60 €
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0,98 €-21%
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1,15 €
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Historial de precios

Mínimo registrado
0,25 €13 jul 2026
Mejor precio actual
0,25 €
El más bajo desde que lo seguimos
Tiendas de claves
0,24 €0,28 €0,31 €0,35 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Trident's Wake

Trident's Wake is a top-down twin-stick shooter set in a sci-fi universe, built around cooperative play and a light progression system layered over its combat loop. You and up to three other players navigate environments aboard what the premise frames as a massive colony ship, blasting through waves of enemies while unlocking incremental upgrades. On paper, that blueprint has worked for dozens of games in the genre. In practice, Trident's Wake struggles to make the moment-to-moment feel compelling enough to hold attention past the first session or two. The core shooting works in a basic functional sense. Enemies approach, you rotate, you fire, things die. But there is not much texture beneath that surface. Weapon variety is limited, the progression system does not generate the kind of build decisions that make games like this genuinely replayable, and the environments lean toward repetitive corridor layouts that start to blur together. For a co-op experience to survive on pure gunfeel and level design, both of those pillars need to be load-bearing. Here, neither quite is. The reception tells its own story. A Mostly Negative rating from the Steam community, sitting at 37 percent positive across over a hundred reviews, is not a number you can quietly look past. The complaints players raise are consistent: performance issues at launch, a thin content offering relative to what the co-op genre asks for, and a general sense that the game needed more time in development before shipping. Bacus Studios is a small team, and you can see the ambition they were reaching for. But ambition and execution are different things, and on release the gap between them was wide. Who might still find something here? If you have a very specific appetite for budget co-op shooters and a patient group of friends willing to treat a rough experience as part of the charm, there is a skeleton of something interesting underneath. The sci-fi setting has a cold, utilitarian atmosphere that I found briefly engaging, and the concept of a cooperative twin-stick game set on a derelict colony ship is genuinely one worth exploring. It just has not been explored as well as it deserved to be in this particular release. As someone who roots for small studios and wants every indie to land, this one is hard to recommend with enthusiasm in its current state. The review score is not unfair. If a future patch or update substantially reworks the content and performance, the underlying idea could earn a second look. Right now, there are sharper, fuller games in the twin-stick and co-op spaces competing for your time, and most of them will hold your group together longer.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamCo-op ShooterTwin-StickSci-FiTop-DownProgression SystemColony ShipBudget IndieCouch Co-op

Requisitos del sistema

Mínimos

Processor
2GHz Dual Core CPU
Memory
4 GB RAM
Graphics
GeForce 8800 or higher, AMD Radeon 4000 or higher
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
4 GB available space Sou…

Recomendados

Processor
2.5 GHz Quad Core CPU
Memory
8 GB RAM
Graphics
GeForce 560 or higher, AMD Radeon HD 5800 or higher
DirectX
Version 11
Network
Broadband Int…

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Reseñas y valoraciones

Steam
37%(117)

Información del juego

Desarrolladora
Bacus Studios
Distribuidora
Graffiti Games
Fecha de lanzamiento
4 jun 2019

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Mejor precio0,25 €
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Preguntas frecuentes sobre Trident's Wake

¿Cuánto cuesta Trident's Wake?

A 15 de agosto de 2026, la oferta más barata disponible de Trident's Wake es €0.25 en Kinguin, de entre 13 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Trident's Wake más barato?

El precio más bajo disponible que seguimos para Trident's Wake es €0.25 en Kinguin (15 de agosto de 2026). Comparamos 13 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Trident's Wake?

Trident's Wake está disponible en PC.

¿Cuándo se lanzó Trident's Wake?

Trident's Wake se lanzó el 4 de junio de 2019.

¿Quién desarrolló Trident's Wake?

Trident's Wake fue desarrollado por Bacus Studios y publicado por Graffiti Games.