Train Simulator - London to Brighton Route Add-On (DLC)
A fictional Japanese railcar sim with 70+ km of varied track, tunnels, and scenery. Early Access means content is still arriving, but the core driving loop is already here.
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Worth a look for patient Japanese rail sim fans, but wait for more content if Early Access is a dealbreaker for you.
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Acerca de Train Simulator - London to Brighton Route Add-On (DLC)
Let me be upfront about something unusual: despite the listing name referencing London to Brighton, the actual content here is a fictional Japanese railway experience developed by 汐留姉妹 and published under the Dovetail Games umbrella. You are not getting the classic Southern Rail commuter run through Sussex. What you are getting is a railcar driving sim set on a fictional Japanese network spanning over 70 kilometres of track, with tunnels, multiple line types, and shifting scenery along the route. If you came here for Class 377 EMUs and Three Bridges station, close this tab. If you are curious about a compact, focused train driving experience with Japanese rail flavour, read on. As a sim, the decision-making depth is narrow by design. This is not OpenTTD or a Paradox title where you are optimising timetables across a continent. You are in the cab, watching signals, managing speed, and hitting station stops accurately. The satisfaction loop is precise throttle and brake control, and the 70-km route gives you enough variety - single-track sections, tunnels, elevation changes - to keep a session from feeling like a straight drag. The roadmap mentions single-track running and additional rolling stock, which suggests the developer is treating Early Access seriously rather than as a storefront for an abandoned project. Three reviews is a tiny sample, but 100 percent positive is at least not a red flag. The Early Access status is the biggest strategic consideration here. On the positive side, you are buying in when the price is presumably lower and when your feedback can shape the final product. On the negative side, core features like expanded train types and fuller timetable variety are explicitly scheduled, not present. If your personal rule is "no Early Access purchases," this one does nothing to challenge that rule. If you are comfortable riding alongside development, the existing 70-km route is functional enough to justify the experiment, particularly for players who enjoy the meditative side of train sims rather than demanding a full operations management layer. The tutorial situation and AI quality are harder to assess with so little community data available. The Steam description does not detail an onboarding system, and with fewer than ten public reviews at time of writing, there is no crowd-sourced wisdom to lean on. New players should expect to consult the developer's own documentation or community forums before their first run goes smoothly. Mod ecosystem support is also unconfirmed, which is a real gap for a sim where community-created rolling stock and routes are often what extend longevity past the first dozen hours. Bottom line: treat this as a niche, early-stage Japanese railcar sim that happens to live under a misleading DLC name. The route length is respectable, the scope is focused, and the development direction looks promising. Just go in with calibrated expectations about what Early Access actually means in practice.

Strategy & simulation
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- Core i7 4770
- Memory
- 16 GB RAM
- Graphics
- GeForce GTX 970
- DirectX
- Version 11
- Storage
- 2 GB available space
Recomendados
- Processor
- Core i7 12700 or more
- Memory
- 16 GB RAM
- Graphics
- RTX3070 or more
Sigue explorando
Community Discussion
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Reseñas y valoraciones
Información del juego
- Desarrolladora
- 汐留姉妹
- Distribuidora
- Dovetail Games
- Fecha de lanzamiento
- 31 ene 2023
