Compara los precios de Total War: Rome II - Hannibal at the Gates (DLC ) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CREATIVE ASSEMBLY, Feral Interactive. Publicado por SEGA. Lanzado el 27/3/2014. Disponible en PC. Géneros: Strategy.

A focused western Mediterranean campaign for Rome II that puts the Second Punic War front and center, with Carthage and Rome on a collision course from turn one.

Hannibal at the Gates is a campaign pack DLC for Total War: Rome II that zooms the lens sharply onto the western Mediterranean during the Second Punic War. Instead of the sprawling grand campaign that starts you somewhere in 272 BC with a continent to conquer, this one drops you into a tighter, more urgent theater where the rivalry between Carthage and Rome is already hot. Playable factions include Carthage, Rome, Syracuse, the Arevaci, and the Lusitani, each with distinct starting positions and pressure from neighboring powers almost immediately. If you have ever wanted to replay the Hannibal crossing-the-Alps scenario from the Carthaginian side, this is the closest the series gets. From a decision-depth standpoint, the compressed map forces faster, more consequential choices than the base game's open sandbox. You cannot spend thirty turns quietly consolidating a backwater province. Syracuse sits as a swing state in Sicily, the Iberian tribes have their own ambitions, and Rome's aggressive expansion timer is essentially always running. The new technology branches introduced in this DLC extend research options specific to the factions involved, giving Carthage some mercenary-focused military developments and Rome further refinements to its legion structure. These are not cosmetic additions; they nudge build orders in ways that ripple into mid-game army composition. The AI in this focused campaign behaves more purposefully than in the base grand campaign, largely because the smaller map means fewer fronts for the CPU to mismanage. Carthage will push into Iberia, Rome will try to cut supply lines, and Syracuse will opportunistically grab coastline. It is not perfect, and veteran Total War players will still find exploitable gaps, but the overall pressure feels more consistent than the base campaign's occasional AI passivity. Multiplayer is supported, and a head-to-head Punic War scenario with a human opponent controlling Rome while you run Carthage is genuinely tense. Who should buy this? Owners of Rome II who have finished or grown bored with the grand campaign and want a scenario with more narrative gravity and less early-game sprawl. It is also a reasonable entry point for players who found the full campaign overwhelming, because the geographic and diplomatic scope is small enough to actually learn the economic and military systems without drowning. If you have not played Rome II at all, buy the base game first and see whether Creative Assembly's brand of real-time battle plus turn-based campaign suits you. But if Rome II is already in your library and collecting dust, Hannibal at the Gates is probably the reason to reinstall it. The mod ecosystem for Rome II is still active, and most major overhaul mods are compatible with this DLC, which extends the longevity considerably. Diego, Scout Team

Total War: Rome II  - Hannibal at the Gates (DLC )

Total War: Rome II - Hannibal at the Gates (DLC )

Complemento / DLC de Total War: ROME REMASTERED Steam Key — ver juego completo
27 mar 2014CREATIVE ASSEMBLY, Feral InteractiveSEGA
GamerScout opina

A focused western Mediterranean campaign for Rome II that puts the Second Punic War front and center, with Carthage and Rome on a collision course from turn one.

PC
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Hannibal at the Gates is a campaign pack DLC for Total War: Rome II that zooms the lens sharply onto the western Mediterranean during the Second Punic War. Instead of the sprawling grand campaign that starts you somewhere in 272 BC with a continent to conquer, this one drops you into a tighter, more urgent theater where the rivalry between Carthage and Rome is already hot. Playable factions include Carthage, Rome, Syracuse, the Arevaci, and the Lusitani, each with distinct starting positions and pressure from neighboring powers almost immediately. If you have ever wanted to replay the Hannibal crossing-the-Alps scenario from the Carthaginian side, this is the closest the series gets. From a decision-depth standpoint, the compressed map forces faster, more consequential choices than the base game's open sandbox. You cannot spend thirty turns quietly consolidating a backwater province. Syracuse sits as a swing state in Sicily, the Iberian tribes have their own ambitions, and Rome's aggressive expansion timer is essentially always running. The new technology branches introduced in this DLC extend research options specific to the factions involved, giving Carthage some mercenary-focused military developments and Rome further refinements to its legion structure. These are not cosmetic additions; they nudge build orders in ways that ripple into mid-game army composition. The AI in this focused campaign behaves more purposefully than in the base grand campaign, largely because the smaller map means fewer fronts for the CPU to mismanage. Carthage will push into Iberia, Rome will try to cut supply lines, and Syracuse will opportunistically grab coastline. It is not perfect, and veteran Total War players will still find exploitable gaps, but the overall pressure feels more consistent than the base campaign's occasional AI passivity. Multiplayer is supported, and a head-to-head Punic War scenario with a human opponent controlling Rome while you run Carthage is genuinely tense. Who should buy this? Owners of Rome II who have finished or grown bored with the grand campaign and want a scenario with more narrative gravity and less early-game sprawl. It is also a reasonable entry point for players who found the full campaign overwhelming, because the geographic and diplomatic scope is small enough to actually learn the economic and military systems without drowning. If you have not played Rome II at all, buy the base game first and see whether Creative Assembly's brand of real-time battle plus turn-based campaign suits you. But if Rome II is already in your library and collecting dust, Hannibal at the Gates is probably the reason to reinstall it. The mod ecosystem for Rome II is still active, and most major overhaul mods are compatible with this DLC, which extends the longevity considerably.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamCampaign PackHistorical StrategyPunic WarsTurn-Based CampaignReal-Time BattlesFaction VarietyMod CompatibleMultiplayer Competitive

Requisitos del sistema

Mínimos

Processor
2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
Memory
2GB RAM
Graphics
512 MB DirectX 9.0c compatible card (shader model 3, vertex text…

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Processor
2nd Generation Intel Core i5 processor (or greater)
Memory
4GB RAM
Graphics
1024 MB DirectX 11 compatible graphics card. DirectX®:11 Hard Drive:35 GB HD space Addi…

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Información del juego

Desarrolladora
CREATIVE ASSEMBLY, Feral Interactive
Distribuidora
SEGA
Fecha de lanzamiento
27 mar 2014

Características

Single-playerMultiplayerDownloadable ContentSteam Trading CardsFamily Sharing

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¿En qué plataformas está disponible Total War: Rome II - Hannibal at the Gates (DLC )?

Total War: Rome II - Hannibal at the Gates (DLC ) está disponible en PC.

¿Cuándo se lanzó Total War: Rome II - Hannibal at the Gates (DLC )?

Total War: Rome II - Hannibal at the Gates (DLC ) se lanzó el 27 de marzo de 2014.

¿Quién desarrolló Total War: Rome II - Hannibal at the Gates (DLC )?

Total War: Rome II - Hannibal at the Gates (DLC ) fue desarrollado por CREATIVE ASSEMBLY, Feral Interactive y publicado por SEGA.