Compara los precios de Top Burger en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por A Nostru. Publicado por My Way Games. Lanzado el 24/4/2019. Disponible en PC. Géneros: Adventure, Casual, Indie, Simulation, Sports.

A point-and-click time-management snack that the Diner Dash crowd will recognise instantly, though anyone expecting restaurant depth should look elsewhere.

My spreadsheet instincts told me to give Top Burger about ten minutes before dismissing it, and I mostly did. This is a point-and-click time-management game in the Diner Dash lineage: customers appear, they want specific burger combinations, you click the right ingredients in the right order, and you race the clock to satisfy as many of them as possible before patience meters drain. There is zero resource allocation, no supply chain, no staff roster to optimise. That is not a criticism in itself, but it does define the ceiling. The structure spreads across three distinct modes, each locked behind star thresholds earned in the burger restaurant, which is where you start. Clear enough stars in the main campaign and you unlock two additional venues with their own flavour of click-and-serve action. The campaign itself runs to more than 150 levels, so pure level volume is not the problem. The challenge curve is gentle by design, aimed at players who want something colourful and low-stakes rather than anything that will demand genuine reflexes. Community feedback across the small Steam user base sits in the broadly positive range, with players largely accepting it for what it is: a casual timekiller. One vocal thread notes that equivalent browser games exist for free, and that is a fair data point to factor into your value calculation. As a Unity-built indie from a small developer with no mod support and no multiplayer, there is no ecosystem to speak of. No workshop, no post-launch content that I can find, no community-driven difficulty modifiers. For the strategy or sim player arriving from something like Overcooked or even a management-lite title, the loop will feel thin inside an hour. The "create your burger" sandbox mode, which lets you stack ingredients freely using everything you have unlocked, is a harmless extra but not a meaningful depth layer. Achievements exist for completionists but they do not add mechanical variety. Where Top Burger actually works is as a palate cleanser or a genuine entry point for younger players or family-sharing situations. The visuals are colourful and readable, the rules are explained by doing rather than by a wall of text, and the session length is naturally short. If you are buying this in a bundle alongside other My Way Games titles, the math changes entirely in its favour. Standalone, the honest audience is narrow: casual players, parents gaming with small children, or achievement hunters clearing a sub-five-dollar purchase. If you landed here hoping for the management depth of a proper sim, redirect your attention. The burger is fine, just do not expect a full meal. Diego, Scout Team

Top Burger

Top Burger

24 abr 2019A NostruMy Way Games
GamerScout opina

A point-and-click time-management snack that the Diner Dash crowd will recognise instantly, though anyone expecting restaurant depth should look elsewhere.

PC
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Mínimo histórico: €0.23

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My spreadsheet instincts told me to give Top Burger about ten minutes before dismissing it, and I mostly did. This is a point-and-click time-management game in the Diner Dash lineage: customers appear, they want specific burger combinations, you click the right ingredients in the right order, and you race the clock to satisfy as many of them as possible before patience meters drain. There is zero resource allocation, no supply chain, no staff roster to optimise. That is not a criticism in itself, but it does define the ceiling. The structure spreads across three distinct modes, each locked behind star thresholds earned in the burger restaurant, which is where you start. Clear enough stars in the main campaign and you unlock two additional venues with their own flavour of click-and-serve action. The campaign itself runs to more than 150 levels, so pure level volume is not the problem. The challenge curve is gentle by design, aimed at players who want something colourful and low-stakes rather than anything that will demand genuine reflexes. Community feedback across the small Steam user base sits in the broadly positive range, with players largely accepting it for what it is: a casual timekiller. One vocal thread notes that equivalent browser games exist for free, and that is a fair data point to factor into your value calculation. As a Unity-built indie from a small developer with no mod support and no multiplayer, there is no ecosystem to speak of. No workshop, no post-launch content that I can find, no community-driven difficulty modifiers. For the strategy or sim player arriving from something like Overcooked or even a management-lite title, the loop will feel thin inside an hour. The "create your burger" sandbox mode, which lets you stack ingredients freely using everything you have unlocked, is a harmless extra but not a meaningful depth layer. Achievements exist for completionists but they do not add mechanical variety. Where Top Burger actually works is as a palate cleanser or a genuine entry point for younger players or family-sharing situations. The visuals are colourful and readable, the rules are explained by doing rather than by a wall of text, and the session length is naturally short. If you are buying this in a bundle alongside other My Way Games titles, the math changes entirely in its favour. Standalone, the honest audience is narrow: casual players, parents gaming with small children, or achievement hunters clearing a sub-five-dollar purchase. If you landed here hoping for the management depth of a proper sim, redirect your attention. The burger is fine, just do not expect a full meal.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Time-Management ClickerLevel-Gated ProgressionFamily-FriendlyAchievement HuntingBundle ValueUnlock SystemCasual Timekiller

Requisitos del sistema

Mínimos

OS
Windows 7 x64
Memory
2 GB RAM
Storage
100 MB available space
Graphics
Intel HD graphics
Processor
Intel Celeron

Recomendados

OS
Windows 10 x64
Memory
4 GB RAM
Storage
100 MB available space
Graphics
GT 730
Processor
Dual Core

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Información del juego

Desarrolladora
A Nostru
Distribuidora
My Way Games
Fecha de lanzamiento
24 abr 2019

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¿En qué plataformas está disponible Top Burger?

Top Burger está disponible en PC.

¿Cuándo se lanzó Top Burger?

Top Burger se lanzó el 24 de abril de 2019.

¿Quién desarrolló Top Burger?

Top Burger fue desarrollado por A Nostru y publicado por My Way Games.