Compara los precios de Tiny Brains en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Spearhead Games. Publicado por Spearhead Games. Lanzado el 11/12/2013. Disponible en PC. Géneros: Action, Adventure, Casual, Indie. Puntuación Metacritic: 63/100.

Gather two or three friends, grab controllers, and let a mad scientist's lab full of mutated critters do the rest. Solo? Save your evening for something else.

My honest first thought when I loaded up Tiny Brains was that the concept deserved about twice the runtime it got. Four lab animals, each locked to exactly one physics power, trapped inside a cardboard-and-popsicle-stick laboratory built by a ranting Russian scientist. That premise has genuine warmth to it, and for a window of roughly two to three hours, it delivers something scrappy and genuinely fun, but only under specific conditions. The four characters are the whole engine here. Dax the bat pushes objects with an ultrasonic blast. Stew the rabbit vacuums things toward him. Minsc the hamster conjures an ice platform that can then be detonated for extra height. Pad the mouse swaps positions with any object in range. On paper those four kits sound narrow, but in practice the combinations open up enough lateral thinking to keep puzzle rooms feeling fresh, at least until repetition creeps in around the two-thirds mark. The campaign structures its challenges into three flavors: block-and-socket rooms where you route a power cube into its slot, ball-rolling gauntlets across collapsing floors and rotating bridges, and Protect Pinky interludes where a small pink chick needs defending from waves of armed chickens and flame jets. That last type is charming exactly once and tedious by its third appearance. The co-op architecture is where Spearhead put their real care. Puzzles scale dynamically to the number of players present, removing gates or lowering barriers in real time when someone drops out. Two players is the sweet spot most reviewers and community members agree on. Four players can leave someone idle while the other three work through a solution, and solo play means constantly cycling through characters with the d-pad, which is functional but strips out the social friction that makes the puzzles feel alive. The lab environment itself, built from found objects, magazine scraps, glass tubes, and duct tape, has a handmade quality that I find quietly charming in a way the screenshots do not fully communicate. The mad scientist's narration keeps the tone light without overshooting into exhausting whimsy. Worth noting: reports suggest online multiplayer servers are no longer active, so your co-op options are now local or LAN. The faults are real and consistent across almost every review this game ever received. The campaign is over in about three hours. The unlockable modes after completion, including Troll mode with friendly fire enabled and Jules mode where one character wields all four powers, add texture but not substantial length. Tiny Challenges and the leaderboard-driven score-attack rooms give the motivated player a reason to return, and Tiny Soccer, a chaotic 2-on-2 mode using the full power set, is genuinely the most unhinged fun in the package. But if your measure of value is hours-per-dollar on a single play, you will do the math and frown. Keyboard and mouse controls on PC have also been flagged as awkward, with the mouse influencing directional movement in ways that fight against you. Controllers are the only sane way to play. This is a game that knows what it is and mostly executes it with honesty. The handcrafted setting, the four-power puzzle logic, the way a room full of people arguing over who should swap to Minsc right now produces something close to joy. It just ends before it earns the price it launched at. Catch it at a discount and invite two friends over. Kai, Scout Team

Tiny Brains

Tiny Brains

11 dic 2013Spearhead Games
GamerScout opina

Gather two or three friends, grab controllers, and let a mad scientist's lab full of mutated critters do the rest. Solo? Save your evening for something else.

PC
Steam Deck VerifiedProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.50

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.505 Jun 2026
Keyshops
€3.22€3.41€3.59€3.785 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Tiny Brains

My honest first thought when I loaded up Tiny Brains was that the concept deserved about twice the runtime it got. Four lab animals, each locked to exactly one physics power, trapped inside a cardboard-and-popsicle-stick laboratory built by a ranting Russian scientist. That premise has genuine warmth to it, and for a window of roughly two to three hours, it delivers something scrappy and genuinely fun, but only under specific conditions. The four characters are the whole engine here. Dax the bat pushes objects with an ultrasonic blast. Stew the rabbit vacuums things toward him. Minsc the hamster conjures an ice platform that can then be detonated for extra height. Pad the mouse swaps positions with any object in range. On paper those four kits sound narrow, but in practice the combinations open up enough lateral thinking to keep puzzle rooms feeling fresh, at least until repetition creeps in around the two-thirds mark. The campaign structures its challenges into three flavors: block-and-socket rooms where you route a power cube into its slot, ball-rolling gauntlets across collapsing floors and rotating bridges, and Protect Pinky interludes where a small pink chick needs defending from waves of armed chickens and flame jets. That last type is charming exactly once and tedious by its third appearance. The co-op architecture is where Spearhead put their real care. Puzzles scale dynamically to the number of players present, removing gates or lowering barriers in real time when someone drops out. Two players is the sweet spot most reviewers and community members agree on. Four players can leave someone idle while the other three work through a solution, and solo play means constantly cycling through characters with the d-pad, which is functional but strips out the social friction that makes the puzzles feel alive. The lab environment itself, built from found objects, magazine scraps, glass tubes, and duct tape, has a handmade quality that I find quietly charming in a way the screenshots do not fully communicate. The mad scientist's narration keeps the tone light without overshooting into exhausting whimsy. Worth noting: reports suggest online multiplayer servers are no longer active, so your co-op options are now local or LAN. The faults are real and consistent across almost every review this game ever received. The campaign is over in about three hours. The unlockable modes after completion, including Troll mode with friendly fire enabled and Jules mode where one character wields all four powers, add texture but not substantial length. Tiny Challenges and the leaderboard-driven score-attack rooms give the motivated player a reason to return, and Tiny Soccer, a chaotic 2-on-2 mode using the full power set, is genuinely the most unhinged fun in the package. But if your measure of value is hours-per-dollar on a single play, you will do the math and frown. Keyboard and mouse controls on PC have also been flagged as awkward, with the mouse influencing directional movement in ways that fight against you. Controllers are the only sane way to play. This is a game that knows what it is and mostly executes it with honesty. The handcrafted setting, the four-power puzzle logic, the way a room full of people arguing over who should swap to Minsc right now produces something close to joy. It just ends before it earns the price it launched at. Catch it at a discount and invite two friends over.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayercooponline-cooplocal-coopachievementscontroller-supportcloud-savestier:indieCouch Co-opPhysics PuzzlerDrop-in Drop-outParty GameScore AttackPower CombosShort Campaign

Requisitos del sistema

Mínimos

OS
Vista, 7, 8
Memory
2 GB RAM
DirectX
Version 9.0c
Network
Broadband Internet connection
Graphics
256 MB Video Memory with Shader Model 3.0 support; ATI Radeon X1600XT / NVIDEA GeForce 7800GS
Processor
P4 3 Ghz or Athlon 3400

Sigue explorando

Community Discussion

Be the first to comment on Tiny Brains.

Reseñas y valoraciones

Metacritic
63

Información del juego

Desarrolladora
Spearhead Games
Distribuidora
Spearhead Games
Fecha de lanzamiento
11 dic 2013

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Spearhead Games

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Tiny Brains →

Preguntas frecuentes sobre Tiny Brains

¿Cuánto cuesta Tiny Brains?

El precio de Tiny Brains cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Tiny Brains más barato?

Compara los precios de Tiny Brains en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Tiny Brains?

Tiny Brains está disponible en PC.

¿Cuándo se lanzó Tiny Brains?

Tiny Brains se lanzó el 11 de diciembre de 2013.

¿Quién desarrolló Tiny Brains?

Tiny Brains fue desarrollado por Spearhead Games.

¿Merece la pena comprar Tiny Brains?

Tiny Brains tiene una puntuación Metacritic de 63/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.