Compara los precios de theHunter: Call of the Wild™ - Salzwiesen Park (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Expansive Worlds. Publicado por Avalanche Studios. Lanzado el 16/2/2017. Disponible en PC. Géneros: Adventure, Simulation, Sports.

A moody open-world hunting sim with real terrain, real patience required, and co-op that actually holds up. Not for those who need something to shoot every 30 seconds.

theHunter: Call of the Wild is a hunting simulation that takes the job seriously. You are not mowing down waves of enemies or optimizing a loot loop. You are reading wind direction, crouching in tall grass, and deciding whether the angle on that whitetail is worth spooking the herd. Salzwiesen Park is a DLC reserve that expands the base game with a distinct European wetland setting, adding new terrain variety, species, and that specific kind of grey-sky atmosphere that hunting games rarely bother to get right. If the base game is your first exposure, expect a slower, more deliberate opener than almost any other genre on PC. From a systems perspective, the game earns its simulation label. Animal behavior responds to sound cones, wind, and time of day in ways that actually matter mechanically, not just cosmetically. Callers, scents, stands, and weapon loadouts all feed into a decision tree before you even spot a target. The skill tree rewards specialization, and the gear progression is wide enough that two players in co-op sessions will often be running meaningfully different setups. The AI animal pathing is not flawless, but it is convincing enough that you will blame yourself first when a shot goes wrong, which is probably the right design call for the genre. Salzwiesen Park specifically suits players who have already put time into the base reserves and want fresh geography to read. The wetland topography changes sightline math considerably compared to open grasslands. Dense reed beds and waterway corridors mean you spend more time thinking about approach routes and less time relying on long-range precision. Species variety here leans toward waterfowl and European ungulates, so if your loadout was built around North American big game, you may find yourself re-speccing. That is not a complaint. It is the kind of content that justifies the DLC format when it actually changes how you play. The onboarding for newcomers is better than the genre's reputation suggests. The campaign missions walk you through core mechanics without being condescending, and the in-game codex covers animal behavior in enough detail that a first-timer can build a functional mental model before day one ends. Co-op up to four players is seamless in practice and genuinely changes the dynamic, since coordinating drives and positioning adds a layer of tactical communication that solo play cannot replicate. The mod ecosystem on PC is active and adds quality-of-life tweaks, extended species packs, and custom reserves if you run out of official content. What does not work as well: the late-game grind for trophy-class animals can feel more dependent on map reset timing than skill, and the economic balance between reserve unlocks and DLC costs is something you should research before committing. Performance on lower-end hardware can also be inconsistent in dense foliage areas. But the core loop, patient, methodical, rewarding when it clicks, holds up across hundreds of hours. The 89% positive rating on nearly 200,000 Steam reviews is about as reliable a signal as you will find for a game in this category. Diego, Scout Team

theHunter: Call of the Wild™ - Salzwiesen Park (DLC)

theHunter: Call of the Wild™ - Salzwiesen Park (DLC)

Complemento / DLC de theHunter: Call of the Wild™ — ver juego completo
16 feb 2017Expansive WorldsAvalanche Studios
GamerScout opina

A moody open-world hunting sim with real terrain, real patience required, and co-op that actually holds up. Not for those who need something to shoot every 30 seconds.

PC
Steam Deck UnsupportedProtonDB Gold
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Mínimo histórico: €0.88

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theHunter: Call of the Wild is a hunting simulation that takes the job seriously. You are not mowing down waves of enemies or optimizing a loot loop. You are reading wind direction, crouching in tall grass, and deciding whether the angle on that whitetail is worth spooking the herd. Salzwiesen Park is a DLC reserve that expands the base game with a distinct European wetland setting, adding new terrain variety, species, and that specific kind of grey-sky atmosphere that hunting games rarely bother to get right. If the base game is your first exposure, expect a slower, more deliberate opener than almost any other genre on PC. From a systems perspective, the game earns its simulation label. Animal behavior responds to sound cones, wind, and time of day in ways that actually matter mechanically, not just cosmetically. Callers, scents, stands, and weapon loadouts all feed into a decision tree before you even spot a target. The skill tree rewards specialization, and the gear progression is wide enough that two players in co-op sessions will often be running meaningfully different setups. The AI animal pathing is not flawless, but it is convincing enough that you will blame yourself first when a shot goes wrong, which is probably the right design call for the genre. Salzwiesen Park specifically suits players who have already put time into the base reserves and want fresh geography to read. The wetland topography changes sightline math considerably compared to open grasslands. Dense reed beds and waterway corridors mean you spend more time thinking about approach routes and less time relying on long-range precision. Species variety here leans toward waterfowl and European ungulates, so if your loadout was built around North American big game, you may find yourself re-speccing. That is not a complaint. It is the kind of content that justifies the DLC format when it actually changes how you play. The onboarding for newcomers is better than the genre's reputation suggests. The campaign missions walk you through core mechanics without being condescending, and the in-game codex covers animal behavior in enough detail that a first-timer can build a functional mental model before day one ends. Co-op up to four players is seamless in practice and genuinely changes the dynamic, since coordinating drives and positioning adds a layer of tactical communication that solo play cannot replicate. The mod ecosystem on PC is active and adds quality-of-life tweaks, extended species packs, and custom reserves if you run out of official content. What does not work as well: the late-game grind for trophy-class animals can feel more dependent on map reset timing than skill, and the economic balance between reserve unlocks and DLC costs is something you should research before committing. Performance on lower-end hardware can also be inconsistent in dense foliage areas. But the core loop, patient, methodical, rewarding when it clicks, holds up across hundreds of hours. The 89% positive rating on nearly 200,000 Steam reviews is about as reliable a signal as you will find for a game in this category.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamHunting SimulationWildlife AICo-op MultiplayerOpen World ExplorationLoadout CustomizationMod SupportAtmospheric SettingWetlands Terrain

Requisitos del sistema

Mínimos

Processor
Intel i3-4170
Memory
4 GB RAM
Graphics
NVIDIA GTX 660 / ATI HD7870 - 1GB VRAM
Storage
60 GB available space

Recomendados

OS
64bit OS - Windows 10
Processor
Intel i7 quad-core
Memory
8 GB RAM
Graphics
NVidia GTX 760 / R9 270x - 4GB VRAM
Storage
60 GB available space

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Reseñas y valoraciones

Steam
89%(197,259)

Información del juego

Desarrolladora
Expansive Worlds
Distribuidora
Avalanche Studios
Fecha de lanzamiento
16 feb 2017

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¿En qué plataformas está disponible theHunter: Call of the Wild™ - Salzwiesen Park (DLC)?

theHunter: Call of the Wild™ - Salzwiesen Park (DLC) está disponible en PC.

¿Cuándo se lanzó theHunter: Call of the Wild™ - Salzwiesen Park (DLC)?

theHunter: Call of the Wild™ - Salzwiesen Park (DLC) se lanzó el 16 de febrero de 2017.

¿Quién desarrolló theHunter: Call of the Wild™ - Salzwiesen Park (DLC)?

theHunter: Call of the Wild™ - Salzwiesen Park (DLC) fue desarrollado por Expansive Worlds y publicado por Avalanche Studios.