Compara los precios de The Warrior War en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Softwaves. Publicado por SA Industry. Lanzado el 8/5/2021. Disponible en PC. Géneros: Action, Casual, Indie, Strategy.

Rated Mostly Negative on Steam with a 37% approval rate, this sub-dollar war shooter tells you everything you need to know before clicking add to cart.

I'll be straight with you: I pulled up the Steam review page for The Warrior War expecting the thin-but-honest feedback you sometimes get from micro-budget indie releases, and what I found was a Mostly Negative rating sitting at 37% positive across 29 total reviews. For a strategy-and-sim guy who tracks reception data like a spreadsheet, that number is a hard stop before the first screenshot even loads. The premise follows Jacob, a military soldier cut off from communications after a ground mine ambush, left with four soldiers in hostile territory where enemies blend in as civilians. On paper, that tension between threat identification and positioning sounds like it has a kernel of genuine tactical appeal. In practice, the game is a straightforward third-person shooting experience with selectable difficulty levels and an in-game chat function that serves little purpose in a singleplayer context. There are no classes, no loadout customisation, no resource loops, and no strategic layer underneath the shooting. The "strategy" tag on the Steam page is doing a lot of heavy lifting for what amounts to a corridor-shooter skeleton. From a depth-of-decision-making standpoint, which is the metric I care about most, The Warrior War offers almost nothing to hold onto. The difficulty slider is the closest thing to a systems layer you will find here. There is no mod ecosystem, no post-launch content updates visible in the community hub, and the community hub itself is essentially empty, with the developer's own posts about unrelated games filling the void where player discussion should be. Concurrent player counts hover at essentially zero. Those are not signs of a sleeper hit waiting to be discovered; they are signs of a release that shipped and stopped. The system requirements are genuinely minimal (2 GB RAM, 1 GB VRAM, DirectX 11, 8 GB storage), and the game supports both English and Brazilian Portuguese, which suggests Softwaves is a small Brazilian studio putting out quick commercial releases. There is nothing wrong with that as a business model, but it means The Warrior War was never designed to compete with anything in the action or strategy space in a meaningful way. Newcomers looking for a first war game will find nothing here to teach them genre fundamentals. Veterans will find nothing to push them. Who is this actually for? Genuinely, it is a card in an SA Industry bundle pickup, nothing more. If you are chasing Steam achievements or filling out a catalogue, the entry cost is negligible. If you want even thirty minutes of satisfying tactical shooting, put that same time into looking elsewhere. Diego, Scout Team

The Warrior War

The Warrior War

8 may 2021SoftwavesSA Industry
GamerScout opina

Rated Mostly Negative on Steam with a 37% approval rate, this sub-dollar war shooter tells you everything you need to know before clicking add to cart.

PC
Mejor precio disponible
0,39 €
en Eneba
Mínimo registrado: 0,39 €
Sigue este precio

Veredicto de GamerScout

Skip unless it lands in a bundle, a Mostly Negative score and near-zero player base say everything the short runtime cannot.

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0,39 €
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Historial de precios

Mínimo registrado
0,39 €9 jun 2026
Mejor precio actual
0,39 €
El más bajo desde que lo seguimos
Tiendas de claves
0,36 €0,38 €0,40 €0,42 €9 Jun26 Jun13 Jul29 Jul15 Aug
9 jun — 15 ago
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Capturas y multimedia

Acerca de The Warrior War

I'll be straight with you: I pulled up the Steam review page for The Warrior War expecting the thin-but-honest feedback you sometimes get from micro-budget indie releases, and what I found was a Mostly Negative rating sitting at 37% positive across 29 total reviews. For a strategy-and-sim guy who tracks reception data like a spreadsheet, that number is a hard stop before the first screenshot even loads. The premise follows Jacob, a military soldier cut off from communications after a ground mine ambush, left with four soldiers in hostile territory where enemies blend in as civilians. On paper, that tension between threat identification and positioning sounds like it has a kernel of genuine tactical appeal. In practice, the game is a straightforward third-person shooting experience with selectable difficulty levels and an in-game chat function that serves little purpose in a singleplayer context. There are no classes, no loadout customisation, no resource loops, and no strategic layer underneath the shooting. The "strategy" tag on the Steam page is doing a lot of heavy lifting for what amounts to a corridor-shooter skeleton. From a depth-of-decision-making standpoint, which is the metric I care about most, The Warrior War offers almost nothing to hold onto. The difficulty slider is the closest thing to a systems layer you will find here. There is no mod ecosystem, no post-launch content updates visible in the community hub, and the community hub itself is essentially empty, with the developer's own posts about unrelated games filling the void where player discussion should be. Concurrent player counts hover at essentially zero. Those are not signs of a sleeper hit waiting to be discovered; they are signs of a release that shipped and stopped. The system requirements are genuinely minimal (2 GB RAM, 1 GB VRAM, DirectX 11, 8 GB storage), and the game supports both English and Brazilian Portuguese, which suggests Softwaves is a small Brazilian studio putting out quick commercial releases. There is nothing wrong with that as a business model, but it means The Warrior War was never designed to compete with anything in the action or strategy space in a meaningful way. Newcomers looking for a first war game will find nothing here to teach them genre fundamentals. Veterans will find nothing to push them. Who is this actually for? Genuinely, it is a card in an SA Industry bundle pickup, nothing more. If you are chasing Steam achievements or filling out a catalogue, the entry cost is negligible. If you want even thirty minutes of satisfying tactical shooting, put that same time into looking elsewhere.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Budget ShooterLow ReplayabilityMinimal SystemsAchievement HuntingBundle Filler

Requisitos del sistema

Mínimos

OS
OS: Windows Vista, Windows 7 or Windows 8;
Memory
2 MB RAM
DirectX
Version 11
Storage
8 MB available space
Graphics
Graphics: Graphics card that supports DirectX11 and with at least 1 GB of VRam;
Processor
Processor: CPU with 2 cores of 2,4 Ghz;

Recomendados

OS
OS: Windows Vista, Windows 7 or Windows 8;
Memory
2 MB RAM
DirectX
Version 11
Storage
8 MB available space
Graphics
Graphics: Graphics card with DirectX11 support and with at least 1 GB of RAM (nVidia GTX560 or higher, or AMD HD5870 or higher);
Processor
Processor: CPU with 4 cores of 2,4 Ghz;

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Reseñas y valoraciones

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Información del juego

Desarrolladora
Softwaves
Distribuidora
SA Industry
Fecha de lanzamiento
8 may 2021

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Mejor precio0,39 €
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Preguntas frecuentes sobre The Warrior War

¿Cuánto cuesta The Warrior War?

A 3 de junio de 2026, la oferta más barata disponible de The Warrior War es €0.39 en Eneba, de entre 1 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar The Warrior War más barato?

El precio más bajo disponible que seguimos para The Warrior War es €0.39 en Eneba (3 de junio de 2026). Comparamos 1 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible The Warrior War?

The Warrior War está disponible en PC.

¿Cuándo se lanzó The Warrior War?

The Warrior War se lanzó el 8 de mayo de 2021.

¿Quién desarrolló The Warrior War?

The Warrior War fue desarrollado por Softwaves y publicado por SA Industry.