Compara los precios de The Surprising Adventures of Munchausen en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Dikobraz Games. Publicado por JoyBits Ltd.. Lanzado el 26/9/2017. Disponible en PC, Mac. Géneros: Adventure, Casual, Indie.

If your idea of a perfect evening involves a cozy fairytale, a wisecracking hero, and puzzles that ask you to match a hedgehog with a cactus because they're both prickly, this one quietly earns its place.

I have a soft spot for hidden object games that actually have a personality, and this one does. Rather than dropping you into yet another spooky mansion or crime scene, Munchausen plants you inside a storybook kingdom where the hero is a lovable braggart and the logic, delightfully, never tries to be serious. The premise is a fairy tale in the most literal sense: a shattered magic crystal, an endangered princess, a villain who bought his way into the palace, and one legendarily resourceful adventurer called in to sort the whole mess out. It is lighthearted in a way that the genre rarely allows itself to be, and that tone is consistent from the opening screen to the final puzzle. The gameplay sits at the intersection of several casual formats. There are fragmented object scenes where you hunt down scattered pieces of items spread across multiple locations, and association scenes that ask you to drag objects onto matching counterparts in the environment - pairing a porcupine with a cactus, or dice with playing cards - rather than reading off a plain word list. These association scenes are genuinely the freshest thing about the package. They require a small moment of lateral thinking, which keeps your brain just awake enough to feel the satisfaction of the answer clicking into place. Rounding out the experience are the Mechanism puzzles, which function like compact Rube Goldberg machines: you are given a goal and a set of objects and must chain them in sequence to produce a result that a sensible person would achieve in three steps. They are absurdist in exactly the right way for a Baron Munchausen story. Munchausen himself is voiced with genuine comic timing. He accompanies you through every scene and, unlike most hidden object narrators who just intone the plot, he comments on situations with the braggadocious humor that defines the original folklore character. The art style matches: proportions are deliberately exaggerated, palettes run toward warm golds and dusty jewel tones, and character designs lean theatrical rather than realistic. The soundscape is understated fairy tale orchestration, never intrusive, exactly the kind of thing you put on when you want to feel like you are inside an illustrated children's book. The honest criticisms are real but minor. The game is short. Some gem fragments are simply sitting in plain sight requiring nothing more than a click, which deflates the sense of discovery in those moments. The story interactions with side characters are brief to the point of feeling sparse, and players looking for anything resembling a challenge will clear this in a single sitting. It was originally released in 2012 and arrived on Steam in 2017, so there is no post-launch content to speak of, and the 32-bit build has compatibility warnings for modern systems worth checking before you commit. Steam's small user base rates it positively, and player sentiment from the broader casual gaming community consistently praises the humor and the association-based scenes as standouts for the genre. The criticism it does receive points almost entirely at brevity, not quality. For a particular kind of player, though, that brevity is a virtue. This is a two-to-three-hour game that knows exactly what it is. It ends before the charm runs out. The Mechanism puzzles alone are worth the price of admission if Rube Goldberg absurdity is your thing, and the association format is genuinely more engaging than the genre default of staring at a list of nouns. If you sit down with low expectations and a cup of tea, Munchausen will almost certainly leave you warmer than when you arrived. Kai, Scout Team

The Surprising Adventures of Munchausen

The Surprising Adventures of Munchausen

26 sept 2017Dikobraz GamesJoyBits Ltd.
GamerScout opina

If your idea of a perfect evening involves a cozy fairytale, a wisecracking hero, and puzzles that ask you to match a hedgehog with a cactus because they're both prickly, this one quietly earns its place.

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I have a soft spot for hidden object games that actually have a personality, and this one does. Rather than dropping you into yet another spooky mansion or crime scene, Munchausen plants you inside a storybook kingdom where the hero is a lovable braggart and the logic, delightfully, never tries to be serious. The premise is a fairy tale in the most literal sense: a shattered magic crystal, an endangered princess, a villain who bought his way into the palace, and one legendarily resourceful adventurer called in to sort the whole mess out. It is lighthearted in a way that the genre rarely allows itself to be, and that tone is consistent from the opening screen to the final puzzle. The gameplay sits at the intersection of several casual formats. There are fragmented object scenes where you hunt down scattered pieces of items spread across multiple locations, and association scenes that ask you to drag objects onto matching counterparts in the environment - pairing a porcupine with a cactus, or dice with playing cards - rather than reading off a plain word list. These association scenes are genuinely the freshest thing about the package. They require a small moment of lateral thinking, which keeps your brain just awake enough to feel the satisfaction of the answer clicking into place. Rounding out the experience are the Mechanism puzzles, which function like compact Rube Goldberg machines: you are given a goal and a set of objects and must chain them in sequence to produce a result that a sensible person would achieve in three steps. They are absurdist in exactly the right way for a Baron Munchausen story. Munchausen himself is voiced with genuine comic timing. He accompanies you through every scene and, unlike most hidden object narrators who just intone the plot, he comments on situations with the braggadocious humor that defines the original folklore character. The art style matches: proportions are deliberately exaggerated, palettes run toward warm golds and dusty jewel tones, and character designs lean theatrical rather than realistic. The soundscape is understated fairy tale orchestration, never intrusive, exactly the kind of thing you put on when you want to feel like you are inside an illustrated children's book. The honest criticisms are real but minor. The game is short. Some gem fragments are simply sitting in plain sight requiring nothing more than a click, which deflates the sense of discovery in those moments. The story interactions with side characters are brief to the point of feeling sparse, and players looking for anything resembling a challenge will clear this in a single sitting. It was originally released in 2012 and arrived on Steam in 2017, so there is no post-launch content to speak of, and the 32-bit build has compatibility warnings for modern systems worth checking before you commit. Steam's small user base rates it positively, and player sentiment from the broader casual gaming community consistently praises the humor and the association-based scenes as standouts for the genre. The criticism it does receive points almost entirely at brevity, not quality. For a particular kind of player, though, that brevity is a virtue. This is a two-to-three-hour game that knows exactly what it is. It ends before the charm runs out. The Mechanism puzzles alone are worth the price of admission if Rube Goldberg absurdity is your thing, and the association format is genuinely more engaging than the genre default of staring at a list of nouns. If you sit down with low expectations and a cup of tea, Munchausen will almost certainly leave you warmer than when you arrived.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:indieHidden ObjectFairy Tale SettingAssociation PuzzlesRube Goldberg MechanicsCozy CasualHumor-Driven NarrativeSingle Session

Requisitos del sistema

Mínimos

Windows 7 or higher

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Información del juego

Desarrolladora
Dikobraz Games
Distribuidora
JoyBits Ltd.
Fecha de lanzamiento
26 sept 2017

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¿En qué plataformas está disponible The Surprising Adventures of Munchausen?

The Surprising Adventures of Munchausen está disponible en PC, Mac.

¿Cuándo se lanzó The Surprising Adventures of Munchausen?

The Surprising Adventures of Munchausen se lanzó el 26 de septiembre de 2017.

¿Quién desarrolló The Surprising Adventures of Munchausen?

The Surprising Adventures of Munchausen fue desarrollado por Dikobraz Games y publicado por JoyBits Ltd..