Compara los precios de The Magister en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Nerdook Productions. Publicado por Nerdook Productions. Lanzado el 2/9/2021. Disponible en PC. Géneros: Action, Adventure, Indie, RPG.

A one-man studio somehow welded a murder mystery, a deckbuilder, and an RPG into a single coherent thing. Nerdook's Silverhurst is stranger and more rewarding than it has any right to be.

My first hour in Silverhurst was genuinely disorienting in the best possible way. I expected a light card game wearing a detective hat. What I got instead was four interlocking systems that kept pulling my attention in different directions: interrogating suspects, managing a 14-day countdown, building and refining a deck for both combat and conversation, and levelling a character whose personality quirks feed directly into gameplay. A Magister with an insomniac trait, for example, carries real mechanical consequences, not just flavour text. That kind of handcraft is exactly what I look for from a solo developer working quietly in the background. The investigation sits at the core, and it earns its place. Every run procedurally remixes the murderer, the motive, the clues, and the NPC backstories, so the same village of Silverhurst contains subtly different people each time. One playthrough the church priestess is a grieving lover; in another she's a resentful witness. You gather clues by completing side quests, eavesdropping on gossip, and gradually building rapport with residents on a one-to-three-star trust scale. When you finally confront a suspect with an inconsistency in their alibi, you only get one shot per in-game day to press them, so the deduction loop has genuine stakes. It plays closer to a Phoenix Wright-style inference system than a classic point-and-click, which is unexpected and welcome. The card systems split into two flavours. Combat is turn-based and uses an initiative timer rather than strict alternating rounds, with cards like Heartstopper and Poison Slash doing direct damage while others generate charges that trigger secondary effects. Tactical Diplomacy runs on the same engine but replaces HP with a Rage meter, and you talk hostile NPCs down using conversation cards like Weak Joke and Long Talk. The deck is shared between both modes, which creates interesting tension around what you actually want to build. Neither system reaches the depth of a dedicated Slay the Spire-style deckbuilder, and a few critics noted the combat resolves almost too quickly to fully track. That is a fair point. But the integration with the mystery layer more than compensates. Where The Magister wobbles is in its opening stretch. The tutorial explains all the mechanics but offers no guidance on priority, and the sheer number of parallel systems, HP, fatigue, wallet, relationship levels, the clue board, the day counter, companion recruiting, can feel genuinely overwhelming before the pieces click into place. Experienced RPG players will absorb this faster; genre newcomers may bounce off hard in the first two in-game days. The visual presentation also works against first impressions: the mixed top-down world with side-view character sprites is serviceable but strange-looking, and the music library is pleasant and folksy without being particularly memorable. The soundtrack shifts nicely into something more tense during card encounters, which earns it some credit, but a few more tracks would not have gone amiss. None of this erases what Nerdook has actually built here. Steam players have backed it warmly, and the randomly generated mystery gives it genuine replay value once you understand the rules. A free two-day demo exists if you want to test the water before committing to the full 14-day run. Kai, Scout Team

The Magister

The Magister

2 sept 2021Nerdook Productions
GamerScout opina

A one-man studio somehow welded a murder mystery, a deckbuilder, and an RPG into a single coherent thing. Nerdook's Silverhurst is stranger and more rewarding than it has any right to be.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
0,33 €
en Kinguin
Mínimo registrado: 0,33 €
Sigue este precio

Veredicto de GamerScout

Worth it for players who want their deckbuilder to double as a whodunit, and who don't mind a steep first hour of learning.

Comparar precios(7 tiendas)

KinguinMejor precio
StandardGlobalSteam KeyClave
0,33 €
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
0,48 €-96%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
0,59 €-95%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
0,59 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
0,98 €-18%
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
1,56 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,14 €-51%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
13,39 €-11%
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
0,33 €22 jun 2026
Mejor precio actual
0,33 €
El más bajo desde que lo seguimos
Tiendas de claves
0,31 €0,33 €0,34 €0,36 €7 Jun24 Jun12 Jul29 Jul15 Aug
7 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de The Magister

My first hour in Silverhurst was genuinely disorienting in the best possible way. I expected a light card game wearing a detective hat. What I got instead was four interlocking systems that kept pulling my attention in different directions: interrogating suspects, managing a 14-day countdown, building and refining a deck for both combat and conversation, and levelling a character whose personality quirks feed directly into gameplay. A Magister with an insomniac trait, for example, carries real mechanical consequences, not just flavour text. That kind of handcraft is exactly what I look for from a solo developer working quietly in the background. The investigation sits at the core, and it earns its place. Every run procedurally remixes the murderer, the motive, the clues, and the NPC backstories, so the same village of Silverhurst contains subtly different people each time. One playthrough the church priestess is a grieving lover; in another she's a resentful witness. You gather clues by completing side quests, eavesdropping on gossip, and gradually building rapport with residents on a one-to-three-star trust scale. When you finally confront a suspect with an inconsistency in their alibi, you only get one shot per in-game day to press them, so the deduction loop has genuine stakes. It plays closer to a Phoenix Wright-style inference system than a classic point-and-click, which is unexpected and welcome. The card systems split into two flavours. Combat is turn-based and uses an initiative timer rather than strict alternating rounds, with cards like Heartstopper and Poison Slash doing direct damage while others generate charges that trigger secondary effects. Tactical Diplomacy runs on the same engine but replaces HP with a Rage meter, and you talk hostile NPCs down using conversation cards like Weak Joke and Long Talk. The deck is shared between both modes, which creates interesting tension around what you actually want to build. Neither system reaches the depth of a dedicated Slay the Spire-style deckbuilder, and a few critics noted the combat resolves almost too quickly to fully track. That is a fair point. But the integration with the mystery layer more than compensates. Where The Magister wobbles is in its opening stretch. The tutorial explains all the mechanics but offers no guidance on priority, and the sheer number of parallel systems, HP, fatigue, wallet, relationship levels, the clue board, the day counter, companion recruiting, can feel genuinely overwhelming before the pieces click into place. Experienced RPG players will absorb this faster; genre newcomers may bounce off hard in the first two in-game days. The visual presentation also works against first impressions: the mixed top-down world with side-view character sprites is serviceable but strange-looking, and the music library is pleasant and folksy without being particularly memorable. The soundtrack shifts nicely into something more tense during card encounters, which earns it some credit, but a few more tracks would not have gone amiss. None of this erases what Nerdook has actually built here. Steam players have backed it warmly, and the randomly generated mystery gives it genuine replay value once you understand the rules. A free two-day demo exists if you want to test the water before committing to the full 14-day run.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Procedural MysteryTactical DiplomacyDeduction SystemRoguelite Run StructureCompanion RecruitingCharacter QuirksTime-Limited InvestigationShared Combat-Dialogue Deck

Requisitos del sistema

Mínimos

OS
Windows 7 or newer
Memory
256 MB RAM
DirectX
Version 9.0
Storage
40 MB available space
Graphics
OpenGL 2.1 compatible 3D graphics card with 256 MB VRAM
Processor
Processor 2 GHz (Dual Core)
Sound Card
DirectX 9.0c compatible sound card

Sigue explorando

Community Discussion

Be the first to comment on The Magister.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Nerdook Productions
Distribuidora
Nerdook Productions
Fecha de lanzamiento
2 sept 2021

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio0,33 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Nerdook Productions

Compra mejor: guías útiles

¿Buscas más? Mira juegos como The Magister →

Preguntas frecuentes sobre The Magister

¿Cuánto cuesta The Magister?

A 15 de agosto de 2026, la oferta más barata disponible de The Magister es €0.33 en Kinguin, de entre 9 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar The Magister más barato?

El precio más bajo disponible que seguimos para The Magister es €0.33 en Kinguin (15 de agosto de 2026). Comparamos 9 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible The Magister?

The Magister está disponible en PC.

¿Cuándo se lanzó The Magister?

The Magister se lanzó el 2 de septiembre de 2021.

¿Quién desarrolló The Magister?

The Magister fue desarrollado por Nerdook Productions.