
The Last of Us™ Part I
One of the greatest narrative action games ever made is finally on PC, and the story still hits like a truck. Just make sure your rig can handle it before you pull the trigger.
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I went into The Last of Us Part I on PC knowing the story beats, having absorbed them secondhand from years of gaming culture osmosis and the HBO adaptation. None of that prepared me for how well the moment-to-moment experience holds up. The structure is deliberate and confident: stealth and scavenging sections bleed into tense combat, then open up into quiet exploration, then pull the floor out with story. It cycles through these rhythms with genuine craft, and the pacing still feels like a master class in how to build dread and attachment at the same time. The core loop has Joel and Ellie moving through a post-fungal-collapse America, scrounging for supplies, crafting improvised gear like shivs and molotovs, and managing a small arsenal of pistols, shotguns, rifles, and bows. Enemies come in two flavors: Infected in various stages of the Cordyceps mutation (the clicking, blindly-hunting Clickers being the most iconic) and human survivors who are often the more frightening threat. Combat is punchy and resource-scarce in a way that makes every engagement feel consequential. The AI holds up better than you might expect from a remake of a decade-old game, flanking and communicating in ways that keep encounters unpredictable. Here is the honest caveat, and it matters: the PC port launched in rough shape. Extended shader compilation times, crashes, frame drops, and mouse stuttering turned the first weeks into a mess for a lot of players. The good news is that multiple patches have addressed the worst of it. By mid-2023, reports from players on capable mid-range hardware described a dramatically more stable experience. Some edge cases persist, particularly around certain GPU generations, and the game still demands more from your CPU and VRAM than its age might suggest. DLSS and FSR support are present, which helps significantly, and the settings menu is genuinely deep for a console port. Ultrawide and unlocked framerates are supported. If you are on older or lower-spec hardware, research your specific setup before buying. Visually, when it runs well, it is genuinely striking. Facial animations and environmental lighting have been rebuilt to a standard that makes the 2013 PS3 original feel like a different genre of product. The sound design is equally strong. The included Left Behind DLC, a smaller chapter focusing on Ellie's backstory, adds emotional context that deepens the main game's ending. The accessibility suite is one of the most thorough on PC, covering narrated menus, color alternatives, adjustable subtitles, and camera comfort options. For a first-time player, this is still the best version of one of the most affecting stories in the medium, performance caveats included. For a returning player, the rebuilt visuals and mouse-and-keyboard controls offer a real reason to revisit. Neither group should go in expecting a technically flawless experience, but the underlying game is strong enough that most people who get it running will find it very hard to put down.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- OS
- Windows 10 (Version 1909 or Newer)
- Processor
- AMD Ryzen 5 1500X, Intel Core i7-4770K
- Memory
- 16 GB RAM
- Graphics
- AMD Radeon RX 470 (4 GB), AMD Radeon RX…
Recomendados
- OS
- Windows 10 (Version 1909 or Newer)
- Processor
- AMD Ryzen 5 3600X, Intel Core i7-8700
- Memory
- 16 GB RAM
- Graphics
- AMD Radeon RX 5700 XT (8 GB), AMD Rad…
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Información del juego
- Desarrolladora
- Naughty Dog LLC
- Distribuidora
- PlayStation Publishing LLC
- Fecha de lanzamiento
- 28 mar 2023
- Clasificación por edad
- PEGI 18

