Compara los precios de The Initiate 2: The First Interviews en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Deceptive Games Ltd.. Publicado por Deceptive Games Ltd.. Lanzado el 16/10/2018. Disponible en PC, Mac. Géneros: Action, Adventure, Indie.

Solid first-person puzzles wrapped in a secret-society setup that forgets to tell a story. Worth it if you love escape-room logic; skip it if you played the original expecting the world to expand.

I went in hoping the sequel would do what good sequels do: take the tight, unsettling escape-room logic of the first Initiate and deepen the mythology around it. Instead, I got a game that trades exploration for a cramped basement and three protagonists for the price of one, without quite figuring out what to do with any of them. The setup puts you in control of three captives held by a shadowy organisation: Samantha Blake, a mother carrying grief from a lost child; Benjamin Clarke, an alcoholic unravelling after his wife's death in a car accident; and Stephen Parfitt, a burned-out college professor. Each is confined to an adjoining section of cellar, and you rotate between them via a keystroke. The cooperative hook is real in places: clues scatter across all three zones, so you will position Samantha in front of a periodic-table reference in her area and then jump to Stephen to solve a maths challenge that depends on it. When that cross-character logic clicks, the game earns its premise. Items transfer between characters through a rotating column of masonry, which is a small but pleasingly tactile detail. The trouble is that the spatial world shrinks dramatically compared to the first game. Where the original spread its puzzles across an entire two-story house with a cellar and outdoor areas to re-examine as new doors opened, here you have seen every room within the first hour. Most of what remains is opening additional chests and lockers. The puzzles themselves are not bad, ranging from code sequences and symbol matching to a late-game multi-statue choreography that requires careful item-ferrying across all three character zones, but they lack the physical presence of the contraptions that defined the original. Forced character switches also arrive at inopportune moments and occasionally stall momentum without purpose. The story, which had a chance to finally make the mysterious organisation feel sinister and layered, instead delivers a handful of scattered texts, a twist that lands with a thud, and multiple endings gated behind a single lever choice near the finale. If you delete your save and replay for alternate endings, the game makes you grind through already-solved puzzles from scratch, which is a strange choice for a title built on the satisfaction of logical deduction. The captor's voice work, handled by Daman Mills, is the one atmospheric constant that holds, but the three captive protagonists sound oddly flat, which drains tension from what should be a suffocating setup. Steam user reception sits around 92% positive from a small sample, suggesting the existing fanbase found enough to like, though most critical voices agree the original outpaces it in nearly every dimension. For pure puzzle fans who have not played the first game, there is a few hours of competent, atmosphere-adjacent escape-room solving here. For anyone who loved the original and wants the story to finally go somewhere, the disappointment is real. Come for the cross-character clue mechanics; stay cautious about expecting much else. Kai, Scout Team

The Initiate 2: The First Interviews

The Initiate 2: The First Interviews

16 oct 2018Deceptive Games Ltd.
GamerScout opina

Solid first-person puzzles wrapped in a secret-society setup that forgets to tell a story. Worth it if you love escape-room logic; skip it if you played the original expecting the world to expand.

PCMac
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.81

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.8123 Jun 2026
Keyshops
€1.78€1.89€2.01€2.125 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de The Initiate 2: The First Interviews

I went in hoping the sequel would do what good sequels do: take the tight, unsettling escape-room logic of the first Initiate and deepen the mythology around it. Instead, I got a game that trades exploration for a cramped basement and three protagonists for the price of one, without quite figuring out what to do with any of them. The setup puts you in control of three captives held by a shadowy organisation: Samantha Blake, a mother carrying grief from a lost child; Benjamin Clarke, an alcoholic unravelling after his wife's death in a car accident; and Stephen Parfitt, a burned-out college professor. Each is confined to an adjoining section of cellar, and you rotate between them via a keystroke. The cooperative hook is real in places: clues scatter across all three zones, so you will position Samantha in front of a periodic-table reference in her area and then jump to Stephen to solve a maths challenge that depends on it. When that cross-character logic clicks, the game earns its premise. Items transfer between characters through a rotating column of masonry, which is a small but pleasingly tactile detail. The trouble is that the spatial world shrinks dramatically compared to the first game. Where the original spread its puzzles across an entire two-story house with a cellar and outdoor areas to re-examine as new doors opened, here you have seen every room within the first hour. Most of what remains is opening additional chests and lockers. The puzzles themselves are not bad, ranging from code sequences and symbol matching to a late-game multi-statue choreography that requires careful item-ferrying across all three character zones, but they lack the physical presence of the contraptions that defined the original. Forced character switches also arrive at inopportune moments and occasionally stall momentum without purpose. The story, which had a chance to finally make the mysterious organisation feel sinister and layered, instead delivers a handful of scattered texts, a twist that lands with a thud, and multiple endings gated behind a single lever choice near the finale. If you delete your save and replay for alternate endings, the game makes you grind through already-solved puzzles from scratch, which is a strange choice for a title built on the satisfaction of logical deduction. The captor's voice work, handled by Daman Mills, is the one atmospheric constant that holds, but the three captive protagonists sound oddly flat, which drains tension from what should be a suffocating setup. Steam user reception sits around 92% positive from a small sample, suggesting the existing fanbase found enough to like, though most critical voices agree the original outpaces it in nearly every dimension. For pure puzzle fans who have not played the first game, there is a few hours of competent, atmosphere-adjacent escape-room solving here. For anyone who loved the original and wants the story to finally go somewhere, the disappointment is real. Come for the cross-character clue mechanics; stay cautious about expecting much else.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Escape RoomFirst-Person PuzzleSecret SocietyMulti-ProtagonistMultiple EndingsAtmospheric HorrorShort PlaythroughVoice Acting

Requisitos del sistema

Mínimos

OS
Windows 7, 64-bits
Memory
8 GB RAM
DirectX
Version 9.0c
Storage
5 GB available space
Graphics
NVIDIA GeForce GTX 680 or AMD equivalent
Processor
Intel i7 4790k
Sound Card
Compatible Sound Card

Recomendados

OS
Windows 7, 64-bits
Memory
16 GB RAM
DirectX
Version 9.0c
Storage
5 GB available space
Graphics
NVIDIA GeForce GTX 1080 or AMD equivalent
Processor
Intel i7 7700k
Sound Card
Compatible Sound Card

Sigue explorando

Community Discussion

Be the first to comment on The Initiate 2: The First Interviews.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Deceptive Games Ltd.
Distribuidora
Deceptive Games Ltd.
Fecha de lanzamiento
16 oct 2018

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como The Initiate 2: The First Interviews →

Preguntas frecuentes sobre The Initiate 2: The First Interviews

¿Cuánto cuesta The Initiate 2: The First Interviews?

El precio de The Initiate 2: The First Interviews cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar The Initiate 2: The First Interviews más barato?

Compara los precios de The Initiate 2: The First Interviews en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible The Initiate 2: The First Interviews?

The Initiate 2: The First Interviews está disponible en PC, Mac.

¿Cuándo se lanzó The Initiate 2: The First Interviews?

The Initiate 2: The First Interviews se lanzó el 16 de octubre de 2018.

¿Quién desarrolló The Initiate 2: The First Interviews?

The Initiate 2: The First Interviews fue desarrollado por Deceptive Games Ltd..