Compara los precios de The Falconeer en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Tomas Sala. Publicado por Wired Productions. Lanzado el 10/11/2020. Disponible en PC, Xbox. Géneros: Action, Adventure, Indie, RPG, Simulation.

Solo-dev aerial combat RPG set over a vast ocean world. Beautiful, strange, and occasionally frustrating in equal measure.

The Falconeer is a third-person aerial combat game built entirely by one person, Tomas Sala, and that fact alone deserves acknowledgment before anything else. You fly giant war-falcons across an archipelago called the Great Ursee, dogfighting rival factions, hauling cargo, and slowly uncovering a lore-dense world that has clearly been thought through at a depth most studios with fifty people on staff would envy. The flight model leans into an older "stick control" sensibility, meaning momentum and positioning matter more than raw twitch speed. Getting comfortable with it takes time, but once it clicks, the aerial jousting feels genuinely satisfying. The RPG hooks are lighter than the genre label suggests, so if you come in expecting character sheets and branching dialogue, recalibrate. The structure is closer to a mission-based action game with faction-reputation layers on top. You play through several different characters across the game's chapters, each tied to a different faction in the Ursee. This anthology approach is interesting on paper and lands maybe sixty percent of the time in practice. Some chapters feel meaningfully distinct, with different starting equipment, weapons like the high-voltage Arc Lance or scatter-shot Gatlings, and different relationship to the world's politics. Others feel like reskinned versions of fetch-and-fight loops that overstay their welcome. The lore itself, delivered through environmental design and short text entries, is genuinely evocative. There are ancient machines, sunken civilizations, and a recurring theme about cycles of power that rewards attention. The writing is sparse but punchy when it lands. Visually, this remastered version is striking. Sala's art direction leans into watercolor-meets-industrial-gothic, and the ocean vistas and storm systems look better than they have any right to from a solo project. The audio design matches it well. The combat, though, has rough patches. Enemy AI can be inconsistent, and some encounters spike into frustration territory not because they feel designed to challenge you, but because the hitbox and targeting feedback is murkier than it should be. Upgrade progression exists but is shallow enough that it won't satisfy players who want to theorize builds past the early hours. The audience for this is specific: players who appreciate atmosphere and world-building as a primary value, who are willing to accept a lighter RPG framework, and who find the fantasy of riding a war-bird across a dying ocean compelling enough to push through the structural unevenness. If you need tight narrative payoff or deep mechanical systems, The Falconeer will leave you wanting. If you can meet it on its own terms, it offers something genuinely singular that feels handcrafted rather than assembled. Mixed reviews reflect real friction, not a bad game. Monika, Scout Team

The Falconeer

The Falconeer

10 nov 2020Tomas SalaWired Productions
GamerScout opina

Solo-dev aerial combat RPG set over a vast ocean world. Beautiful, strange, and occasionally frustrating in equal measure.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
0,71 €
en Kinguin
Mínimo registrado: 0,49 €
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Veredicto de GamerScout

Best for players who value handcrafted atmosphere over mechanical depth and can forgive a bumpy mission structure.

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StandardGlobalSteam KeyClave
0,71 €
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StandardEuropa (UE)Steam KeyClave
0,78 €-96%
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0,96 €-95%
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1,00 €
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StandardEuropa (UE)Steam KeyClave
1,45 €
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StandardEuropa (UE)Steam KeyClave
6,77 €
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Historial de precios

Mínimo registrado
0,49 €5 jun 2026
Mejor precio actual
0,71 €
Tiendas de claves
0,46 €0,55 €0,65 €0,74 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de The Falconeer

The Falconeer is a third-person aerial combat game built entirely by one person, Tomas Sala, and that fact alone deserves acknowledgment before anything else. You fly giant war-falcons across an archipelago called the Great Ursee, dogfighting rival factions, hauling cargo, and slowly uncovering a lore-dense world that has clearly been thought through at a depth most studios with fifty people on staff would envy. The flight model leans into an older "stick control" sensibility, meaning momentum and positioning matter more than raw twitch speed. Getting comfortable with it takes time, but once it clicks, the aerial jousting feels genuinely satisfying. The RPG hooks are lighter than the genre label suggests, so if you come in expecting character sheets and branching dialogue, recalibrate. The structure is closer to a mission-based action game with faction-reputation layers on top. You play through several different characters across the game's chapters, each tied to a different faction in the Ursee. This anthology approach is interesting on paper and lands maybe sixty percent of the time in practice. Some chapters feel meaningfully distinct, with different starting equipment, weapons like the high-voltage Arc Lance or scatter-shot Gatlings, and different relationship to the world's politics. Others feel like reskinned versions of fetch-and-fight loops that overstay their welcome. The lore itself, delivered through environmental design and short text entries, is genuinely evocative. There are ancient machines, sunken civilizations, and a recurring theme about cycles of power that rewards attention. The writing is sparse but punchy when it lands. Visually, this remastered version is striking. Sala's art direction leans into watercolor-meets-industrial-gothic, and the ocean vistas and storm systems look better than they have any right to from a solo project. The audio design matches it well. The combat, though, has rough patches. Enemy AI can be inconsistent, and some encounters spike into frustration territory not because they feel designed to challenge you, but because the hitbox and targeting feedback is murkier than it should be. Upgrade progression exists but is shallow enough that it won't satisfy players who want to theorize builds past the early hours. The audience for this is specific: players who appreciate atmosphere and world-building as a primary value, who are willing to accept a lighter RPG framework, and who find the fantasy of riding a war-bird across a dying ocean compelling enough to push through the structural unevenness. If you need tight narrative payoff or deep mechanical systems, The Falconeer will leave you wanting. If you can meet it on its own terms, it offers something genuinely singular that feels handcrafted rather than assembled. Mixed reviews reflect real friction, not a bad game.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamAerial CombatSolo DeveloperFaction ReputationAtmospheric WorldbuildingAnthology StructureOcean SettingBAFTA-NominatedFlight ModelChapter-Based

Requisitos del sistema

Mínimos

OS: Windows 10 Additional Notes: PDF viewer

Recomendados

OS
Windows 11 64bit
Processor
Intel Core i5 or equivalent AMD
Memory
16 GB RAM
Graphics
Nvidia RTX3080 or AMD RX 7800 XT for 4K60
DirectX
Version 11
Storage
6 GB available space
Sound Card
Dire…

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Reseñas y valoraciones

Steam
78%(617)

Información del juego

Desarrolladora
Tomas Sala
Distribuidora
Wired Productions
Fecha de lanzamiento
10 nov 2020

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Mejor precio0,71 €
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Preguntas frecuentes sobre The Falconeer

¿Cuánto cuesta The Falconeer?

A 15 de agosto de 2026, la oferta más barata disponible de The Falconeer es €0.71 en Kinguin, de entre 10 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar The Falconeer más barato?

El precio más bajo disponible que seguimos para The Falconeer es €0.71 en Kinguin (15 de agosto de 2026). Comparamos 10 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible The Falconeer?

The Falconeer está disponible en PC, Xbox.

¿Cuándo se lanzó The Falconeer?

The Falconeer se lanzó el 10 de noviembre de 2020.

¿Quién desarrolló The Falconeer?

The Falconeer fue desarrollado por Tomas Sala y publicado por Wired Productions.