Compara los precios de The DioField Chronicle en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Square Enix. Publicado por Square Enix. Lanzado el 22/9/2022. Disponible en PC, Xbox. Géneros: RPG, Strategy.

A real-time tactics RPG from Square Enix with mercenary politics and a grim medieval-fantasy war story, ambitious in concept, uneven in execution.

The DioField Chronicle is a real-time strategy RPG set on a small island nation caught between two warring empires. You command a mercenary unit called Blue Fox, and the game leans hard into the political intrigue of being guns-for-hire with no clean allegiances. The combat is built around a system Square Enix calls RTTB (Real Time Tactical Battle), which is closer to a pause-heavy RTS than traditional turn-based JRPG fare. You position units, queue abilities, manage cooldowns, and try not to get flanked. On paper, it sounds like a satisfying middle ground between Final Fantasy Tactics and something like XCOM-lite. In practice, the combat does deliver moments of genuine satisfaction, especially once you start layering class abilities. The four main archetypes, Soldiers, Cavaliers, Sharpshooters, and Magickers, each have distinct roles and unlockable skills that interact meaningfully on the battlefield. A well-timed Sharpshooter stun into a Magicker AOE feels good in a way that holds up for a while. Build experimentation is encouraged, and there is enough skill-tree variety to support different approaches to the same mission. Where it stumbles is mission variety itself. Too many encounters feel structurally similar, and the map design rarely surprises you after the first few chapters. The pacing of the campaign can drag badly in its mid-section, which is a problem when the combat loop is the main event. The writing is where The DioField Chronicle splits its audience most sharply. The story takes its politics seriously, tracking betrayals, shifting alliances, and the moral ambiguity of mercenary work against a backdrop of a grinding continental war. If you have patience for ensemble casts and slow-burn lore, there is something here. The worldbuilding has real texture, the DioField island setting feels distinct, and the late-game revelations land harder if you have been paying attention to the background details. But the character writing is inconsistent. Some of the Blue Fox crew get compelling arcs, others feel like they exist purely to explain mechanics or fill out a roster. The dialogue occasionally hits stilted JRPG phrasing that will make you wince if you have spent time with more carefully localized writing. Technically, the PC version runs cleanly and the isometric presentation is clean and legible in combat, which matters more than it sounds when you are tracking multiple unit positions at once. The soundtrack is understated but fits the tone. The game is not long by Square Enix standards, sitting around 30-35 hours for a full playthrough, which is honestly appropriate for what it is offering. There is no bloat padding the runtime here, even if the mid-game mission repetition makes certain stretches feel slower than they are. This is a game for players who specifically want a tactically focused RPG with a darker political war story and do not need the mechanical depth of a genre flagship. Fans of Tactics Ogre or Triangle Strategy will find the combat loop shallower than those benchmarks, and the narrative less polished. But if you came in cold, just wanting something that takes mercenary fiction more seriously than most, DioField will scratch that itch imperfectly but genuinely. The mixed reception it received is fair, not because it fails at everything, but because it succeeds partially at several things and never fully commits to being great at any one of them. Monika, Scout Team

The DioField Chronicle

The DioField Chronicle

22 sept 2022Square Enix
GamerScout opina

A real-time tactics RPG from Square Enix with mercenary politics and a grim medieval-fantasy war story, ambitious in concept, uneven in execution.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
15,49 €-74%
en YuPlay
Mínimo registrado: 13,98 €
Sigue este precio

Veredicto de GamerScout

A tactics RPG with genuine political bite and decent class mechanics, let down by repetitive mission design and inconsistent character writing.

Comparar precios(5 tiendas)

Edición:
YuPlayMejor precio
StandardGlobalSteam KeyClave
15,49 €-74%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
15,69 €-74%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
16,20 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
16,37 €
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
18,60 €-69%
La tienda fija el precio en EUR
Comprar
DeluxeGlobalSteam KeyClave
41,16 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
13,98 €26 jun 2026
Mejor precio actual
15,49 €
Tiendas de claves
13,61 €14,89 €16,18 €17,46 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de The DioField Chronicle

The DioField Chronicle is a real-time strategy RPG set on a small island nation caught between two warring empires. You command a mercenary unit called Blue Fox, and the game leans hard into the political intrigue of being guns-for-hire with no clean allegiances. The combat is built around a system Square Enix calls RTTB (Real Time Tactical Battle), which is closer to a pause-heavy RTS than traditional turn-based JRPG fare. You position units, queue abilities, manage cooldowns, and try not to get flanked. On paper, it sounds like a satisfying middle ground between Final Fantasy Tactics and something like XCOM-lite. In practice, the combat does deliver moments of genuine satisfaction, especially once you start layering class abilities. The four main archetypes, Soldiers, Cavaliers, Sharpshooters, and Magickers, each have distinct roles and unlockable skills that interact meaningfully on the battlefield. A well-timed Sharpshooter stun into a Magicker AOE feels good in a way that holds up for a while. Build experimentation is encouraged, and there is enough skill-tree variety to support different approaches to the same mission. Where it stumbles is mission variety itself. Too many encounters feel structurally similar, and the map design rarely surprises you after the first few chapters. The pacing of the campaign can drag badly in its mid-section, which is a problem when the combat loop is the main event. The writing is where The DioField Chronicle splits its audience most sharply. The story takes its politics seriously, tracking betrayals, shifting alliances, and the moral ambiguity of mercenary work against a backdrop of a grinding continental war. If you have patience for ensemble casts and slow-burn lore, there is something here. The worldbuilding has real texture, the DioField island setting feels distinct, and the late-game revelations land harder if you have been paying attention to the background details. But the character writing is inconsistent. Some of the Blue Fox crew get compelling arcs, others feel like they exist purely to explain mechanics or fill out a roster. The dialogue occasionally hits stilted JRPG phrasing that will make you wince if you have spent time with more carefully localized writing. Technically, the PC version runs cleanly and the isometric presentation is clean and legible in combat, which matters more than it sounds when you are tracking multiple unit positions at once. The soundtrack is understated but fits the tone. The game is not long by Square Enix standards, sitting around 30-35 hours for a full playthrough, which is honestly appropriate for what it is offering. There is no bloat padding the runtime here, even if the mid-game mission repetition makes certain stretches feel slower than they are. This is a game for players who specifically want a tactically focused RPG with a darker political war story and do not need the mechanical depth of a genre flagship. Fans of Tactics Ogre or Triangle Strategy will find the combat loop shallower than those benchmarks, and the narrative less polished. But if you came in cold, just wanting something that takes mercenary fiction more seriously than most, DioField will scratch that itch imperfectly but genuinely. The mixed reception it received is fair, not because it fails at everything, but because it succeeds partially at several things and never fully commits to being great at any one of them.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamReal-Time TacticsMercenary StoryPolitical IntriguePause-and-Play CombatEnsemble CastSkill TreesWar NarrativeIsometric

Requisitos del sistema

Mínimos

OS
Windows® 10 64-bit / Windows® 11 64-bit
Processor
AMD Ryzen™ 3 1200 / Intel® Core™ i3-6100
Memory
8 GB RAM
Graphics
AMD Radeon™ RX 460 / NVIDIA® GeForce® GTX 950 D…

Recomendados

OS
Windows® 10 64-bit / Windows® 11 64-bit
Processor
AMD Ryzen™ 3 1200 / Intel® Core™ i5-6500
Memory
8 GB RAM
Graphics
AMD Radeon™ RX 480 / NVIDIA® G…

Sigue explorando

Community Discussion

Be the first to comment on The DioField Chronicle.

Reseñas y valoraciones

Steam
51%(794)

Información del juego

Desarrolladora
Square Enix
Distribuidora
Square Enix
Fecha de lanzamiento
22 sept 2022

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio15,49 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Square Enix

Compra mejor: guías útiles

¿Buscas más? Mira juegos como The DioField Chronicle →

Preguntas frecuentes sobre The DioField Chronicle

¿Cuánto cuesta The DioField Chronicle?

A 15 de agosto de 2026, la oferta más barata disponible de The DioField Chronicle es €15.49 en YuPlay, de entre 13 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar The DioField Chronicle más barato?

El precio más bajo disponible que seguimos para The DioField Chronicle es €15.49 en YuPlay (15 de agosto de 2026). Comparamos 13 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible The DioField Chronicle?

The DioField Chronicle está disponible en PC, Xbox.

¿Cuándo se lanzó The DioField Chronicle?

The DioField Chronicle se lanzó el 22 de septiembre de 2022.

¿Quién desarrolló The DioField Chronicle?

The DioField Chronicle fue desarrollado por Square Enix.