Compara los precios de Syrian Warfare en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Cats Who Play. Publicado por Cats Who Play. Lanzado el 21/2/2017. Disponible en PC. Géneros: Indie, Strategy.

A no-base-building RTT that drops you into modern urban warfare with persistent squads, captured T-72s, and a political narrative that will make half the room uncomfortable, respect the difficulty or pay in casualties.

I keep a mental shortlist of RTT games that actually punish you for treating infantry like a resource pool, and Syrian Warfare earned its spot on that list fast. Forget the base-building loop entirely: the game hands you a pre-configured force built around Syrian police officer Anwar Amin, and every soldier and crew member you keep alive carries forward into the next mission with accumulated experience. Lose your veteran RPG team to a bad push and you feel it three missions later. That persistent-force design, combined with a trophy system that lets you seize and redeploy captured enemy vehicles and weapons, creates a genuine incentive to play carefully rather than blitz every objective. The tactical toolkit is wider than the budget suggests. Smokescreens, infantry lifts by helicopter or APC, ATGM teams on rooftops, airstrike calls, heat flares, active defense complexes, the game asks you to think about angle, cover, and ammunition simultaneously. Crucially, there are no health bars on vehicles. Damage is calculated dynamically by module: engines can be knocked out, guns disabled, and crewmen killed independently. A veteran crew bailing from a burning T-62 can climb into a freshly captured vehicle and keep all that experience intact. End-of-mission grading tallies time, enemy losses, and your own casualties into a command-points score, so there is always a harder run to chase if you want it. An Ironman mode strips the save-scumming safety net for those who want genuine consequence. Now for the honest accounting of what does not work. Infantry AI pathfinding is a consistent weak point: RPG teams have a baffling tendency to close distance instead of firing from range, wheeled vehicles attempt multi-point turns in choke points, and tanks navigating dense urban maps can cost you a mission through sheer stubbornness. The cover system for foot soldiers is limited, building occupation grants a bonus, but open-ground positioning barely matters. There is no skirmish mode, no multiplayer, and the tutorial does not fully explain the garrison, reserve, and vanguard resource split, which trips up new players until they look it up. The political framing, a strictly loyalist perspective on the Syrian civil war, is documented and contentious. Reviewers across Wargamer, Riot Pixels, and Steam broadly agree: the pro-Russian narrative is clearly present, and players should enter with eyes open. That is not a disqualifier for a tactics-first purchase, but it is a variable you need to factor in yourself. What the community consistently praises is the scenario design. Missions are large, non-linear in how you approach objectives, and reward replaying with different tactical routes. The Return to Palmyra expansion adds the Ka-52 and Gazelle helicopters, new enemy vehicle types including VBIEDs, and expanded enemy AI countermeasures, making it the logical next step after the base campaign. A Battlefields DLC adds a full mission editor for those who want to build their own scenarios. For fans of the Russian tactical tradition, Sudden Strike, Blitzkrieg, Men of War, this sits comfortably in that lineage, delivered by a small studio that clearly cared about unit-level fidelity even when the budget ran thin on visual polish and AI edge cases. Diego, Scout Team

Syrian Warfare

Syrian Warfare

21 feb 2017Cats Who Play
GamerScout opina

A no-base-building RTT that drops you into modern urban warfare with persistent squads, captured T-72s, and a political narrative that will make half the room uncomfortable, respect the difficulty or pay in casualties.

PC
Steam Deck UnsupportedProtonDB Silver
Mejor precio disponible
4,25 €-63%
en Eneba
Mínimo registrado: 2,36 €
Sigue este precio

Veredicto de GamerScout

Worth it for fans of demanding unit-level tactics who can separate the loyalist narrative from the solid RTT mechanics underneath.

Comparar precios(4 tiendas)

Edición:
EnebaMejor precio
StandardGlobalSteam KeyClave
4,25 €-63%
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Comprar
DeluxeEuropa (UE)Steam KeyClave
9,08 €
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StandardGlobalSteam KeyClave
9,18 €
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DeluxeGlobalSteam KeyClave
9,99 €
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Comprar
StandardGlobalSteam KeyClave
10,02 €
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DeluxeGlobalSteam KeyClave
10,66 €
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DeluxeGlobalSteam KeyClave
10,96 €
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Comprar
StandardEuropa (UE)Steam KeyClave
12,21 €
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Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

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Historial de precios

Mínimo registrado
2,36 €23 jul 2026
Mejor precio actual
4,25 €
Tiendas de claves
2,13 €2,91 €3,70 €4,48 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
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Capturas y multimedia

Acerca de Syrian Warfare

I keep a mental shortlist of RTT games that actually punish you for treating infantry like a resource pool, and Syrian Warfare earned its spot on that list fast. Forget the base-building loop entirely: the game hands you a pre-configured force built around Syrian police officer Anwar Amin, and every soldier and crew member you keep alive carries forward into the next mission with accumulated experience. Lose your veteran RPG team to a bad push and you feel it three missions later. That persistent-force design, combined with a trophy system that lets you seize and redeploy captured enemy vehicles and weapons, creates a genuine incentive to play carefully rather than blitz every objective. The tactical toolkit is wider than the budget suggests. Smokescreens, infantry lifts by helicopter or APC, ATGM teams on rooftops, airstrike calls, heat flares, active defense complexes, the game asks you to think about angle, cover, and ammunition simultaneously. Crucially, there are no health bars on vehicles. Damage is calculated dynamically by module: engines can be knocked out, guns disabled, and crewmen killed independently. A veteran crew bailing from a burning T-62 can climb into a freshly captured vehicle and keep all that experience intact. End-of-mission grading tallies time, enemy losses, and your own casualties into a command-points score, so there is always a harder run to chase if you want it. An Ironman mode strips the save-scumming safety net for those who want genuine consequence. Now for the honest accounting of what does not work. Infantry AI pathfinding is a consistent weak point: RPG teams have a baffling tendency to close distance instead of firing from range, wheeled vehicles attempt multi-point turns in choke points, and tanks navigating dense urban maps can cost you a mission through sheer stubbornness. The cover system for foot soldiers is limited, building occupation grants a bonus, but open-ground positioning barely matters. There is no skirmish mode, no multiplayer, and the tutorial does not fully explain the garrison, reserve, and vanguard resource split, which trips up new players until they look it up. The political framing, a strictly loyalist perspective on the Syrian civil war, is documented and contentious. Reviewers across Wargamer, Riot Pixels, and Steam broadly agree: the pro-Russian narrative is clearly present, and players should enter with eyes open. That is not a disqualifier for a tactics-first purchase, but it is a variable you need to factor in yourself. What the community consistently praises is the scenario design. Missions are large, non-linear in how you approach objectives, and reward replaying with different tactical routes. The Return to Palmyra expansion adds the Ka-52 and Gazelle helicopters, new enemy vehicle types including VBIEDs, and expanded enemy AI countermeasures, making it the logical next step after the base campaign. A Battlefields DLC adds a full mission editor for those who want to build their own scenarios. For fans of the Russian tactical tradition, Sudden Strike, Blitzkrieg, Men of War, this sits comfortably in that lineage, delivered by a small studio that clearly cared about unit-level fidelity even when the budget ran thin on visual polish and AI edge cases.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstrading-cardstier:sub-5Real-Time TacticsPersistent UnitsVehicle Damage ModelTrophy CaptureMission EditorIronman ModeUrban CombatModern Warfare Setting

Requisitos del sistema

Mínimos

OS
Windows 7/8/10 (64 bit)
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
10 GB available space
Graphics
GeForce GT 440 (1024 MB) / Radeon HD 4890 (1024 MB)
Processor
Intel Core i3-2100 (3.1 GHz) / AMD A10 5800K (3.8 GHz)

Recomendados

OS
Windows 7/8/10 (64 bit)
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
10 GB available space
Graphics
GeForce GTX 760 (2048 MB) / Radeon R9 280 (2048 MB)
Processor
Intel Core i5-4400 (3.1 GHz) / AMD A10 6800K (4.1 GHz)

DLC y complementos de Syrian Warfare3

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Información del juego

Desarrolladora
Cats Who Play
Distribuidora
Cats Who Play
Fecha de lanzamiento
21 feb 2017

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Mejor precio4,25 €
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Preguntas frecuentes sobre Syrian Warfare

¿Cuánto cuesta Syrian Warfare?

A 15 de agosto de 2026, la oferta más barata disponible de Syrian Warfare es €4.25 en Eneba, de entre 9 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Syrian Warfare más barato?

El precio más bajo disponible que seguimos para Syrian Warfare es €4.25 en Eneba (15 de agosto de 2026). Comparamos 9 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Syrian Warfare?

Syrian Warfare está disponible en PC.

¿Cuándo se lanzó Syrian Warfare?

Syrian Warfare se lanzó el 21 de febrero de 2017.

¿Quién desarrolló Syrian Warfare?

Syrian Warfare fue desarrollado por Cats Who Play.