Compara los precios de Supraland Six Inches Under en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Supra Games. Publicado por Supra Games UG. Lanzado el 14/1/2022. Disponible en PC. Géneros: Adventure.

A first-person Metroidvania that mixes Portal-style puzzles, Zelda-ish exploration, and Metroid-style ability gating, all set underground in a tiny toy world.

Supraland Six Inches Under is a first-person Metroidvania built around three things: exploring a compact but surprisingly dense underground world, solving physics-and-logic puzzles that steadily get stranger, and unlocking new abilities that reopen areas you already thought you had figured out. It bills itself as a mix of Portal, Zelda, and Metroid, and that pitch is accurate enough to be useful rather than just marketing shorthand. The setting is the same miniature toy-figure universe as the original Supraland, now relocated below ground, which means the level design has a closed, almost cavernous feel rather than an open overworld, tighter, more focused, and honestly better paced. The puzzle design is where Six Inches Under earns its 96% positive rating on Steam, and it is not hard to see why. The game layers mechanics the way a good puzzle game should: introduce a rule, let you get comfortable, then twist it. You will be flinging objects with force beams, redirecting energy blasts, and combining abilities in ways the tutorial never spelled out. The satisfaction of cracking a room that has been sitting unsolved for twenty minutes is genuine. Combat exists and has some variety in weapons and upgrades, but it is clearly secondary to the head-scratching. If you come in wanting an action game, adjust expectations. What does not work as well is the mid-game pacing. There are stretches where backtracking to find the one passage you missed starts to feel like chore rather than discovery, especially if you are playing without a guide. The map is helpful but not always precise enough to tell you whether a locked door needs an ability you have or one you are still missing. Some players will find that friction rewarding. Others will tab out to a walkthrough and never quite tab back in mentally. This is a solo, single-player experience with no online component, and it leans fully into that. There is no live-service distraction, no battle pass, just a self-contained adventure with a clear ending. Completion runs somewhere in the 10-to-15 hour range depending on how much you explore, with collectibles and secrets pushing that higher. Controller support is solid if you prefer that to keyboard and mouse. Family Sharing is enabled, which makes it easy to pass along to someone in your household once you are done. If you enjoyed the original Supraland or you are the kind of player who likes to sit with a puzzle until the solution clicks rather than look it up, Six Inches Under is built for you. If you bounced off the first game or you want combat to carry the experience, this one will not change your mind. The puzzle-first identity is committed and consistent throughout, and that is exactly what its audience wants. Alex, Scout Team

Supraland Six Inches Under

Supraland Six Inches Under

14 ene 2022Supra GamesSupra Games UG
GamerScout opina

A first-person Metroidvania that mixes Portal-style puzzles, Zelda-ish exploration, and Metroid-style ability gating, all set underground in a tiny toy world.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €6.14

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Supraland Six Inches Under is a first-person Metroidvania built around three things: exploring a compact but surprisingly dense underground world, solving physics-and-logic puzzles that steadily get stranger, and unlocking new abilities that reopen areas you already thought you had figured out. It bills itself as a mix of Portal, Zelda, and Metroid, and that pitch is accurate enough to be useful rather than just marketing shorthand. The setting is the same miniature toy-figure universe as the original Supraland, now relocated below ground, which means the level design has a closed, almost cavernous feel rather than an open overworld, tighter, more focused, and honestly better paced. The puzzle design is where Six Inches Under earns its 96% positive rating on Steam, and it is not hard to see why. The game layers mechanics the way a good puzzle game should: introduce a rule, let you get comfortable, then twist it. You will be flinging objects with force beams, redirecting energy blasts, and combining abilities in ways the tutorial never spelled out. The satisfaction of cracking a room that has been sitting unsolved for twenty minutes is genuine. Combat exists and has some variety in weapons and upgrades, but it is clearly secondary to the head-scratching. If you come in wanting an action game, adjust expectations. What does not work as well is the mid-game pacing. There are stretches where backtracking to find the one passage you missed starts to feel like chore rather than discovery, especially if you are playing without a guide. The map is helpful but not always precise enough to tell you whether a locked door needs an ability you have or one you are still missing. Some players will find that friction rewarding. Others will tab out to a walkthrough and never quite tab back in mentally. This is a solo, single-player experience with no online component, and it leans fully into that. There is no live-service distraction, no battle pass, just a self-contained adventure with a clear ending. Completion runs somewhere in the 10-to-15 hour range depending on how much you explore, with collectibles and secrets pushing that higher. Controller support is solid if you prefer that to keyboard and mouse. Family Sharing is enabled, which makes it easy to pass along to someone in your household once you are done. If you enjoyed the original Supraland or you are the kind of player who likes to sit with a puzzle until the solution clicks rather than look it up, Six Inches Under is built for you. If you bounced off the first game or you want combat to carry the experience, this one will not change your mind. The puzzle-first identity is committed and consistent throughout, and that is exactly what its audience wants.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamMetroidvaniaFirst-Person PuzzlerAbility GatingPhysics PuzzlesCollectible HuntingSingle-Player FocusCompact Open WorldPuzzle-Combat Hybrid

Requisitos del sistema

Mínimos

OS
Windows 7
Processor
Intel Core2Duo 2.66GHz
Memory
8 GB RAM
Graphics
GTX 780
DirectX
Version 11
Storage
6 GB available space

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OS
Windows 10
Processor
Intel Core i5 6600 or AMD Ryzen 1600x
Memory
8 GB RAM
Graphics
NVIDIA Geforce GTX 1060, 3 GB (Legacy: NVIDIA Geforce GTX 780…

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Reseñas y valoraciones

Steam
96%(4,126)

Información del juego

Desarrolladora
Supra Games
Distribuidora
Supra Games UG
Fecha de lanzamiento
14 ene 2022

Características

Single-playerSteam AchievementsFull controller supportSteam CloudFamily Sharing

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¿En qué plataformas está disponible Supraland Six Inches Under?

Supraland Six Inches Under está disponible en PC.

¿Cuándo se lanzó Supraland Six Inches Under?

Supraland Six Inches Under se lanzó el 14 de enero de 2022.

¿Quién desarrolló Supraland Six Inches Under?

Supraland Six Inches Under fue desarrollado por Supra Games y publicado por Supra Games UG.