Compara los precios de Stranger Of Paradise Final Fantasy Origin en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Square Enix. Publicado por Square Enix. Lanzado el 6/4/2023. Disponible en PC, Xbox. Géneros: Action, Adventure, RPG.

A chaos-fueled action RPG prequel to Final Fantasy 1 where a very angry man named Jack wants to kill Chaos. It's weirder and better than it has any right to be.

Stranger of Paradise Final Fantasy Origin is a character action RPG developed by Team Ninja in collaboration with Square Enix, and it sits in one of the stranger corners of the Final Fantasy universe. You play as Jack Garland, a man whose personality can be summarized as 'hostility wearing a leather jacket,' and his entire motivation for roughly the first half of the game is to kill Chaos. That's it. That's the pitch. What sounds like a joke setup gradually unfolds into something genuinely surprising, pulling threads from Final Fantasy 1's lore and reweaving them into a story that rewards patience and, honestly, a second playthrough to catch what you missed. The combat system is where this game earns its keep. Borrowing heavily from Team Ninja's Nioh DNA, Stranger of Paradise runs on a job system with over twenty classes ranging from the basics like Swordsman and Mage all the way to the deeply weird like Liberator and Tyrant. Classes level independently, and mastering one often unlocks affinity bonuses or sub-job slots that carry into others. The depth here is real. By hour 40 you're still finding meaningful combinations, and the build variety holds up in ways that a lot of action RPGs quietly abandon around the midpoint. Soul Burst mechanics let you absorb enemy abilities and manage your MP bar by breaking enemies with staggered strikes, which keeps fights feeling active rather than button-mashy even when the difficulty is cranked down. Difficulty is worth addressing directly. Stranger of Paradise ships with multiple settings, including a 'Story' mode that is genuinely accessible and lets narrative-focused players get through without the Nioh-style punishment. Crank it to Hard or the unlocked Chaos difficulty and you get a completely different, demanding experience built around precise positioning and job switching under pressure. The boss fights, especially late-game ones, are the clearest argument for why this game deserves more credit than its meme status suggests. Several of them are genuinely spectacular both mechanically and as fan-service moments for people who know the source material. Where it stumbles is structure and presentation. The level design is corridor-heavy and repetitive in the middle chapters, functioning more as loot-delivery systems than actual places. The writing oscillates between unintentional comedy and surprisingly affecting character moments, sometimes in the same cutscene. If you need your protagonists to be articulate or your quest design to avoid the 'go here, kill thing, return' loop, you will find things to complain about. The loot system also drowns you in gear with marginal stat differences, and managing inventory never stops feeling like a chore even with the auto-equip assist options. For Final Fantasy fans specifically, the game's relationship with the original is handled with more care than the marketing suggested. Recognizing where certain characters and moments are heading gives the whole thing an elegiac weight, and the final sequences land harder if you know the mythology. For pure action RPG fans who have never touched FF1, the job system and combat depth are still worth the price of admission on their own terms. Jack's relentless intensity somehow becomes endearing rather than exhausting, which is an achievement neither the trailer nor the early memes prepared me for. Monika, Scout Team

Stranger Of Paradise Final Fantasy Origin

Stranger Of Paradise Final Fantasy Origin

6 abr 2023Square Enix
GamerScout opina

A chaos-fueled action RPG prequel to Final Fantasy 1 where a very angry man named Jack wants to kill Chaos. It's weirder and better than it has any right to be.

PCXbox
Steam Deck UnsupportedProtonDB Gold
Mejor precio disponible
13,95 €-65%
en Eneba
Mínimo registrado: 10,14 €
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Veredicto de GamerScout

Worth it for action RPG fans willing to look past the memes - the job system depth and late-game payoff are the real deal.

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EnebaMejor precio
StandardGlobalSteam KeyClave
13,95 €-65%
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StandardGlobalSteam KeyClave
13,97 €-65%
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StandardGlobalSteam KeyClave
14,22 €
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StandardEuropa (UE)Steam KeyClave
14,35 €-64%
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StandardEuropa (UE)Steam KeyClave
14,58 €
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StandardLatinoaméricaSteam KeyClave
15,39 €-62%
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StandardEstados UnidosSteam KeyClave
15,74 €-61%
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Historial de precios

Mínimo registrado
10,14 €26 jun 2026
Mejor precio actual
13,95 €
Tiendas de claves
9,57 €11,54 €13,50 €15,47 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Acerca de Stranger Of Paradise Final Fantasy Origin

Stranger of Paradise Final Fantasy Origin is a character action RPG developed by Team Ninja in collaboration with Square Enix, and it sits in one of the stranger corners of the Final Fantasy universe. You play as Jack Garland, a man whose personality can be summarized as 'hostility wearing a leather jacket,' and his entire motivation for roughly the first half of the game is to kill Chaos. That's it. That's the pitch. What sounds like a joke setup gradually unfolds into something genuinely surprising, pulling threads from Final Fantasy 1's lore and reweaving them into a story that rewards patience and, honestly, a second playthrough to catch what you missed. The combat system is where this game earns its keep. Borrowing heavily from Team Ninja's Nioh DNA, Stranger of Paradise runs on a job system with over twenty classes ranging from the basics like Swordsman and Mage all the way to the deeply weird like Liberator and Tyrant. Classes level independently, and mastering one often unlocks affinity bonuses or sub-job slots that carry into others. The depth here is real. By hour 40 you're still finding meaningful combinations, and the build variety holds up in ways that a lot of action RPGs quietly abandon around the midpoint. Soul Burst mechanics let you absorb enemy abilities and manage your MP bar by breaking enemies with staggered strikes, which keeps fights feeling active rather than button-mashy even when the difficulty is cranked down. Difficulty is worth addressing directly. Stranger of Paradise ships with multiple settings, including a 'Story' mode that is genuinely accessible and lets narrative-focused players get through without the Nioh-style punishment. Crank it to Hard or the unlocked Chaos difficulty and you get a completely different, demanding experience built around precise positioning and job switching under pressure. The boss fights, especially late-game ones, are the clearest argument for why this game deserves more credit than its meme status suggests. Several of them are genuinely spectacular both mechanically and as fan-service moments for people who know the source material. Where it stumbles is structure and presentation. The level design is corridor-heavy and repetitive in the middle chapters, functioning more as loot-delivery systems than actual places. The writing oscillates between unintentional comedy and surprisingly affecting character moments, sometimes in the same cutscene. If you need your protagonists to be articulate or your quest design to avoid the 'go here, kill thing, return' loop, you will find things to complain about. The loot system also drowns you in gear with marginal stat differences, and managing inventory never stops feeling like a chore even with the auto-equip assist options. For Final Fantasy fans specifically, the game's relationship with the original is handled with more care than the marketing suggested. Recognizing where certain characters and moments are heading gives the whole thing an elegiac weight, and the final sequences land harder if you know the mythology. For pure action RPG fans who have never touched FF1, the job system and combat depth are still worth the price of admission on their own terms. Jack's relentless intensity somehow becomes endearing rather than exhausting, which is an achievement neither the trailer nor the early memes prepared me for.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamJob SystemTeam Ninja CombatLoot-DrivenSouls-InfluencedFinal Fantasy LoreBuild CraftingAdjustable DifficultyCharacter ActionBuild VarietyTeam NinjaSoul Burst MechanicsOnline Co-opDLC Included

Requisitos del sistema

Mínimos

OS
Windows® 10 64-bit
Processor
AMD Ryzen™ 5 1400 / Intel® Core™ i7-6700
Memory
8 GB RAM
Graphics
AMD Radeon™ RX 470 / NVIDIA® GeForce® GTX 1060 6GB VRAM
DirectX
Ver…

Recomendados

OS
Windows® 10 64-bit
Processor
AMD Ryzen™ 5 1600 / Intel® Core™ i7-8700
Memory
16 GB RAM
Graphics
AMD Radeon™ RX 5700 XT / NVIDIA® GeForce® GTX 1660…

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Reseñas y valoraciones

Steam
84%(4,420)

Información del juego

Desarrolladora
Square Enix
Distribuidora
Square Enix
Fecha de lanzamiento
6 abr 2023

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Mejor precio13,95 €
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Preguntas frecuentes sobre Stranger Of Paradise Final Fantasy Origin

¿Cuánto cuesta Stranger Of Paradise Final Fantasy Origin?

A 15 de agosto de 2026, la oferta más barata disponible de Stranger Of Paradise Final Fantasy Origin es €13.95 en Eneba, de entre 19 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Stranger Of Paradise Final Fantasy Origin más barato?

El precio más bajo disponible que seguimos para Stranger Of Paradise Final Fantasy Origin es €13.95 en Eneba (15 de agosto de 2026). Comparamos 19 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Stranger Of Paradise Final Fantasy Origin?

Stranger Of Paradise Final Fantasy Origin está disponible en PC, Xbox.

¿Cuándo se lanzó Stranger Of Paradise Final Fantasy Origin?

Stranger Of Paradise Final Fantasy Origin se lanzó el 6 de abril de 2023.

¿Quién desarrolló Stranger Of Paradise Final Fantasy Origin?

Stranger Of Paradise Final Fantasy Origin fue desarrollado por Square Enix.