Compara los precios de Storebound en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Embers. Publicado por Embers. Lanzado el 17/11/2025. Disponible en PC. Géneros: Action, Adventure, Indie, Early Access.

Puzzle-first co-op horror that treats the fluorescent megastore as a genuinely uncanny space, not just a backdrop. Bring two friends or brace yourself for a lonelier, eerier solo run.

My first hour in Storebound felt like wandering through a dream I hadn't chosen to have. France-based indie studio Embers (previously behind Strayed Lights and Murky Divers) has constructed something that resists easy comparison: a first-person co-op horror game built around puzzle logic, asymmetric communication, and a deep unease that creeps in through flickering overhead lights and the specific silence of a retail floor that should not be this quiet. The megastore has a personality, and it is not friendly. For one to three players, the structure is episodic. Four episodes are currently available in Early Access, clocking in at roughly three to four hours total depending on difficulty and how quickly your group can read the store's twisted language. What matters is how that time is spent. The survival loop is not loot-and-run chaos. When darkness falls, you hide in vents, manage flashlight batteries, hunt for fuses to restore power to sections of the mall, and avoid the store's aberrant employees who patrol the aisles with polite, lethal intent. The sanity system quietly gnaws at your perception the longer you stay exposed, and if it breaks down fully, you risk turning on your own team. That detail alone tells you what kind of horror register this sits in: psychological first, jump-scare last. The co-op design is where Storebound earns its identity. Proximity voice chat means you hear teammates clearly only when they are close, and the walkie-talkie becomes a genuine lifeline when the group splits up, though the game warns you to be mindful of who might be listening on the other end. The puzzle design leans into asymmetry: one player calls out symbols from inside a maze while the other two work a security console, decoding camera feeds and triggering mechanisms to open a path. It is the kind of logic puzzle that turns three people into a shared nervous system for a few minutes, and it works strikingly well. Early episodes follow ordinary shoppers trapped in the mall in 2014; Episodes 3 and 4 shift the time frame to 1997 and follow teenagers on a late-night break-in, which refreshes both the tone and the environmental design. Randomised item and obstacle placement, plus multiple difficulty settings, add replay texture without demanding it. What to watch for: this is Early Access with four of a planned six episodes available, and the full 1.0 launch is targeted for summer 2026. The current content sits at a lean three to four hours, which is enough to feel the shape of the experience but not the full story arc. Replayability for puzzle-focused content will depend on how much the randomisation actually shifts runs, and some players note that once you know the solutions, the tension thins. Solo play is supported but the asymmetric puzzles and proximity chat are clearly designed around a group. Embers has been actively patching, adding QoL options like a FOV slider and a toggle for the stylised visual filters, which signals a developer paying close attention to community feedback. For players who gravitate toward atmospheric co-op experiences, liminal aesthetics, and puzzles that demand actual verbal coordination rather than just shooting things in the dark, Storebound has a particular quality of handcraft that is hard to fake. The 3D audio does quiet, unsettling work in empty aisles. The retro-1990s visual register adds a strange warmth to the dread. Even the employees, stalking the fluorescent rows with their helpful smiles, feel designed rather than procedural. If the final episodes carry through on the premise, this could be a complete and genuinely special thing. Right now it is already more than enough to justify curiosity. Kai, Scout Team

Storebound

Storebound

17 nov 2025Embers
GamerScout opina

Puzzle-first co-op horror that treats the fluorescent megastore as a genuinely uncanny space, not just a backdrop. Bring two friends or brace yourself for a lonelier, eerier solo run.

PC
Steam Deck Unsupported
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.66

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.666 Jun 2026
Keyshops
€3.45€3.65€3.84€4.046 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Acerca de Storebound

My first hour in Storebound felt like wandering through a dream I hadn't chosen to have. France-based indie studio Embers (previously behind Strayed Lights and Murky Divers) has constructed something that resists easy comparison: a first-person co-op horror game built around puzzle logic, asymmetric communication, and a deep unease that creeps in through flickering overhead lights and the specific silence of a retail floor that should not be this quiet. The megastore has a personality, and it is not friendly. For one to three players, the structure is episodic. Four episodes are currently available in Early Access, clocking in at roughly three to four hours total depending on difficulty and how quickly your group can read the store's twisted language. What matters is how that time is spent. The survival loop is not loot-and-run chaos. When darkness falls, you hide in vents, manage flashlight batteries, hunt for fuses to restore power to sections of the mall, and avoid the store's aberrant employees who patrol the aisles with polite, lethal intent. The sanity system quietly gnaws at your perception the longer you stay exposed, and if it breaks down fully, you risk turning on your own team. That detail alone tells you what kind of horror register this sits in: psychological first, jump-scare last. The co-op design is where Storebound earns its identity. Proximity voice chat means you hear teammates clearly only when they are close, and the walkie-talkie becomes a genuine lifeline when the group splits up, though the game warns you to be mindful of who might be listening on the other end. The puzzle design leans into asymmetry: one player calls out symbols from inside a maze while the other two work a security console, decoding camera feeds and triggering mechanisms to open a path. It is the kind of logic puzzle that turns three people into a shared nervous system for a few minutes, and it works strikingly well. Early episodes follow ordinary shoppers trapped in the mall in 2014; Episodes 3 and 4 shift the time frame to 1997 and follow teenagers on a late-night break-in, which refreshes both the tone and the environmental design. Randomised item and obstacle placement, plus multiple difficulty settings, add replay texture without demanding it. What to watch for: this is Early Access with four of a planned six episodes available, and the full 1.0 launch is targeted for summer 2026. The current content sits at a lean three to four hours, which is enough to feel the shape of the experience but not the full story arc. Replayability for puzzle-focused content will depend on how much the randomisation actually shifts runs, and some players note that once you know the solutions, the tension thins. Solo play is supported but the asymmetric puzzles and proximity chat are clearly designed around a group. Embers has been actively patching, adding QoL options like a FOV slider and a toggle for the stylised visual filters, which signals a developer paying close attention to community feedback. For players who gravitate toward atmospheric co-op experiences, liminal aesthetics, and puzzles that demand actual verbal coordination rather than just shooting things in the dark, Storebound has a particular quality of handcraft that is hard to fake. The 3D audio does quiet, unsettling work in empty aisles. The retro-1990s visual register adds a strange warmth to the dread. Even the employees, stalking the fluorescent rows with their helpful smiles, feel designed rather than procedural. If the final episodes carry through on the premise, this could be a complete and genuinely special thing. Right now it is already more than enough to justify curiosity.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayercooponline-coopachievementstier:sub-5Asymmetric PuzzlesProximity Voice ChatSanity SystemLiminal HorrorEpisodic NarrativeStealth Co-opEnvironmental Puzzles1990s Aesthetic

Requisitos del sistema

Mínimos

OS
Windows 10 or Windows 11
Memory
8 GB RAM
Storage
5 GB available space
Graphics
NVIDIA GeForce GTX 950 or Radeon HD 7970
Processor
Intel Core i5-3330 3.0 GHz, AMD FX-8300 3.3 GHz

Recomendados

OS
Windows 11
Memory
12 GB RAM
Storage
8 GB available space
Graphics
Nvidia GeForce GTX 1070TI or AMD Radeon RX 580
Processor
Intel Core i5-4690 3.5 GHz, AMD Ryzen 3 1300X 3.5 GHz

Sigue explorando

Community Discussion

Be the first to comment on Storebound.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Embers
Distribuidora
Embers
Fecha de lanzamiento
17 nov 2025

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Embers

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Storebound →

Preguntas frecuentes sobre Storebound

¿Cuánto cuesta Storebound?

El precio de Storebound cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Storebound más barato?

Compara los precios de Storebound en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Storebound?

Storebound está disponible en PC.

¿Cuándo se lanzó Storebound?

Storebound se lanzó el 17 de noviembre de 2025.

¿Quién desarrolló Storebound?

Storebound fue desarrollado por Embers.