Compara los precios de Starbase en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Frozenbyte. Publicado por Frozenbyte. Lanzado el 29/7/2021. Disponible en PC. Géneros: Action, Massively Multiplayer, Simulation, Early Access.

One of the most technically ambitious space MMOs ever attempted, bottlenecked by years of thin population, patchy development, and a vision that still isn't fully built.

I want to like Starbase more than it currently lets me. The bones here are genuinely unlike anything else in the space-sim genre: a physics engine that treats structural integrity as a first-class mechanic, meaning a badly engineered thruster layout can literally snap your ship in half mid-maneuver, and a damage model where laser cutters score real lines through plating and bullets punch holes that persist. That is not gimmick-level tech. That is the kind of simulation depth that makes a shooter fan sit up straight. The core loop runs on a spectrum from solo asteroid mining, to faction-level trading and manufacturing, to full-scale station sieges. Combat spans handheld FPS weapons including shotguns and assault rifles, up to crew-operated capital ships with gun batteries large enough to need a dedicated team to run. Ship building operates at bolt-level granularity - even small vessels are composed of thousands of individually modelled parts - and in-game programmable logic chips let you automate ship behaviour if you are willing to learn the scripting layer. On paper, that is a game I would not uninstall. In practice, the population reality bites hard: the Steam review score sits around 55 percent positive across roughly 4,300 reviews, and community threads are frank about the player count feeling sparse. An MMO lives or dies by critical mass, and Starbase has been fighting that battle since launch. The development timeline is the other thing you need to know before spending money. The Early Access launch in July 2021 was already delayed five times from the original 2019 target date. After the launch, updates slowed significantly through 2022 and 2023, with stretches of near-silence that worried even invested players. Frozenbyte resurfaced in April 2024 confirming development continues, and a Public Test Universe has been receiving incremental patches through late 2024 covering things like siege mechanic overhauls, capital ship integrity fixes, improved station snapping, and groundwork for warp travel and a universe map. The roadmap ambition - nations built from player guilds, dynamic PvE events, derelict ship exploration, territory control - is legitimately exciting. Whether the studio reaches it is still an open question. For a shooter-minded player specifically, the FPS combat layer feels underdeveloped relative to the building and simulation systems. Time-to-kill data is hard to evaluate properly when server populations are low and coordinated PvP is rare. The game has a safe zone around the starting area and an insurance system for losses in deep space, which softens the sting of losing a ship to a griefer but also dulls the risk-reward tension that makes PvP-focused MMOs compelling past the honeymoon period. If you are coming for the spaceship engineering and are happy treating combat as a side dish, the depth is there. If you are here primarily for competitive multiplayer pressure, the ecosystem is not there yet to support it consistently. Right now, Starbase is a game for patient builders and people who want to get in early on something that could eventually be spectacular. It is not a polished, content-complete experience. The simulation tech is real and impressive. The population is thin. Development is slow but ongoing. Go in with eyes open and a tolerance for alpha-stage friction, and there is something genuinely worth exploring here - just do not expect a finished MMO. Fred, Scout Team

Starbase

Starbase

29 jul 2021Frozenbyte
GamerScout opina

One of the most technically ambitious space MMOs ever attempted, bottlenecked by years of thin population, patchy development, and a vision that still isn't fully built.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €4.31

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I want to like Starbase more than it currently lets me. The bones here are genuinely unlike anything else in the space-sim genre: a physics engine that treats structural integrity as a first-class mechanic, meaning a badly engineered thruster layout can literally snap your ship in half mid-maneuver, and a damage model where laser cutters score real lines through plating and bullets punch holes that persist. That is not gimmick-level tech. That is the kind of simulation depth that makes a shooter fan sit up straight. The core loop runs on a spectrum from solo asteroid mining, to faction-level trading and manufacturing, to full-scale station sieges. Combat spans handheld FPS weapons including shotguns and assault rifles, up to crew-operated capital ships with gun batteries large enough to need a dedicated team to run. Ship building operates at bolt-level granularity - even small vessels are composed of thousands of individually modelled parts - and in-game programmable logic chips let you automate ship behaviour if you are willing to learn the scripting layer. On paper, that is a game I would not uninstall. In practice, the population reality bites hard: the Steam review score sits around 55 percent positive across roughly 4,300 reviews, and community threads are frank about the player count feeling sparse. An MMO lives or dies by critical mass, and Starbase has been fighting that battle since launch. The development timeline is the other thing you need to know before spending money. The Early Access launch in July 2021 was already delayed five times from the original 2019 target date. After the launch, updates slowed significantly through 2022 and 2023, with stretches of near-silence that worried even invested players. Frozenbyte resurfaced in April 2024 confirming development continues, and a Public Test Universe has been receiving incremental patches through late 2024 covering things like siege mechanic overhauls, capital ship integrity fixes, improved station snapping, and groundwork for warp travel and a universe map. The roadmap ambition - nations built from player guilds, dynamic PvE events, derelict ship exploration, territory control - is legitimately exciting. Whether the studio reaches it is still an open question. For a shooter-minded player specifically, the FPS combat layer feels underdeveloped relative to the building and simulation systems. Time-to-kill data is hard to evaluate properly when server populations are low and coordinated PvP is rare. The game has a safe zone around the starting area and an insurance system for losses in deep space, which softens the sting of losing a ship to a griefer but also dulls the risk-reward tension that makes PvP-focused MMOs compelling past the honeymoon period. If you are coming for the spaceship engineering and are happy treating combat as a side dish, the depth is there. If you are here primarily for competitive multiplayer pressure, the ecosystem is not there yet to support it consistently. Right now, Starbase is a game for patient builders and people who want to get in early on something that could eventually be spectacular. It is not a polished, content-complete experience. The simulation tech is real and impressive. The population is thin. Development is slow but ongoing. Go in with eyes open and a tolerance for alpha-stage friction, and there is something genuinely worth exploring here - just do not expect a finished MMO.

Fred
Fred · Scout Team

Shooters

Etiquetas

multiplayermmopvponline-pvptier:sub-5Ship BuildingPhysics SimulationStation SiegeCapital ShipsFPS CombatFaction PvPIn-game ProgrammingStructural DamageAsteroid Mining

Requisitos del sistema

Mínimos

OS
Windows 10 (64-bit)
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
40 GB available space
Graphics
NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 480 4 GB
Processor
AMD Ryzen 5 / Intel i7

Recomendados

OS
Windows 10 (64-bit)
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
40 GB available space
Graphics
NVIDIA GeForce GTX 1080 Ti 11 GB / AMD Radeon RX 5700 8 GB
Processor
AMD Ryzen 7 / Intel i7-6700k

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Información del juego

Desarrolladora
Frozenbyte
Distribuidora
Frozenbyte
Fecha de lanzamiento
29 jul 2021

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¿En qué plataformas está disponible Starbase?

Starbase está disponible en PC.

¿Cuándo se lanzó Starbase?

Starbase se lanzó el 29 de julio de 2021.

¿Quién desarrolló Starbase?

Starbase fue desarrollado por Frozenbyte.