Compara los precios de Star Trek: Bridge Crew en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Red Storm Entertainment. Publicado por Ubisoft. Lanzado el 24/7/2018. Disponible en PC. Géneros: Single Player, Multiplayer, Co-op, First Person, Virtual Reality, Simulation, Adventure. Puntuación Metacritic: 79/100.

Four-player online co-op sim where you and friends crew a Federation starship as Captain, Helm, Tactical, or Engineer. No VR headset required, but it helps a lot.

Star Trek: Bridge Crew is a four-player asymmetric co-op sim developed by Red Storm Entertainment and published by Ubisoft. Up to four players each take a station on the bridge of the U.S.S. Aegis, a purpose-built ship set in the J.J. Abrams reboot universe, and work together across a story campaign set in Klingon-contested territory called the Trench. The four roles, Captain, Helm, Tactical, and Engineer, each have completely distinct jobs. The Captain reads the mission map and calls priorities. Helm steers through asteroid fields and keeps enemies in firing range. Tactical scans and fires phasers or torpedoes at Klingon Birds of Prey. Engineering manages power distribution, handles stealth, and repairs damaged ship sectors. None of them can do the whole job alone, which is exactly the point. Beyond the campaign, an Ongoing Missions mode procedurally generates space assignments so you are never truly out of content, even if the objective variety (scan this, rescue those people, shoot those warbirds) does start repeating after a while. Here is the big hardware note you need before buying: the game originally launched as VR-only but was later patched to work without a headset, with a standard controller or mouse and keyboard. Playing flat is fine and functional, but everyone who has tried both agrees the VR version is in a completely different league. Motion controllers let you physically reach out and tap holographic panels, grab throttle levers, and tune power sliders in a way that a mouse click just does not replicate. If you own an HTC Vive, Oculus Rift, or Windows Mixed Reality headset, strongly lean into that. Cross-play between VR and non-VR players is supported, so you can mix a headset-wearing captain with flatscreen crew and it works fine. The social glue is where this thing genuinely shines. When you are playing with three friends who are actually talking, the coordinated chaos of punching into warp while Klingon torpedoes are closing in is a legitimate rush. The asymmetric roles mean no two players are doing the same thing, so everyone stays engaged at once. The bad news is that the multiplayer population has thinned out considerably since launch, and finding a random public game is now a gamble. Solo play with AI crew is workable but the AI does exactly what you ask, removes all human error, and the repetition of mission objectives becomes obvious fast. This is really a game you need to organise around a specific group of people, ideally ones who own or can borrow VR gear. The campaign itself is short, with individual missions running around 30 minutes each. The story is a decent jumping-off point from the Abrams films, but it does not go very deep, and the Kobayashi Maru scenario you have probably fantasised about is included but plays out as more of a straightforward shootout than a philosophical gut-punch. The fan service is real though. The original U.S.S. Enterprise NCC-1701 bridge is available to crew, and if TOS is your thing, nothing else on PC gets close to putting you in that chair. One honest caveat: the TOS bridge uses communal information screens around the room rather than individual station displays, which is immersive but also genuinely harder to operate quickly. Bottom line for you: this is a game that lives or dies by whether you can put three other people in it at the same time. With the right crew, even just one session produces the kind of story you are retelling at the pub later. Without that crew, it is a short campaign and thin solo loop. The activity around the original Enterprise bridge and the Ongoing Missions mode add replay, but the online population reality in 2025 means you should plan to play exclusively with friends you can coordinate ahead of time. A VR headset is not mandatory, but treating it as optional is doing yourself a disservice. Riley, Scout Team

Star Trek: Bridge Crew
Single PlayerMultiplayerCo-opFirst PersonVirtual RealitySimulationAdventure

Star Trek: Bridge Crew

24 jul 2018Red Storm EntertainmentUbisoft
GamerScout opina

Four-player online co-op sim where you and friends crew a Federation starship as Captain, Helm, Tactical, or Engineer. No VR headset required, but it helps a lot.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €45.00

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€45.0028 Jun 2026
Keyshops
€44.42€46.42€48.43€50.435 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Star Trek: Bridge Crew

Star Trek: Bridge Crew is a four-player asymmetric co-op sim developed by Red Storm Entertainment and published by Ubisoft. Up to four players each take a station on the bridge of the U.S.S. Aegis, a purpose-built ship set in the J.J. Abrams reboot universe, and work together across a story campaign set in Klingon-contested territory called the Trench. The four roles, Captain, Helm, Tactical, and Engineer, each have completely distinct jobs. The Captain reads the mission map and calls priorities. Helm steers through asteroid fields and keeps enemies in firing range. Tactical scans and fires phasers or torpedoes at Klingon Birds of Prey. Engineering manages power distribution, handles stealth, and repairs damaged ship sectors. None of them can do the whole job alone, which is exactly the point. Beyond the campaign, an Ongoing Missions mode procedurally generates space assignments so you are never truly out of content, even if the objective variety (scan this, rescue those people, shoot those warbirds) does start repeating after a while. Here is the big hardware note you need before buying: the game originally launched as VR-only but was later patched to work without a headset, with a standard controller or mouse and keyboard. Playing flat is fine and functional, but everyone who has tried both agrees the VR version is in a completely different league. Motion controllers let you physically reach out and tap holographic panels, grab throttle levers, and tune power sliders in a way that a mouse click just does not replicate. If you own an HTC Vive, Oculus Rift, or Windows Mixed Reality headset, strongly lean into that. Cross-play between VR and non-VR players is supported, so you can mix a headset-wearing captain with flatscreen crew and it works fine. The social glue is where this thing genuinely shines. When you are playing with three friends who are actually talking, the coordinated chaos of punching into warp while Klingon torpedoes are closing in is a legitimate rush. The asymmetric roles mean no two players are doing the same thing, so everyone stays engaged at once. The bad news is that the multiplayer population has thinned out considerably since launch, and finding a random public game is now a gamble. Solo play with AI crew is workable but the AI does exactly what you ask, removes all human error, and the repetition of mission objectives becomes obvious fast. This is really a game you need to organise around a specific group of people, ideally ones who own or can borrow VR gear. The campaign itself is short, with individual missions running around 30 minutes each. The story is a decent jumping-off point from the Abrams films, but it does not go very deep, and the Kobayashi Maru scenario you have probably fantasised about is included but plays out as more of a straightforward shootout than a philosophical gut-punch. The fan service is real though. The original U.S.S. Enterprise NCC-1701 bridge is available to crew, and if TOS is your thing, nothing else on PC gets close to putting you in that chair. One honest caveat: the TOS bridge uses communal information screens around the room rather than individual station displays, which is immersive but also genuinely harder to operate quickly. Bottom line for you: this is a game that lives or dies by whether you can put three other people in it at the same time. With the right crew, even just one session produces the kind of story you are retelling at the pub later. Without that crew, it is a short campaign and thin solo loop. The activity around the original Enterprise bridge and the Ongoing Missions mode add replay, but the online population reality in 2025 means you should plan to play exclusively with friends you can coordinate ahead of time. A VR headset is not mandatory, but treating it as optional is doing yourself a disservice.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steamAsymmetric Co-opVR-EnhancedNon-VR PlayableOnline Co-opAsymmetric RolesProcedural MissionsCross-PlayTrek Fan ServiceCommunication-Required

Requisitos del sistema

Mínimos

Memory
8 GB RAM
Network
Broadband Internet connection
Storage
8 GB
Graphics
NVIDIA GeForce GTX 1050 Ti, AMD Radeon RX 570
Processor
Intel Core i5-4590
System requirements
Windows 7 x64

Recomendados

Memory
8 GB RAM
Network
Broadband Internet connection
Storage
8 GB
Graphics
NVIDIA GeForce GTX 970 / GTX 1060 6GB, AMD Radeon R9 290X / RX 480
Processor
Intel Core i5-4590 / AMD Ryzen 1500X
System requirements
Windows 10 (64-bit)

Sigue explorando

Community Discussion

Be the first to comment on Star Trek: Bridge Crew.

Reseñas y valoraciones

Metacritic
79

Información del juego

Desarrolladora
Red Storm Entertainment
Distribuidora
Ubisoft
Fecha de lanzamiento
24 jul 2018

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Red Storm Entertainment

Compra mejor: guías útiles

Preguntas frecuentes sobre Star Trek: Bridge Crew

¿Cuánto cuesta Star Trek: Bridge Crew?

El precio de Star Trek: Bridge Crew cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Star Trek: Bridge Crew más barato?

Compara los precios de Star Trek: Bridge Crew en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Star Trek: Bridge Crew?

Star Trek: Bridge Crew está disponible en PC.

¿Cuándo se lanzó Star Trek: Bridge Crew?

Star Trek: Bridge Crew se lanzó el 24 de julio de 2018.

¿Quién desarrolló Star Trek: Bridge Crew?

Star Trek: Bridge Crew fue desarrollado por Red Storm Entertainment y publicado por Ubisoft.

¿Merece la pena comprar Star Trek: Bridge Crew?

Star Trek: Bridge Crew tiene una puntuación Metacritic de 79/100, lo que lo convierte en uno de los títulos destacados de Single Player. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.