Compara los precios de Silent Hope en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Marvelous Inc.. Publicado por XSEED Games. Lanzado el 3/10/2023. Disponible en PC. Géneros: Action, RPG.

Seven classes, one Abyss, and a gameplay loop that either clicks within the first hour or quietly exhausts you by hour ten. Know which camp you're in before you commit.

I picked the Caster first because of course I did, and within twenty minutes I had already swapped to the Rogue just to feel what dual blades at high speed were like down in the Abyss. That impulse to test every fighter is exactly what Silent Hope's structure is designed to exploit, and for a while, it works beautifully. Marvelous has built a chibi-styled isometric dungeon crawler around seven distinct heroes, each locked to a weapon archetype and damage type, from the Wanderer's sword-and-shield slashing combo to the Farmer's spear-based debuffs and animal summons to the Caster's ranged staff magic. Each hero also has a non-combat role back at Base Camp, so the Archer tends livestock, the Rogue crafts stealth gear, and so on. It is a clever bit of design that makes the whole party feel like a community rather than a roster. The moment-to-moment combat is approachable without being brainless, at least early on. Each hero runs three active skills at a time, drawn from a pool of nine that expands as they hit class thresholds. A second class unlocks at Level 15, a third after you clear the final boss, and the stat trade-offs between them are actually meaningful. The Warrior's endgame Berserker class, for example, trades defense and magic resistance for sharply higher HP and raw power. Magistones, the game's gear-slotting system, let you add elemental resistances or damage bonuses to equipment, and since each Abyss layer leans into a specific element, there is a genuine reason to think about your loadout before each dive. Procedurally generated floor layouts keep individual runs from feeling identical, and the ambush floors and optional high-risk portal encounters add a small but real risk-reward texture to what could otherwise be a pure grind. Here is where I have to be honest with you, though, because Silent Hope has a friction point that splits players cleanly in half. The difficulty scaling between Abyss layers is aggressive. Enemies go spongy fast, and if you have been coasting on one or two favorites instead of spreading XP across the full roster, the stat wall hits hard. Some reviewers found the grind satisfying, a podcast-friendly loop with just enough forward momentum. Others, including a chunk of the Steam user base where roughly 71 percent of reviews are positive, burned out well before the credits. The narrative, told entirely through pantomime and the Princess's telepathic nudges since the King stole everyone's voices, carries a quiet melancholy that rewards patience, and there are threads about mental health and pride woven into the story that genuinely surprised me. But the writing never reaches the density that would make a second playthrough feel essential. If you come in wanting Disco Elysium levels of textual reward, you will leave a little hungry. Visually, the game leans hard into the Marvelous house style: chibi character models that echo older Rune Factory entries, a pastel color palette, and an orchestral score that punches well above the budget tier this title occupies. The base camp rebuilding loop gives you something to invest in between dives, though the menu navigation has been called out by multiple critics as clunky, and the Princess's frequent hub-world check-ins can overstay their welcome. There is also no co-op, which feels like a missed opportunity given that the seven-hero concept practically begs for it. Post-credits, a hard mode unlocks, which extends the value for players who want to push the systems further. Whether that matters depends entirely on whether the loop clicked for you by hour five. Monika, Scout Team

Silent Hope

Silent Hope

3 oct 2023Marvelous Inc.XSEED Games
GamerScout opina

Seven classes, one Abyss, and a gameplay loop that either clicks within the first hour or quietly exhausts you by hour ten. Know which camp you're in before you commit.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
12,64 €
en Kinguin
Mínimo registrado: 12,15 €
Sigue este precio

Veredicto de GamerScout

Best for cozy-grind fans who can commit to leveling all seven classes and won't miss co-op or dense narrative payoff.

Comparar precios(4 tiendas)

KinguinMejor precio
StandardGlobalSteam KeyClave
12,64 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
12,87 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
13,55 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
16,87 €-13%
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
12,15 €26 jun 2026
Mejor precio actual
12,64 €
Tiendas de claves
11,40 €12,06 €12,73 €13,39 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Silent Hope

I picked the Caster first because of course I did, and within twenty minutes I had already swapped to the Rogue just to feel what dual blades at high speed were like down in the Abyss. That impulse to test every fighter is exactly what Silent Hope's structure is designed to exploit, and for a while, it works beautifully. Marvelous has built a chibi-styled isometric dungeon crawler around seven distinct heroes, each locked to a weapon archetype and damage type, from the Wanderer's sword-and-shield slashing combo to the Farmer's spear-based debuffs and animal summons to the Caster's ranged staff magic. Each hero also has a non-combat role back at Base Camp, so the Archer tends livestock, the Rogue crafts stealth gear, and so on. It is a clever bit of design that makes the whole party feel like a community rather than a roster. The moment-to-moment combat is approachable without being brainless, at least early on. Each hero runs three active skills at a time, drawn from a pool of nine that expands as they hit class thresholds. A second class unlocks at Level 15, a third after you clear the final boss, and the stat trade-offs between them are actually meaningful. The Warrior's endgame Berserker class, for example, trades defense and magic resistance for sharply higher HP and raw power. Magistones, the game's gear-slotting system, let you add elemental resistances or damage bonuses to equipment, and since each Abyss layer leans into a specific element, there is a genuine reason to think about your loadout before each dive. Procedurally generated floor layouts keep individual runs from feeling identical, and the ambush floors and optional high-risk portal encounters add a small but real risk-reward texture to what could otherwise be a pure grind. Here is where I have to be honest with you, though, because Silent Hope has a friction point that splits players cleanly in half. The difficulty scaling between Abyss layers is aggressive. Enemies go spongy fast, and if you have been coasting on one or two favorites instead of spreading XP across the full roster, the stat wall hits hard. Some reviewers found the grind satisfying, a podcast-friendly loop with just enough forward momentum. Others, including a chunk of the Steam user base where roughly 71 percent of reviews are positive, burned out well before the credits. The narrative, told entirely through pantomime and the Princess's telepathic nudges since the King stole everyone's voices, carries a quiet melancholy that rewards patience, and there are threads about mental health and pride woven into the story that genuinely surprised me. But the writing never reaches the density that would make a second playthrough feel essential. If you come in wanting Disco Elysium levels of textual reward, you will leave a little hungry. Visually, the game leans hard into the Marvelous house style: chibi character models that echo older Rune Factory entries, a pastel color palette, and an orchestral score that punches well above the budget tier this title occupies. The base camp rebuilding loop gives you something to invest in between dives, though the menu navigation has been called out by multiple critics as clunky, and the Princess's frequent hub-world check-ins can overstay their welcome. There is also no co-op, which feels like a missed opportunity given that the seven-hero concept practically begs for it. Post-credits, a hard mode unlocks, which extends the value for players who want to push the systems further. Whether that matters depends entirely on whether the loop clicked for you by hour five.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:indieIsometric Dungeon CrawlerClass-Based CombatProcedural FloorsHub World CraftingMagist Gear SystemCozy GrindPost-Credits Hard ModeRisk-Reward PortalsMarvelous Universe

Requisitos del sistema

Mínimos

OS
Windows 10/11
Memory
6 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
NVIDIA Geforce GTX 950 / Radeon HD7870
Processor
Intel i5-3470 / AMD Ryzen 5 2400

Recomendados

OS
Windows 10/11
Memory
8 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
NVIDIA Geforce GTX 1060 / Radeon RX580
Processor
Intel i7-6700 / AMD Ryzen 5 2600

Sigue explorando

Community Discussion

Be the first to comment on Silent Hope.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Marvelous Inc.
Distribuidora
XSEED Games
Fecha de lanzamiento
3 oct 2023

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio12,64 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Marvelous Inc.

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Silent Hope →

Preguntas frecuentes sobre Silent Hope

¿Cuánto cuesta Silent Hope?

A 15 de agosto de 2026, la oferta más barata disponible de Silent Hope es €12.64 en Kinguin, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Silent Hope más barato?

El precio más bajo disponible que seguimos para Silent Hope es €12.64 en Kinguin (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Silent Hope?

Silent Hope está disponible en PC.

¿Cuándo se lanzó Silent Hope?

Silent Hope se lanzó el 3 de octubre de 2023.

¿Quién desarrolló Silent Hope?

Silent Hope fue desarrollado por Marvelous Inc. y publicado por XSEED Games.