Compara los precios de Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Neos Corporation. Publicado por Neos Corporation. Lanzado el 31/8/2022. Disponible en PC. Géneros: Adventure, Casual.

If you need your gaming to have explosions and skill trees, look elsewhere. If a slow, funny week in rural Japan sounds like exactly what you need right now, this one delivers it with surprising heart.

My first instinct when I loaded this up was to check whether I had launched the wrong game. There are no combat systems, no UI clutter, no levelling bars. What you get instead is five-year-old Shinnosuke Nohara wandering the sun-drenched countryside of Aso, Kumamoto, catching bugs with a net, hauling wild herbs to a restaurant bulletin board, and trying to impress a university student who is very clearly not interested. That is the loop. And somehow, for most of its 15-20 hour runtime, it completely works. The game is a spiritual successor to the Boku no Natsuyasumi series - a string of Japanese-only slow-life titles that never made it west. Played through Shin-chan's lens, that concept gets a jolt of absurd energy: a mad professor traps the family in a time loop and starts summoning dinosaurs, which are friendly, because of course they are. The wacky overplot sits on top of the quiet daily rhythm rather than replacing it, and the contrast is genuinely funny. You will spend a morning growing vegetables and doing group calisthenics with the whole village, then watch a time-displaced dinosaur wander past a rice field at dusk. The writing earns its charm. On the mechanical side, keep expectations calibrated. Bug-catching and fishing are single-button affairs with none of the minigame depth you get in Animal Crossing or Stardew Valley. The bulletin board fetch quests - gather ingredients for Yoyoko's restaurant, pick up items for Mott's general store, earn pocket money for snacks - are the core activity loop, and they are repetitive by design. The one genuine gameplay curveball is the toy dinosaur battles with the local kids, a rock-paper-scissors turn-based system that adds a small competitive texture to the afternoons. The photo camera Shinnosuke carries doubles as a diary, logging each day in illustrated entries that are genuinely lovely to page back through. There is also a newspaper side job writing articles for the local paper, where your choice of description - honest or embellished - actually influences the paper's quality, which is a small but welcome touch of agency. The fixed, scene-based camera is the main friction point. Moving between areas snaps the view entirely, which can disorient early on and occasionally sends you marching the wrong direction. The pacing follows suit: by the final in-game days, most side content is exhausted and the story is running out the clock. Players who need constant novelty will hit a wall around the midpoint. The game also has no in-world map, which leans into the child-lost-in-a-new-place theme but will frustrate completionists who want to tick every bug off the wildlife journal efficiently. What keeps it together is the atmosphere. The backgrounds have a painterly, almost Ghibli-adjacent quality, and the sound design - cicadas, river water, distant festival music - does heavy lifting in making Aso feel like an actual place rather than a game level. The cast is small but specific enough to feel lived-in, and Shin-chan himself is reliably funny whether he is shaking his backside at a villager or botching a heartfelt moment. Steam user reviews sit at roughly 82 percent positive, which feels accurate: the people who bounce off it tend to want more game, and the people who love it tend to forget time exists while playing. Alex, Scout Team

Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey

Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey

31 ago 2022Neos Corporation
GamerScout opina

If you need your gaming to have explosions and skill trees, look elsewhere. If a slow, funny week in rural Japan sounds like exactly what you need right now, this one delivers it with surprising heart.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
17,00 €
en Kinguin
Mínimo registrado: 9,50 €
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Veredicto de GamerScout

Worth it for players who want atmosphere and gentle comedy over mechanical depth - patience required, charm delivered.

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Historial de precios

Mínimo registrado
9,50 €6 jul 2026
Mejor precio actual
17,00 €
Tiendas de claves
8,60 €11,70 €14,80 €17,90 €5 Jul15 Jul26 Jul5 Aug15 Aug
5 jul — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey

My first instinct when I loaded this up was to check whether I had launched the wrong game. There are no combat systems, no UI clutter, no levelling bars. What you get instead is five-year-old Shinnosuke Nohara wandering the sun-drenched countryside of Aso, Kumamoto, catching bugs with a net, hauling wild herbs to a restaurant bulletin board, and trying to impress a university student who is very clearly not interested. That is the loop. And somehow, for most of its 15-20 hour runtime, it completely works. The game is a spiritual successor to the Boku no Natsuyasumi series - a string of Japanese-only slow-life titles that never made it west. Played through Shin-chan's lens, that concept gets a jolt of absurd energy: a mad professor traps the family in a time loop and starts summoning dinosaurs, which are friendly, because of course they are. The wacky overplot sits on top of the quiet daily rhythm rather than replacing it, and the contrast is genuinely funny. You will spend a morning growing vegetables and doing group calisthenics with the whole village, then watch a time-displaced dinosaur wander past a rice field at dusk. The writing earns its charm. On the mechanical side, keep expectations calibrated. Bug-catching and fishing are single-button affairs with none of the minigame depth you get in Animal Crossing or Stardew Valley. The bulletin board fetch quests - gather ingredients for Yoyoko's restaurant, pick up items for Mott's general store, earn pocket money for snacks - are the core activity loop, and they are repetitive by design. The one genuine gameplay curveball is the toy dinosaur battles with the local kids, a rock-paper-scissors turn-based system that adds a small competitive texture to the afternoons. The photo camera Shinnosuke carries doubles as a diary, logging each day in illustrated entries that are genuinely lovely to page back through. There is also a newspaper side job writing articles for the local paper, where your choice of description - honest or embellished - actually influences the paper's quality, which is a small but welcome touch of agency. The fixed, scene-based camera is the main friction point. Moving between areas snaps the view entirely, which can disorient early on and occasionally sends you marching the wrong direction. The pacing follows suit: by the final in-game days, most side content is exhausted and the story is running out the clock. Players who need constant novelty will hit a wall around the midpoint. The game also has no in-world map, which leans into the child-lost-in-a-new-place theme but will frustrate completionists who want to tick every bug off the wildlife journal efficiently. What keeps it together is the atmosphere. The backgrounds have a painterly, almost Ghibli-adjacent quality, and the sound design - cicadas, river water, distant festival music - does heavy lifting in making Aso feel like an actual place rather than a game level. The cast is small but specific enough to feel lived-in, and Shin-chan himself is reliably funny whether he is shaking his backside at a villager or botching a heartfelt moment. Steam user reviews sit at roughly 82 percent positive, which feels accurate: the people who bounce off it tend to want more game, and the people who love it tend to forget time exists while playing.

Alex
Alex · Scout Team

Catch-all

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:aaaBoku no Natsuyasumi-likeSlow LifeFixed CameraBug CollectingFetch QuestsToy Dinosaur BattlesNewspaper Mini-GamePocket Money SystemPhoto DiaryRural Japan

Requisitos del sistema

Mínimos

OS
8.1 or higher
Memory
2 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
GeForce GTX 650
Processor
Intel(R) Core(TM) i3-3220

Recomendados

Requires a 64-bit processor and operating system

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Información del juego

Desarrolladora
Neos Corporation
Distribuidora
Neos Corporation
Fecha de lanzamiento
31 ago 2022

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¿Cuánto cuesta Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey?

A 15 de agosto de 2026, la oferta más barata disponible de Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey es €17.00 en Kinguin, de entre 7 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey más barato?

El precio más bajo disponible que seguimos para Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey es €17.00 en Kinguin (15 de agosto de 2026). Comparamos 7 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey?

Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey está disponible en PC.

¿Cuándo se lanzó Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey?

Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey se lanzó el 31 de agosto de 2022.

¿Quién desarrolló Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey?

Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey fue desarrollado por Neos Corporation.